Aceldama: Difference between revisions

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__NOTOC__{{Languages|Aceldama}}
__NOTOC__{{Languages|Aceldama}}
<div style="float: right;">{{#ev:youtube|cy92n4tAzkg|300}}</div>
{{#ev:youtube|CXWH37UZAuc|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Aceldama.png]]
| [[File:Aceldama.png]]
| {{SkillType|SA|B}} Fire multiple missiles into the air that rain down towards the ground.
| {{SkillType|SA|B}} Fires multiple missiles into the air that rain down ahead.
|-
|
| {{SkillText|Cannonball|4}}
|-
|-
|
|
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Chung}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
! Class           !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
! Class !! Level Required
|-
|-
| [[Chung|Guardian]] || 20 || 77 || 23 || 26
| [[Chung]] || 20
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Character Level !! colspan="3" | Damage !! rowspan="2" | Explosion Radius !! colspan="3" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Launch<br>(Magical) !! Shell<br>(Physical) !! Explosion<br>(Magical) !! Fire !! Shell !! Explosion
|-
|-
| align="left" | 20 || 47% || 760% || 1107% || rowspan="2" | 200 Units || rowspan="2" | 3 || rowspan="2" | 12 || rowspan="2" | 12 || rowspan="2" | 300 MP || 19 Seconds
! rowspan="2" | Mode !! colspan="2" | Damage Per Missile !! rowspan="2" | Missile Count !! rowspan="2" | Cannonball Consumption !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| align="left" | [Enhanced] 77 || 56% || 912% || 1328% || 18 Seconds
! Bullet Attack<br>(Physical) !! Explosion<br>(Magical)
|}
|-
 
| colspan="7" | '''Normal'''
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| {{PvE}} || 824% || 1444% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Character Level !! colspan="3" | Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
! Launch<br>(Magical) !! Shell<br>(Physical) !! Explosion<br>(Magical)
|-
|-
| align="left" | 20 || 24% || 380% || 553%
| {{PvP}} || 251% || 440%
|-
|-
| align="left" | [Enhanced] 77 || 28% || 456% || 664%
| colspan="7" | '''[Enhanced]'''
|}
<br>
== Skill Information (KR)==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Character Level !! colspan="3" | Damage !! rowspan="2" | Explosion Radius !! colspan="3" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Launch<br>(Magical) !! Shell<br>(Physical) !! Explosion<br>(Magical) !! Fire !! Shell !! Explosion
|-
|-
| align="left" | 20 || 47% || 950% || 1383% || rowspan="2" | 200 Units || rowspan="2" | 3 || rowspan="2" | 12 || rowspan="2" | 12 || rowspan="2" | 300 MP || 19 Seconds
| {{PvE}} || 989% || 1732% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| align="left" | [Enhanced] 77 || 56% || 1140% || 1660% || 18 Seconds
| {{PvP}} || 301% || 528%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Chung|Aceldama|Reversed, Empowered|mp=300|cd=20|mp1=80||130}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=4 | Reversed Aceldama !! colspan=5 | Empowered Aceldama
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=3 | Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Cost !! Cooldown !! Launch !! Shell !! Explosion
|-
| 23 || rowspan=2 | {{SkillText|Reversed|80|150}} || rowspan=2 | 240 MP || 28.5 Seconds || 26 || rowspan=2 | {{SkillText|Empowered|130}} || 61.1% || 988% || 1439.1%
|-
| [Enhanced] 77 || 27 Seconds || [Enhanced] 77 || 72.8% || 1190.8% || 1726.4%
|}


=== {{PvE}} (KR)===
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
| dmg = 989, 1732
! colspan=4 | Reversed Aceldama !! colspan=5 | Empowered Aceldama
| pvp_dmg = 301, 528
|- style="background:{{ColorSel|CharLight|Chung}}"
| count=19
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=3 | Details
| count_name=Missile
|- style="background:{{ColorSel|CharLight|Chung}}"
| empowered = 1.3
! MP Cost !! Cooldown !! Launch !! Shell !! Explosion
| passive1=Modified Warhead
|-
| suffix1=([[Centurion]])
| 23 || rowspan=2 | {{SkillText|Reversed|80|150}} || rowspan=2 | 240 MP || 28.5 Seconds || 26 || rowspan=2 | {{SkillText|Empowered|130}} || 61.1% || 1285% || 1797.9%
}}
|-
<br>
| [Enhanced] 77 || 27 Seconds || [Enhanced] 77 || 72.8% || 1482% || 2158%
|}


=== {{PvP}} ===
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=4 | Empowered Aceldama
|- style="background:{{ColorSel|CharLight|Chung}}"
!rowspan=2 | Level Required !! colspan=3 | Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! Launch !! Shell !! Explosion
|-
|-
| 26 || 31.2% || 494% || 718.9%
| valign="top" |
|-
===[[Fatal Phantom]]===
| [Enhanced] 77 || 36.4% || 592.8% || 863.2%
{{SkillTable
|Gas_Piston_System.png; Gas Piston System Locked-Expert;
}}
| valign="top" |
===[[Centurion]]===
{{SkillTable
|i=1|
ConvertedWarhead.png; Modified Warhead;
Reload.png; Reload Mastery;
}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The rockets fall at different times, not all at once.
*The missiles will travel along slopes and curved paths, and will only detonate on contact with an enemy or on platforms at the same height or below the point the skill was cast from. They will simply pass through platforms above this height.
**It is possible for foes to be juggled between one to five rockets.
*If there are platforms in the bombing zone, the rockets may strike them.
*As Chung launches the rockets, foes standing near him will take damage not listed by the skill.
<br>
<br>


== Trivia ==
== Trivia ==
*Despite the skill clearly depicting Chung firing the missiles out of his Destroyer, the skill does not consume any cannonballs.
*"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood."
*"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood."
*Despite being a Destroyer-based, cannonball-using skill, the skill will not trigger [[Fatal Phantom]]'s [[Phantom Shooter|Hunter's Mark]] effect, nor can [[Mobile Shelling|Enhanced Cannonballs]] be consumed by the skill as [[Centurion]].
<br>
<br>


== Updates ==
== Old Version ==
*12/29/2016 KR
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
**Damage increased.
|-
*04/27/2017 KR
! width="300px" | Video
**PvE damage increased.
! Description
|-
|{{#ev:youtube|xubHz1CJuiU|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Aceldama''' was a Special Active skill which caused 12 missiles to rain around Chung.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |
*'''Aceldama''' added.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 09/28/2017 || - || colspan=2 align="left" |
*{{buff|Invincibility will remain until the casting is finished. (KR)}}
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |
*{{buff|'''Blast''' damage increased.}}
|-
| 02/22/2018 || rowspan=3 | 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|Launch damage removed. (KR)}}
|-
| rowspan=2 | 04/05/2018 || colspan=2 align="left" |
*{{buff|Invincibility will remain until the casting is finished (NA).}}
*{{nerf|Launch damage removed (NA)}}
|-
| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Skill features changed.
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR= 아겔다마  |KRName=Aceldama
|KR= 아겔다마  |KRName=Aceldama
|FR=Temps orageux |FRName=Stormy weather
|FR=Temps orageux |FRName=Stormy Weather
|UK=Bomb Barrage
|UK=Bomb Barrage
|JP=アケルダマ|JPName=Aceldama
|JP=アケルダマ|JPName=Aceldama
|CN=高爆轰炸 |CNName=High Explosive Bombing
|CN=高爆轰炸 |CNName=High Explosive Bombing
|DE=Bombenwetter |DEName=Bomb Weather
|ES=Cielo bombástico |ESName=?
|IT=Tempesta di Bombe |ITName=Bomb Storm
|PL=Bombowa Pogoda |PLName=Bomb Weather
}}
}}
<br>
<br>
{{ChSkills}}
{{SkillNav - Chung}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]
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