Lunatic Psyker

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Lunatic Psyker
  • 2nd Job
  • Transcendence

Full Name
Edward Grenore (Add)
Class
Lunatic Psyker
Weapon
Nasod Dynamo, Perfected Nasod Armor
Age
19
Race
Nasod augmented
Human
Height
180 cm (5 ft 11 in)
Weight
72 kg (158 lb)
Tenacity Skill Cooldown Decrease
Class Tree
{{

}}
Release Date
16 January 2014
13 August 2014
13 August 2014
13 August 2014
20 August 2014
7 January 2015
Trans. Release Date
11 August 2016
28 September 2016
28 September 2016
28 September 2016
28 September 2016
14 December 2016
Statistics
Speed
Average
Range
Medium
Difficulty
Normal
Magical
This destructive power. This should be able to...!


Lunatic Psyker

[A merciless destroyer that annihilates his enemies with overwhelming power.]

Background

  • In-game Version
  • Nexon Version

A merciless destroyer that is on the verge of lunacy.

Add continues to research for the ultimate power and find the Altera Core.

Add uses the Core to upgrade his Dynamo, but eventually runs into a problem finding an appropriate power source.

This is solved when Add later learns the existence of Moonstones.

With the power of Moonstone, Add is able to create and power the perfect set of Nasod Armor.


Second Class Advancement

Completing the following advancement quest or using the Item Mall item: Power of Madness will change your job to Lunatic Psyker.

Lunatic Psyker
Lunatic Psyker 1/5
{{
Quest Acceptance Prerequisites Objectives
Description

Even after creating a body modifying material, Add continued to research for even stronger, more absolute power. The limit of energy output is clear with the amount of energy Dynamo can currently handle. Let's look for a way to improve the output while fighting against Nasods.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 700 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Lunatic Psyker 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Lunatic Psyker 1/5
Description

After essentially dismantling the Nasods, Add realizes all Nasods are connected to a core. It must be a great concentration of energy to control this many Nasods. Then there must also be a way to handle all that energy. Let's head to Altera Core for clues.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 6,900 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Lunatic Psyker 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Lunatic Psyker 2/5
  • Enter 'Feita Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

Add successfully finds the information he needs at Altera Core and decides to upgrade Dynamo right away, but he's faced with a problem. The Altera Core he intended to use as a power source was completely destroyed. In order to use the upgraded Dynamo, he needed to find a new power source. Seething, Add searches through the remaining information where he learns about the Nasod Queen, Eve.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 7,600 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Lunatic Psyker 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Lunatic Psyker 3/5
Description

Add chases Eve all the way to Feita where he finds out about an unexpected power source, the Moon Stone. An energy this pure should be able to power up the upgraded Dynamo. Add steals the Moon Stone from a nerd and manages to create a perfect Nasod Armor. After confirming that the Dynamo was processing the energy used by the Nasod Armor, Add knocked his fist together. It's time to experiment.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 700 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Lunatic Psyker 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Lunatic Psyker 4/5
Description

Add chased Eve because he suspected she would provide a good power source from the files he's seen at the Core, but the fact that she's the most perfect Nasod in existence also intrigued him. Add decides to leave her be to observe as precious research material and started to brutally take down the demon army.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 14,600 2nd Job Change Promotion Cube x1 N/A
ED 8,000 [Cobo] 2nd Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


You can Transcend at Lv 70.

Transcendence Advancement

Completing the following advancement quest or using the Item Mall item: Book of Transcendence: God's Will will advance to your Transcendent 2nd job.

Lunatic Psyker - Transcendence
Limit Break 1/5
{{
Quest Acceptance Prerequisites Objectives
  • Achieve level 70
  • Complete your Second Job Advancement
  • Clear 2 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Intro
Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.
Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.
Power of Transcendence is given to those that overcome their limits, no matter their origin.
First, one should prove their worth.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 1/5
  • Collect Symbol of Resolve (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 1
Those who seek power must first look and see if they are properly prepared.
A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.
Your firm resolve and belief in yourself will materialize Symbol of Resolve.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 2/5
  • Collect Symbols of Determination (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 2
Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.
Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.
Your unshaken determination will materialize as Symbol of Determination.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 3/5
  • Collect Symbol of Purpose (Sander, Lanox, Atlas, Elysion dungeons) 0/1
Description

[Book of Transcendence] - Chapter 3
Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.
Your single minded focus in showing your purpose will materialize as Symbol of Purpose and put you closer to transcendence.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 4/5
  • Clear 3 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Chapter 4
Those who have faced their limits, now you will face the final trial.
Only those who overcome their own limitations are truly worthy of power.
You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.
Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 [Cobo] Transcendence Useful Items Cube N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv.99, a Transcendent: Lunatic Psyker can job advance to a Doom Bringer.

Skill Tree

Skills Passives
Level 35
Level 40

Level 45
Level 50
Level 55

Level 60

Level 65
Transcendence
Level 70

Level 80

Level 90
Level 95
  • 2nd Job Skill Traits unlocked at Level 70.
  • 2nd Job Final Enhanced Skill unlocked upon Transcending.
  • Transcendence Skill Traits unlocked at Level 99.
  • Transcendence Final Enhanced Skill unlocked upon advancing to 3rd job class.



Additional Commands

 : While in Dynamo Configuration Mode (Awakening), pressing  or  during any commands with  icon border or after certain skills will activate  [Nasod Armor Command].
 : Nasod Armor Command damage is calculated without Nasod Armor Mode - Battle Gear nor Awakening and is based on average physical and magical attack.
 : All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Image Description Damage
[Nasod Armor Command]
Extend Psychic Tracer
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
combo by continuously punch up to a maximum of 20 hits instead of the final heavy punch. You may choose to stop halfway through the 20 punches by pressing . The more punches executed, the faster the next set of punches will be.
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
296% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
266% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
102% Damage x3
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
120% Damage x2~20
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
444% Damage
[Nasod Armor Command]
Extend Psychic Tracer
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
combo by continuously punch back and forth after the first kick. You may choose to stop halfway by pressing .
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
296% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
305% Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
200% Damage x1~6
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
256% Damage

is reworked, if hits an enemy, you will blink to it and smash it with a blast of energy instead of pulling them to you.

190% Phy. Damage
234% Phy. Damage
143% Mag. Damage + 157% Mag. Damage (2 MP)
86% Mag. Damage x3 + 107% Mag. Damage

is reworked, kick up quick bursts of energy instead of a energy shot.


242% Mag. Damage
422% Phy. Damage
[Nasod Armor Command]
During Dynamo Configuration Mode (Awakening),
press Z/X command to activate Armor command.
100% Mag. Damage x3

After doing the standard combo, fires 5 plasma lasers in an arc shaped fan.


82% Mag. Damage x3
111% Mag. Damage x5 (3 MP)

Updates

Date Changes
KR NA
09/24/2015 03/03/2016
  • Added new combo.
  • Added new
    [Nasod Armor Command]
    During Dynamo Configuration Mode (Awakening),
    press Z/X command to activate Armor command.
    combo.
  • Added new combo.
11/03/2016 11/23/2016
  • consumes 3 MP.


Videos


Gallery

Full Gallery: Add/Gallery

Artwork

Miscellaneous


Trivia

  • Lunatic Psyker originally wanted use the Altera Core to power his Nasod Armor but found it was destroyed by Elsword. From the leftover data, he learned of the existence of another power source, the Nasod Queen, Eve. Chasing her to Feita, Add stumbled across an alternate power source, the Moon Stone, which he steals from Allegro to perfect his Nasod Armor.
    • This resulted in Add deciding to observe Eve as a test subject instead, as he found Eve to be the most perfect Nasod in existence which intrigued him.
  • Lunatic Psyker's concept art reveals that the Diabolic Armor present in Diabolic Esper's design was originally designed for Lunatic Psyker.
  • Lunatic Psyker's promotional costume and artwork features two tail-like belts hanging behind him, a visual nod at this being the path's second job, as Psychic Tracer and Doom Bringer have 1 and 3 such belts respectively.
  • "Psyker" is likely a mis-transliteration/spelling of the word "Psycho", which the European client's class name is based on instead.


Alternative Names

Server Name Translation
South Korea 루나틱 사이커 Lunatic Psyker
Japan ルナティックサイカー Lunatic Psyker
Taiwan (Traditional Chinese) 狂靈者 Lunatic Psyker
China (Simplified Chinese) 疯狂灵能者 Lunatic Psyker
Germany Psychopath
Spain Psicópata Psychopath
France Psychopathe Psychopath
Italy Psicopatico Psychopath
Poland Psychopata Psychopath
United Kingdom Psychopath
Brazil Psyker


Characters