Abyss Strike: Difference between revisions

108 bytes removed ,  6 August 2019
not sure what NA says here, but KR says bounding
(→‎Tips and Details: That got fixed at some point it seems.)
(not sure what NA says here, but KR says bounding)
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| [[File:DemActive15.png]]
| [[File:DemActive15.png]]
| {{SkillType|A}} Strike enemies in front with a force wrapped in demonic energy. (Can be used in midair)<br>[Standby] character can be used on hit enemies.
| {{SkillType|A}} Strike enemies in front with a force wrapped in demonic energy. (Can be used in midair)<br>Enemies hit will be [Bounded].
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== Tips and Details ==
== Tips and Details ==
*Enemies will be '''Bounded''' after being hit by the standby character.
*Because Ciel's version travels diagonally down, you can use the [Bounded] combo to warp quite far with a well aimed shot.
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== Trivia ==
*The way this skill is executed differs from each character. Lu scratches nearby enemies while Ciel fires a dark shot diagonally downwards.
*The way this skill is executed differs from each character. Lu scratches nearby enemies while Ciel fires a dark shot diagonally downwards.
**Because Ciel's version travels diagonally down, you can use the [Bounded] combo to warp quite far with a well aimed shot.
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