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Aceldama: Difference between revisions

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__NOTOC__{{Languages|Aceldama}}
__NOTOC__{{Languages|Aceldama}}
<div style="float: right;">{{#ev:youtube|xubHz1CJuiU|300}}</div>
{{#ev:youtube|CXWH37UZAuc|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Aceldama.png]]
| [[File:Aceldama.png]]
| '''[Special Active]''' Fire multiple missiles into the air that rains down towards the ground.
| {{SkillType|SA|B}} Fires multiple missiles into the air that rain down ahead.
|-
|
| {{SkillText|Cannonball|4}}
|-
|-
|
|
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== Requirements ==
== Requirements ==


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Chung|Guardian]] || 20 || 77 || 23 || 26
! Class !! Level Required
|-
| [[Chung]] || 20
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan="2" | Character Level !! colspan="2" | Damage !! rowspan="2" | Explosion Radius !! rowspan="2" | Rockets !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage Per Missile !! rowspan="2" | Missile Count !! rowspan="2" | Cannonball Consumption !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Shell<br>(Physical) !! Explosion<br>(Magical)
! Bullet Attack<br>(Physical) !! Explosion<br>(Magical)
|-
| colspan="7" | '''Normal'''
|-
|-
| align="left" | 20 || 437% || 1034% || rowspan="2" | 200 Units || rowspan="2" | 12 || rowspan="2" | 300 MP || rowspan="2" | 19 Seconds
| {{PvE}} || 824% || 1444% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| align="left" | [Enhanced] 77 || 514% || 1241%
| {{PvP}} || 251% || 440%
|-
| colspan="7" | '''[Enhanced]'''
|-
| {{PvE}} || 989% || 1732% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|-
| {{PvP}} || 301% || 528%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Aceldama|Reversed, Empowered|mp=300|cd=20|mp1=80||130}}
|- style="background:{{ColorSel|CharLight|Chung}}"
<br>
! colspan=4 | Reversed Aceldama !! colspan=4 | Empowered Aceldama
 
|- style="background:{{ColorSel|CharLight|Chung}}"
== Total Damage ==
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
| dmg = 989, 1732
! MP Cost !! Cooldown !! Shell !! Explosion
| pvp_dmg = 301, 528
| count=19
| count_name=Missile
| empowered = 1.3
| passive1=Modified Warhead
| suffix1=([[Centurion]])
}}
<br>
 
== Related Skills ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
|-
| rowspan=2 | 23 || rowspan=2 | {{SkillText|Reversed|80|150}} || rowspan=2 | 240 MP || rowspan=2 | 28.5 Seconds || 26 || rowspan=2 | {{SkillText|Empowered|130}} || 568.1% || 1344.2%
| valign="top" |
|-
===[[Fatal Phantom]]===
| [Enhanced] 77 || 668.2% || 1613.3%
{{SkillTable
|Gas_Piston_System.png; Gas Piston System Locked-Expert;
}}
| valign="top" |
===[[Centurion]]===
{{SkillTable
|i=1|
ConvertedWarhead.png; Modified Warhead;
Reload.png; Reload Mastery;
}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Aceldama''' does not consume any ammo.
*The missiles will travel along slopes and curved paths, and will only detonate on contact with an enemy or on platforms at the same height or below the point the skill was cast from. They will simply pass through platforms above this height.
*The rockets fall at different times, not all at once.
**It is possible for foes to be juggled between one to five rockets.
*If there are platforms in the bombing zone, the rockets may strike them.
*As Chung launches the rockets, foes standing near him will take damage not listed by the skill.
<br>
<br>


== Trivia ==
== Trivia ==
*"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood."
*"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood."
*Despite being a Destroyer-based, cannonball-using skill, the skill will not trigger [[Fatal Phantom]]'s [[Phantom Shooter|Hunter's Mark]] effect, nor can [[Mobile Shelling|Enhanced Cannonballs]] be consumed by the skill as [[Centurion]].
<br>


== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|xubHz1CJuiU|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Aceldama''' was a Special Active skill which caused 12 missiles to rain around Chung.
|}
<br>
<br>
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |
*'''Aceldama''' added.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 09/28/2017 || - || colspan=2 align="left" |
*{{buff|Invincibility will remain until the casting is finished. (KR)}}
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |
*{{buff|'''Blast''' damage increased.}}
|-
| 02/22/2018 || rowspan=3 | 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|Launch damage removed. (KR)}}
|-
| rowspan=2 | 04/05/2018 || colspan=2 align="left" |
*{{buff|Invincibility will remain until the casting is finished (NA).}}
*{{nerf|Launch damage removed (NA)}}
|-
| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Skill features changed.
|}
<br>
== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR= 아겔다마  |KRName=Aceldama
|KR= 아겔다마  |KRName=Aceldama
|FR=Temps orageux |FRName=Stormy weather
|FR=Temps orageux |FRName=Stormy Weather
|UK=Bomb Barrage
|UK=Bomb Barrage
|JP=アケルダマ|JPName=Aceldama
|JP=アケルダマ|JPName=Aceldama
|CN=高爆轰炸 |CNName=High Explosive Bombing
|DE=Bombenwetter |DEName=Bomb Weather
|ES=Cielo bombástico |ESName=?
|IT=Tempesta di Bombe |ITName=Bomb Storm
|PL=Bombowa Pogoda |PLName=Bomb Weather
}}
}}
<br>
<br>
{{ChSkills}}
{{SkillNav - Chung}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]
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