File:Aero Tornado.PNG [Special Active] Rena backflips into the air and shoots a giant wind-sphere 45 degrees downwards that deals heavy damage to any victim inside it.

Aero Tornado can be boosted with the aid of 3 Nature Orbs.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Rena Lv. 20 20 2 Phoenix Strike


Skill Information

Skill Level Required Level Damage (Magical) Max Hits MP Usage Cooldown
Normal Awaken
Sphere Sphere Stinger Sphere
1 20 307% 353% 70% 10 300 MP 18 Seconds
2 314% 361% 72%
3 321% 369% 73%
4 21 328% 377% 75%
5 23 335% 385% 76%
6 25 342% 393% 78%
7 27 348% 401% 79%
8 29 355% 409% 81%
9 31 362% 417% 83%
10 33 369% 424% 84%
11 35 376% 432% 86%
12 37 383% 440% 87%
13 39 390% 448% 89%
14 41 397% 456% 90%
15 43 404% 464% 92%
16 45 411% 472% 94%
17 47 418% 480% 95%
18 49 424% 488% 97%
19 51 431% 496% 98%
20 (M) 53 438% 504% 100%
21 -* 445% 512% 102%
22 452% 520% 103%
23 459% 528% 105%
24 466% 536% 106%
25 473% 544% 108%

*Please note that you can only achieve these levels through equipments, accessories and titles.

Tips and Details

  • When in Awakening Mode, two weaker versions of Rail Stingers will move in a circular pattern around the Wind-sphere 10 times.
    • The stingers do not generate any MP for Rena.
    • The orb generates 3 MP per hit.
  • Best used against Stoic/frozen enemies. Alternatively, the use of platforms can compensate for the lift.
  • There is an odd glitch that causes certain bosses (such as Nasod Banthus, Wally No. 8, Wally No. 8 MK II, Corrupt Nasod Miner, Uno Hound) to fly abnormally high and out of the skill's reach when Aero Tornado is executed on them. It is not the skill itself that causes the glitch, but the physical properties of the enemies.


Updates

  • 11/7/2013
    • Tornado no longer lifts. Video