Agent Nous: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"
|- style="background-color: {{ColorSel|IceBurners|56}}; text-align: center;" class="textfloat"
|- style="background-color: {{ColorSel|IceBurners|56}}; text-align: center;" class="textfloat"
! Type !! [Agent Nous] !! [Agent Nous]
! Type !! [Agent Nous] Armor !! [Agent Nous] Weapon and Accessories
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| 2 Piece Effect  
| 2 Piece Effect  
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* MP Cost -5% <font color=red>'''(Dungeon)'''</font>
* MP Cost -5% <font color=red>'''(Dungeon)'''</font>
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* Boss Monster Damage Increase +10% <font color=red>'''(Dungeon)'''</font>
* Boss Monster Damage Increase +10% {{color|red|'''(Dungeon)'''}}
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| 3 Piece Effect
| 3 Piece Effect
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* Critical 10%
* Critical 10%
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* Summon Agent Sword's Soul upon awakening. Summoned Agent Sword's Soul will chase enemies and deal non-flinching damage.
* Summon Agent Sword's Soul upon awakening. Summoned Agent Sword's Soul will chase enemies and deal non-flinching damage. (Cooldown: 30 sec.) {{color|red|'''(Dungeon)'''}}
(Cooldown: 30 sec.) <font color="red">'''(Dungeon)'''</font>
* Summon Agent Sword's Soul upon awakening. Summoned Agent Sword's Soul will chase enemies and deal non-flinching damage. (Cooldown: 90 sec.) {{color|red|'''(Match)'''}}
* Summon Agent Sword's Soul upon awakening. Summoned Agent Sword's Soul will chase enemies and deal non-flinching damage.(Cooldown: 90 sec.) <font color="red">'''(Match)'''</font>
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| 5 Piece Effect
| 5 Piece Effect
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