Aceldama: Difference between revisions

273 bytes added ,  20 July 2011
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== Additional Notes  ==
== Additional Notes  ==
When activating Aceldama, enemies that are close to you will take 1-3 hits (the closer the more hits) of 66% magical damage in a small radius around you (about 100-200 range).
* When activating Aceldama, enemies that are close to you will take 1-3 hits (the closer the more hits) of 66% magical damage in a small radius around you (about 100-200 range).
 
* The missiles fall at different times, not all at once. It is possible that non-SA enemies will be juggled between 1-5 missiles.
The missiles fall at different times, not all at once. It is possible that non-SA enemies will be juggled between 1-5 missiles.
* If there are platforms on the map, the missiles may land on the platform instead of the floor.
 
* Aceldama has one of the longest delays of any skill in the game; therefore, when using this skill, one has to pay particular attention not to delay one's teammates into any dangerous situations as they will be trapped for virtually the entire duration of the skill.  
If there are platforms on the map, the missiles may land on the platform instead of the floor.
{{ChSkills}}  
{{ChSkills}}  


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]
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