Abyss Sniper: Difference between revisions

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{{Languages|Abyss Sniper}}
{{Languages|Abyss Sniper}}
<div style="float: right;">{{#ev:youtube|Ge-lAGMPMRk|400}}</div>
{{#ev:youtube|Ge-lAGMPMRk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:DemTrans1.png|54px]]
| [[File:DemTrans1.png]]
| {{SkillType|SA|T}} Snipe closest enemy within forward arch. Demonic bullet pierces through all targets and applies [Condemnation] effect.
| {{SkillType|SA|T}} Snipe the closest enemy within the fan shape radius.<br>The bullet applies {{se|087|Conviction|Petrification|ed}}.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class            !! Level Required
|-
|-
| [[Demonio]] : Transcendent || 70
! Class !! Level Required
|-
| [[Demonio]]: Transcendent || 70
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Mode !! Demonic Snipe (Physical) !! [[Status Effects|Condemnation]] Duration !! CP Gain !! MP Usage !! Cooldown
! Mode !! Demonic Snipe (Physical) !! {{se|087|Conviction||ed}} Duration !! Combination Gauge Gain !! MP Usage !! Cooldown
|-  
|-
! colspan=6 | Normal
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 2396% || rowspan=2 | 2 Seconds || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
|-
| '''{{PvE}}''' || 2396% || rowspan=2 | 2 Seconds || rowspan=2 | 2 CP || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
| {{PvP}} || 958%
|-
|-
| '''{{PvP}}''' || 958%
| colspan="6" | '''[Enhanced]'''
|-
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 2396% || rowspan=2 | 4 Seconds || rowspan=2 | 2 CP || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 2396% || rowspan=2 | 4 Seconds || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
|-
| '''{{PvP}}''' || 958%
| {{PvP}} || 958%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Abyss Sniper|Empowered, Light|130|mp=100|mp2=75}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Empowered Abyss Sniper !! colspan=2 | Light Abyss Sniper
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Empowered|130}} || {{SkillText|Light|75}} || 75 MP
|}
<br>
<br>


== Total Damage ==
==Extra Information==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{{Damage|true|LuCiel
! rowspan=2 | Mode !! colspan=2 | Regular
|dmg=2396
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|pvp_dmg=958
! Normal !! Empowered
|empowered=1.3
|-  
}}
! {{PvE}}
 
| {{formatnum:2396}}% || {{formatnum:{{#expr: 2396*1.3}}}}%
=== Miscellaneous ===
|-  
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
! {{PvP}}
|-
| {{formatnum:958}}% || {{formatnum:{{#expr: 958*1.3}}}}%
! Affected By Action Speed
|-
| {{Check|Y}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|DemPassive6.png; Communication - Absorption;
| width="40" | [[Image:DemPassive6.png]]
}}
| align="center" width="150" | [[Communication - Absorption]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The sniping shot will be fired in fixed angles, unlike the smooth fan-range targetting of skills like [[Siege Shelling]], making it possible for '''Ciel''' to fire "towards" the nearest enemy only to have the shot miss by flying above or below the target.
*The sniping shot will be fired in fixed angles, unlike the smooth fan-range targeting of skills like [[Siege Shelling]], making it possible for '''Ciel''' to fire "towards" the nearest enemy only to have the shot miss by flying above or below the target.
**It is also strictly towards frontal targets. The shot cannot be aimed towards different Z-axis angles.
**It is also strictly towards frontal targets. The shot cannot be aimed towards different Z-axis angles.
*The debuff is not the same as the actual [[Status Effects|Petrifying]] from [[Attributing Equipment|Weapon Attributes]]. What it does in reality is freezing the target and making it unable to move. This also consumes their freeze ticks.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{buff|Attack range increased by 20%.}}
*{{buff|Attack range increased by 20%.}}
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
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|UK=Abyss Shot
|UK=Abyss Shot
|BR=Disparo Abissal|BRName=Abyssal Shot
|BR=Disparo Abissal|BRName=Abyssal Shot
|JP=アビススナイピング |JPName=Abyss Sniping
}}
}}
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{{SkillNav - Demonio}}
{{DemSkills}}
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