Agent Nous: Difference between revisions
→Set Effects
Shironsaki (talk | contribs) |
Shironsaki (talk | contribs) |
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left" | ||
|- style="background-color: {{ColorSel|IceBurners|56}}; text-align: center;" class="textfloat" | |- style="background-color: {{ColorSel|IceBurners|56}}; text-align: center;" class="textfloat" | ||
! Type !! [Agent Nous] !! [Agent Nous] | ! Type !! [Agent Nous] Armor !! [Agent Nous] Weapon and Accessories | ||
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| 2 Piece Effect | | 2 Piece Effect | ||
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* MP Cost -5% <font color=red>'''(Dungeon)'''</font> | * MP Cost -5% <font color=red>'''(Dungeon)'''</font> | ||
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* Boss Monster Damage Increase +10% | * Boss Monster Damage Increase +10% {{color|red|'''(Dungeon)'''}} | ||
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| 3 Piece Effect | | 3 Piece Effect | ||
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* Critical 10% | * Critical 10% | ||
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* Summon Agent Sword's Soul upon awakening. Summoned Agent Sword's Soul will chase enemies and deal non-flinching damage. | * Summon Agent Sword's Soul upon awakening. Summoned Agent Sword's Soul will chase enemies and deal non-flinching damage. (Cooldown: 30 sec.) {{color|red|'''(Dungeon)'''}} | ||
(Cooldown: 30 sec.) | * Summon Agent Sword's Soul upon awakening. Summoned Agent Sword's Soul will chase enemies and deal non-flinching damage. (Cooldown: 90 sec.) {{color|red|'''(Match)'''}} | ||
* Summon Agent Sword's Soul upon awakening. Summoned Agent Sword's Soul will chase enemies and deal non-flinching damage.(Cooldown: 90 sec.) | |||
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| 5 Piece Effect | | 5 Piece Effect |