Abyssal Gate: Difference between revisions

1,173 bytes added ,  25 August 2019
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Hell Gate (Diabla)
|Skill=Hell Gate
}}
}}
<div style="float: right;">{{#ev:youtube|m_WL_alN1cY|300}}</div>
<div style="float: right;">{{#ev:youtube|m_WL_alN1cY|300}}</div>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Level Required !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown
! Level Required !! Demonic Energy Sphere Explosion (Physical) !! Max Hits Per Sphere !! Sphere Count !! MP Usage !! Cooldown
|-
|-
| align="left" | 35 || 608% || - || 300 MP || 19 Seconds
| align="left" | 35 || 608% || 10 || 8 || 300 MP || 19 Seconds
|}
|}


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|-
|-
| align="left" | 35 || 196%
| align="left" | 35 || 196%
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[Codex Gigas]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Average !! Maximum !! Average !! Maximum
|-
! {{PvE}}
| {{formatnum:{{#expr: 608*10}}}}% || {{formatnum:{{#expr: 608*10*8}}}}%
| {{formatnum:{{#expr: (608*10)*1.3}}}}% || {{formatnum:{{#expr: (608*10*8)*1.3}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 196*10}}}}% || {{formatnum:{{#expr: 196*10*8}}}}%
| {{formatnum:{{#expr: (196*10)*1.3}}}}% || {{formatnum:{{#expr: (196*10*8)*1.3}}}}%
|}
|}
<br>
<br>
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== Tips and Details  ==
== Tips and Details  ==
*The spheres will first travel to their set locations before they start to inflict any damage.
**As the spheres spread out over a significant distance, only large enough enemies can be hit by all 8 spheres. Most enemies will only be hit by a few of them, 1 at least.
**The spheres dont spread out evenly at all, and 4 of them are bunched together near the top furthest part of the skill, making that the sweetspot to deal the most damage with.
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