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Aceldama: Difference between revisions

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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Chung]] || 20
| [[Chung]] || 20
Line 25: Line 25:


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan="2" | Mode !! colspan="2" | Damage Per Missile !! rowspan="2" | Missile Count !! rowspan="2" | Cannonball Consumption !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage Per Missile !! rowspan="2" | Missile Count !! rowspan="2" | Cannonball Consumption !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
|-
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 824% || 1444% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
! Bullet Attack<br>(Physical) !! Explosion<br>(Magical)
|-
| colspan="7" | '''Normal'''
|-
|-
| '''{{PvP}}''' || 251% || 440%
| {{PvE}} || 824% || 1444% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 989% || 1732% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
| {{PvP}} || 251% || 440%
|-
|-
| '''{{PvP}}''' || 301% || 528%
| colspan="7" | '''[Enhanced]'''
|-
| {{PvE}} || 989% || 1732% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|-
| {{PvP}} || 301% || 528%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Aceldama|Reversed, Empowered|mp=300|cd=20|mp1=80||130}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 | Reversed Aceldama !! Empowered Aceldama
|- style="background:{{ColorSel|CharLight|Chung}}"
! Attribute Effect !! MP Usage !! Cooldown !! Attribute Effect
|-
| {{SkillText|Reversed|80|150}} || 240 MP || 30 Seconds || {{SkillText|Empowered|130}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Modified Warhead}}
{{Damage|true|Chung
 
| dmg = 989, 1732
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| pvp_dmg = 301, 528
|- style="background:{{ColorSel|CharLight|Chung}}"
| count=19
! rowspan=4 | Mode !! colspan=4 rowspan=2 | Base !! colspan=4 | [[Centurion]]
| count_name=Missile
|- style="background:{{ColorSel|CharLight|Chung}}"
| empowered = 1.3
! colspan=4 | [[Modified Warhead]]
| passive1=Modified Warhead
|- style="background:{{ColorSel|CharLight|Chung}}"
| suffix1=([[Centurion]])
! colspan=2 | Normal !! colspan=2 | Empowered !! colspan=2 | Normal !! colspan=2 | Empowered
}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! Per Missile !! Max !! Per Missile !! Max !! Per Missile !! Max !! Per Missile !! Max
|-
! {{PvE}}
| {{formatnum:{{#expr: 989 + 1732}}}}%  || {{formatnum:{{#expr: (989 + 1732)*19}}}}% || {{formatnum:{{#expr: (989 + 1732)*1.3}}}}% || {{formatnum:{{#expr: (989 + 1732)*19*1.3}}}}%
| {{formatnum:{{#expr: (989 + 1732)*{{#arrayindex:Modified Warhead|0}}}}}}%  || {{formatnum:{{#expr: (989 + 1732)*19*{{#arrayindex:Modified Warhead|0}}}}}}% || {{formatnum:{{#expr: (989 + 1732)*1.3*{{#arrayindex:Modified Warhead|0}} round2}}}}% || {{formatnum:{{#expr: (989 + 1732)*19*1.3*{{#arrayindex:Modified Warhead|0}} round2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 301 + 528}}}}%  || {{formatnum:{{#expr: (301 + 528)*19}}}}% || {{formatnum:{{#expr: (301 + 528)*1.3}}}}% || {{formatnum:{{#expr: (301 + 528)*19*1.3}}}}%
| {{formatnum:{{#expr: (301 + 528)*{{#arrayindex:Modified Warhead|1}}}}}}%  || {{formatnum:{{#expr: (301 + 528)*19*{{#arrayindex:Modified Warhead|1}}}}}}% || {{formatnum:{{#expr: (301 + 528)*1.3*{{#arrayindex:Modified Warhead|1}} round2}}}}% || {{formatnum:{{#expr: (301 + 528)*19*1.3*{{#arrayindex:Modified Warhead|1}} round2}}}}%
|}
<br>
<br>


Line 84: Line 66:
| valign="top" |
| valign="top" |
===[[Fatal Phantom]]===
===[[Fatal Phantom]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|Gas_Piston_System.png; Gas Piston System Locked-Expert;
| width="40" | [[File:SI_INSHOW.png]]
}}
| align="center" width="150" | [[Intense Showtime]]
|-
| width="40" | [[File:Gas_Piston_System.png]]
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
|}
| valign="top" |
| valign="top" |
===[[Centurion]]===
===[[Centurion]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:ConvertedWarhead.png]]
ConvertedWarhead.png; Modified Warhead;
| align="center" width="150" | [[Modified Warhead]]
Reload.png; Reload Mastery;
|-
}}
| width="40" | [[File:Reload.png]]
| align="center" width="150" | [[Reload Mastery]]
|}
|}
|}
<br>
<br>
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== Old Version ==
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
! width="300px" | Video
! width="300px" | Video
! Description  
! Description  
|-
|-
|{{#ev:youtube|cy92n4tAzkg|300}}
|{{#ev:youtube|xubHz1CJuiU|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Aceldama''' was a Special Active skill which caused 12 missiles to rain around Chung.
|Between its initial release and the 08/01/2019 KR Patch, '''Aceldama''' was a Special Active skill which caused 12 missiles to rain around Chung.
|}
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|-
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
*{{buff|Explosion damage increased.}}
*{{buff|'''Blast''' damage increased.}}
|-
|-
| 02/22/2018 || rowspan=3 | 04/18/2018 || colspan=2 align="left" |  
| 02/22/2018 || rowspan=3 | 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|Launch damage removed. (KR)}}
*{{nerf|Launch damage removed. (KR)}}
|-
|-
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|-
|-
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" |  
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
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|PL=Bombowa Pogoda |PLName=Bomb Weather
|PL=Bombowa Pogoda |PLName=Bomb Weather
}}
}}
<br>
<br>
{{ChSkills}}
{{SkillNav - Chung}}
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