Aceldama: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Aceldama}}
{{Languages|Aceldama}}
{{#ev:youtube|CXWH37UZAuc|400|right}}
<div style="float: right;">{{#ev:youtube|7Wzu2dP7IEA|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Aceldama.png]]
| [[File:Aceldama.png]]
| '''[Special Active]''' Chung fires numerous rockets into the air that rain on the field around him.
| {{SkillType|SA|B}} Fires multiple missiles into the air that rain down ahead.
|-
|
| {{SkillText|Cannonball|4}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>  
<br>  


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:#99CCFF;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
! Class     !! Master !! Required Level !! SP Cost Per Level !! Alternative
|-
! Class !! Level Required
|-
|-
| [[Chung]] || Lv. 20 || 20            || 2                || [[Gigantic Impact]]
| [[Chung]] || 20
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:#99CCFF;"
|-
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! colspan="2" | Damage !! rowspan="2" | Explosion Radius !! rowspan="2" | Rockets !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage Per Missile !! rowspan="2" | Missile Count !! rowspan="2" | Cannonball Consumption !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#99CCFF;"
|-
! Shell<br>(Physical) !! Explosion<br>(Magical)
! Bullet Attack<br>(Physical) !! Explosion<br>(Magical)
|-
| colspan="7" | '''Normal'''
|-
|-
| align="left" | 1 || rowspan="3" | 20 || 233% || 538% || rowspan="20" | 200 Units || rowspan="20" | 12? || rowspan="20" | 300 MP || rowspan="20" | 18 Seconds
| {{PvE}} || 824% || 1444% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| align="left" | 2 || 238% || 550%
| {{PvP}} || 251% || 440%
|-
|-
| align="left" | 3 || 243% || 562%
| colspan="7" | '''[Enhanced]'''
|-
|-
| align="left" | 4 || 21 || 249% || 574%
| {{PvE}} || 989% || 1732% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|-
| {{PvP}} || 301% || 528%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Chung|Aceldama|Reversed, Empowered|mp=300|cd=20|mp1=80||130}}
<br>
 
== Total Damage ==
{{Damage|true|Chung
| dmg = 989, 1732
| pvp_dmg = 301, 528
| count=19
| count_name=Missile
| empowered = 1.3
| passive1=Modified Warhead
| suffix1=([[Centurion]])
}}
<br>
 
== Related Skills ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
|-
| align="left" | 5 || 23 || 254% || 586%
| valign="top" |
===[[Fatal Phantom]]===
{{SkillTable
|Gas_Piston_System.png; Gas Piston System Locked-Expert;
}}
| valign="top" |
===[[Centurion]]===
{{SkillTable
|i=1|
ConvertedWarhead.png; Modified Warhead;
Reload.png; Reload Mastery;
}}
|}
<br>
 
== Tips and Details ==
*The missiles will travel along slopes and curved paths, and will only detonate on contact with an enemy or on platforms at the same height or below the point the skill was cast from. They will simply pass through platforms above this height.
<br>
 
== Trivia ==
*"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood."
*Despite being a Destroyer-based, cannonball-using skill, the skill will not trigger [[Fatal Phantom]]'s [[Phantom Shooter|Hunter's Mark]] effect, nor can [[Mobile Shelling|Enhanced Cannonballs]] be consumed by the skill as [[Centurion]].
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| align="left" | 6 || 25 || 259% || 599%
! width="300px" | Video
! Description
|-
|-
| align="left" | 7 || 27 || 264% || 611%
|{{#ev:youtube|xubHz1CJuiU|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Aceldama''' was a Special Active skill which caused 12 missiles to rain around Chung.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
|-
| align="left" | 8 || 29 || 270% || 623%
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 9 || 31 || 275% || 635%
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 10 || 33 || 280% || 647%
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |  
*'''Aceldama''' added.
|-
|-
| align="left" | 11 || 35 || 285% || 659%
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 12 || 37 || 291% || 671%
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| align="left" | 13 || 39 || 296% || 683%
| 09/28/2017 || - || colspan=2 align="left" |  
*{{buff|Invincibility will remain until the casting is finished. (KR)}}
|-
|-
| align="left" | 14 || 41 || 301% || 695%
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
*{{buff|'''Blast''' damage increased.}}
|-
|-
| align="left" | 15 || 43 || 306% || 707%
| 02/22/2018 || rowspan=3 | 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
*{{nerf|Launch damage removed. (KR)}}
|-
|-
| align="left" | 16 || 45 || 312% || 720%
| rowspan=2 | 04/05/2018 || colspan=2 align="left" |  
*{{buff|Invincibility will remain until the casting is finished (NA).}}
*{{nerf|Launch damage removed (NA)}}
|-
|-
| align="left" | 17 || 47 || 317% || 732%
| align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 18 || 49 || 322% || 744%
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 19 || 51 || 327% || 756%
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 20 (M) || 53 || 333% || 768%
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Skill features changed.
|}
|}
<br>
<br>


== Dicas e Detalhes ==
== Alternative Names ==
*'''Aceldama''' não consome nenhuma munição.
{{AlternateLanguages
*Os foguetes caem em tempos diferentes, não de uma só vez.
|Color={{ColorSel|CharLight|Chung}}
**É possível que os inimigos pulem entre o 1º ao 5º foguete.
|KR= 아겔다마  |KRName=Aceldama
*Se houver plataformas na zona de bombardeio, os foguetes podem acerta-las.
|FR=Temps orageux |FRName=Stormy Weather
*Como Chung lança os foguetes, os inimigos que estão perto dele vão tomar um dano que não está listado na habilidade.
|UK=Bomb Barrage
|JP=アケルダマ|JPName=Aceldama
|CN=高爆轰炸 |CNName=High Explosive Bombing
|DE=Bombenwetter |DEName=Bomb Weather
|ES=Cielo bombástico |ESName=?
|IT=Tempesta di Bombe |ITName=Bomb Storm
|PL=Bombowa Pogoda |PLName=Bomb Weather
}}
<br>
<br>
 
{{SkillNav - Chung}}
== Trivia ==
*"Aceldama" em [http://en.wikipedia.org/wiki/Aramaic_language Aramaic] significa "Campo de Sangue”.
<br>
 
<tabber>
NA=
{{ChSkills}}
|-|
KR=
{{ChungSkillsKR}}
</tabber>
[[Category:Chung_Skills]]
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