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Aceldama: Difference between revisions

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__NOTOC__{{Languages|Aceldama}}
__NOTOC__{{Languages|Aceldama}}
<div style="float: right;">{{#ev:youtube|cy92n4tAzkg|300}}</div>
{{#ev:youtube|CXWH37UZAuc|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Aceldama.png]]
| [[File:Aceldama.png]]
| {{SkillType|SA|B}} Fire multiple missiles into the air that rain down towards the ground.
| {{SkillType|SA|B}} Fire multiple missiles into the air that rain down ahead.
|-
|
| {{SkillText|Cannonball|4}}
|-
|-
|
|
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Level Required !! colspan="2" | Damage !! rowspan="2" | Explosion Radius !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="2" | Damage !! rowspan="2" | Number of<br>Missiles !! rowspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bullet Attack<br>(Physical) !! Blast<br>(Magical) !! Bullet Attack !! Blast
! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
|-
|-
| align="left" | 20 || 1570% || 1684% || rowspan="2" | 200 Units || rowspan="2" | 12 || rowspan="2" | 12 || rowspan="2" | 300 MP || 19 Seconds
| align="left" | 20 || 824% || -% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| align="left" | [Enhanced] || 1884% || 2021% || 18 Seconds
| align="left" | [Enhanced] || 989% || 1732%
|}
|}


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! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
|-
|-
| align="left" | 20 || 394% || 422%
| align="left" | 20 || -% || -%
|-
|-
| align="left" | [Enhanced] || 473% || 506%
| align="left" | [Enhanced] || 301% || 528%
|}
|}
<br>
<br>


== Skill Information (KR) ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Level Required !! colspan="2" | Damage !! rowspan="2" | Explosion Radius !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! colspan=3 | Reversed Aceldama !! Empowered Aceldama
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bullet Attack<br>(Physical) !! Blast<br>(Magical) !! Bullet Attack !! Blast
! Attribute Effect !! MP Usage !! Cooldown !! Attribute Effect
|-
|-
| align="left" | 20 || 824% || 1379% || rowspan="2" | 200 Units || rowspan="2" | 12 || rowspan="2" | 12 || rowspan="2" | 300 MP || 19 Seconds
| {{SkillText|Reversed|80|150}} || 240 MP || 30 Seconds || {{SkillText|Empowered|130}}
|-
| align="left" | [Enhanced] || 989% || 1655% || 18 Seconds
|}
|}
<br>


=== {{PvP}} ===
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Level Required !! colspan="2" | Damage
! rowspan=3 | Mode !! colspan=5 | Regular
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Normal !! colspan=2 | Empowered
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
! Per Missile !! Max !! Per Missile !! Max
|-
! {{PvE}}
| {{formatnum:{{#expr: 989 + 1732}}}}%  || {{formatnum:{{#expr: (989 + 1732)*19}}}}% || {{formatnum:{{#expr: (989 + 1732)*1.3}}}}% || {{formatnum:{{#expr: (989 + 1732)*19*1.3}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 301 + 528}}}}%  || {{formatnum:{{#expr: (301 + 528)*19}}}}% || {{formatnum:{{#expr: (301 + 528)*1.3}}}}% || {{formatnum:{{#expr: (301 + 528)*19*1.3}}}}%
|}
<br>
 
== Related Skills ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
|-
| align="left" | 20 || 206% || 346%
| valign="top" |
===[[Fatal Phantom]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[File:SI_INSHOW.png]]
| align="center" width="150" | [[Intense Showtime]]
|-
|-
| align="left" | [Enhanced] || 247% || 415%
| width="40" | [[File:Gas_Piston_System.png]]  
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
|}
|}
<br>
| valign="top" |
 
===[[Centurion]]===
== [[Skill Traits]] ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=4 | Reversed Aceldama !! Empowered Aceldama
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Attribute Effect
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Cost !! Cooldown
|-
|-
| 20 || rowspan=2 | {{SkillText|Reversed|80|150}} || rowspan=2 | 240 MP || 28.5 Seconds || rowspan=2 | {{SkillText|Empowered|130}}
| width="40" | [[Image:ConvertedWarhead.png]]
| align="center" width="150" | [[Modified Warhead]]
|-
|-
| [Enhanced] || 27 Seconds
| width="40" | [[Image:Reload.png]]  
| align="center" width="150" | [[Reload Mastery]]
|}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''[Enhanced] Aceldama''' deals a total of {{formatnum:{{#expr:  1884*12}}}}% ({{formatnum:{{#expr:  473*12}}}}% in PvP) Physical Damage and {{formatnum:{{#expr:  2021*12}}}}% ({{formatnum:{{#expr:  506*12}}}}% in PvP) Magical Damage, if all hits connect, which is near impossible as it attack in front and behind players.
**With '''Empowered''', it can deal a total of {{formatnum:{{#expr:  (1884*12)*1.3}}}}% ({{formatnum:{{#expr:  (473*12)*1.3}}}}% in PvP) Physical Damage and {{formatnum:{{#expr:  (2021*12)*1.3}}}}% ({{formatnum:{{#expr:  (506*12)*1.3}}}}% in PvP) Magical Damage.
*The rockets fall at different times, not all at once.
**It is possible for foes to be juggled between one to five rockets.
*If there are platforms in the bombing zone, the rockets may strike them.
*If there are platforms in the bombing zone, the rockets may strike them.
*As Chung launches the rockets, foes standing near him will take damage not listed by the skill.
*The rockets will follow paths.
*'''Aceldama''' will not trigger [[Phantom Shooter]]'s [Hunter's Mark] effect.
<br>
<br>


== Trivia ==
== Trivia ==
*Despite the skill clearly depicting Chung firing the missiles out of his Destroyer, the skill does not consume any cannonballs.
*"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood."
*"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood."
<br>
== Old Version ==
<div style="float: right;">{{#ev:youtube|cy92n4tAzkg|300}}</div>
*In the past, '''Aceldama''' was a Special Active skill which caused 12 missiles to rain around Chung.
<br>
<br>


== Updates ==
== Updates ==
*12/29/2016 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Damage increased.
|- style="background:{{ColorSel|CharLight|Chung}}"
*04/27/2017 KR
! colspan=2 | Date !! colspan=2 | Changes
**PvE damage increased.
|- style="background:{{ColorSel|CharLight|Chung}}"
*09/28/2017 KR
! KR !! NA !! PvE !! PvP
**Invincibility will remain until the casting is finished (KR).
|-
*11/02/2017 (KR) / 11/15/2017 (NA)
| 12/29/2016 || - || colspan=2 align="left" |
**Explosion damage increased.
{{buff|Damage increased.}}
*02/22/2018 KR
|-
**Launch damage removed (KR).
| 04/27/2017 || - || align="left" |
**Damage increased.
{{buff|Damage increased.}}
*04/05/2018 KR / 04/18/2018 (NA)
| align="left" |
**PvE damage increased.
*None
**PvP damage decreased.
|-
**Invincibility will remain until the casting is finished (NA).
| 09/28/2017 || - || colspan=2 align="left" |
**Launch damage removed (NA)
{{buff|Invincibility will remain until the casting is finished. (KR)}}
*06/28/2018 (KR) / 07/11/2018 (NA)
|-
**Damage decreased.
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |
*07/26/2018 KR
{{buff|Explosion damage increased.}}
**Damage decreased.
|-
| 02/22/2018 || - || colspan=2 align="left" |
{{buff|Damage increased.}}
{{nerf|Launch damage removed. (KR)}}
|-
| rowspan=2 | 04/05/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
{{buff|Invincibility will remain until the casting is finished (NA).}}
{{nerf|Launch damage removed (NA)}}
|-
| align="left" |
{{buff|Damage increased.}}
| align="left" |
{{nerf|Damage decreased.}}
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|-
| 07/26/2018 || - || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Skill features changed.
|}
<br>
<br>


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