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Add: Difference between revisions

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244 bytes added ,  19 July 2019
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| The Dynamos form an energy cannon allowing Add to kick 3 electrical blasts and knock away targets.
| The Dynamos form an energy cannon allowing Add to kick 3 electrical blasts and knock away targets.
*The second {{CX}} will follow the path
*The second {{CX}} will follow the path
*12/26/2013 (KR): Command speed becomes slightly faster.
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|  
{{CX}} Magical Damage 249% (2 MP)<br>
{{CX}} Magical Damage 249% (2 MP)<br>
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| {{CU}}{{CZ}}  
| {{CU}}{{CZ}}  
| Uses dynamos to create a high frequency which continuously damages targets.
| Uses dynamos to create a high frequency which continuously damages targets.
*04/21/2016 (KR) & 05/18/2016 (NA)
**Will return to jump state after a certain amount of time in the air.
**Damage, KD, and MP recovery changed.
**Fixed lingering hitbox.
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|  
{{CU}} <br>
{{CU}} <br>
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| {{CU}}{{CX}}
| {{CU}}{{CX}}
| Jumps and twirls dynamos around him, knocking down targets.
| Jumps and twirls dynamos around him, knocking down targets.
*After the 01/21/2016 (KR) & 03/16/2016 (NA) Patch, this combo is the only one that's unable to be countered.
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|  
{{CU}} <br>
{{CU}} <br>
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| {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
| {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
| Triple particle blasts in the air without knocking down.
| Triple particle blasts in the air without knocking down.
*04/21/2016 (KR) & 05/18/2016 (NA)
**Costs MP.
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|
{{CDRU}} <br>
{{CDRU}} <br>
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|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! KR !! NA
! KR !! NA
|-
| 12/26/2013 || - || align="left" |
{{buff|{{CX}}{{CX}}{{CX}} command speed slightly increased.}}
|-
| 01/21/2016 || 03/16/2016 || align="left" |
{{nerf|All command attacks, except {{CU}}{{CX}} can now be countered.}}
|-
| 04/21/2016 || 05/18/2016 || align="left" |
*{{CU}}{{CZ}} adjusted:
**Returns to jump state after falling a certain time.
**Damage, KD amount and MP recovery changed.
**Fixed lingering hitbox.
{{nerf|{{CDRU}}{{CZ}}{{CZ}}{{CZ}} now consumes MP.}}
|-
|-
| 07/27/2017 || - || align="left" |  
| 07/27/2017 || - || align="left" |  
{{buff|Recovery attack no longer knocks down.}}
{{buff|Recovery attack no longer knocks down.}}
|-
| 07/18/2019 || - || align="left" |
{{buff|Adjusted command responsiveness to allow for less restrictive movement.}}
**Also applies to all job paths.
|}
|}
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