Aceldama: Difference between revisions

199 bytes added ,  20 July 2011
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* The missiles fall at different times, not all at once. It is possible that non-SA enemies will be juggled between 1-5 missiles.
* The missiles fall at different times, not all at once. It is possible that non-SA enemies will be juggled between 1-5 missiles.
* If there are platforms on the map, the missiles may land on the platform instead of the floor.
* If there are platforms on the map, the missiles may land on the platform instead of the floor.
* Aceldama has one of the longest delays of any skill in the game; therefore, when using this skill, one has to pay particular attention not to delay one's teammates into any dangerous situations as they will be trapped for virtually the entire duration of the skill.  
* Aceldama has one of the longest and widest reaching delays of any skill in the game; therefore, when using this skill, one has to pay particular attention not to delay one's teammates into any dangerous situations as they will be trapped for virtually the entire duration of the skill. As any mobs nearby Chung are prematurely hit out of the delay by the initial missile launch, this means that your teammates are particularly vulnerable to any hits by these mobs.  
{{ChSkills}}  
{{ChSkills}}  


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]
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