Ain: Difference between revisions
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|stat= | |stat= | ||
{{CharStats | {{CharStats | ||
| Color={{ColorSel|CharStats|Ain}} | | Color={{ColorSel|CharStats|Ain}} | ||
| Speed=2 | | Speed=2 | ||
| Range=2 | | Range=2 | ||
| Difficulty=2 | | Difficulty=2 | ||
| Damage=M | |||
}} | }} | ||
}} | }} | ||
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== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: God's Agent}} | {{:Skill Tree: God's Agent}} | ||
<br> | <br> | ||
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| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}''' | | '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}''' | ||
| Attacks 3 times with a projected sword and finishes with a multihit blast. | | Attacks 3 times with a projected sword and finishes with a multihit blast. | ||
| | | | ||
{{CZ}} 160% Phy. Damage<br> | {{CZ}} 160% Phy. Damage<br> | ||
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When the enemy has 3 '''El Dain stacks''', the final {{CRoX}} will cause a multihit Circular Magic Blast that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects) | When the enemy has 3 '''El Dain stacks''', the final {{CRoX}} will cause a multihit Circular Magic Blast that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects) | ||
*If the enemy doesn't have 3 '''El Dain stacks''', it will be blasted away. | *If the enemy doesn't have 3 '''El Dain stacks''', it will be blasted away. | ||
| | | | ||
{{CX}} 286% Mag. Damage<br> | {{CX}} 286% Mag. Damage<br> | ||
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| Recovery {{CZ}}/{{CX}} | | Recovery {{CZ}}/{{CX}} | ||
| Strikes enemies feet with a projected sword. | | Strikes enemies feet with a projected sword. | ||
| | | | ||
{{CZ}}/{{CX}} 277% Phy. Damage | {{CZ}}/{{CX}} 277% Phy. Damage | ||
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|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! KR !! NA | ! KR !! NA | ||
|- | |||
| 12/29/2016 || - || align="left" | | |||
{{buff|Movement delay after {{CZ}} and {{CZ}}{{CZ}} reduced.}} | |||
*Fixed Recovery {{CZ}}/{{CX}} not working. | |||
|- | |||
| 04/27/2017 || - || align="left" | | |||
{{nerf|Duration of {{CX}}{{CX}}{{CX}}{{CRoX}}'s Circular Magic Blast reduced.}} | |||
{{buff|Hit speed of {{CX}}{{CX}}{{CX}}{{CRoX}}'s Circular Magic Blast increased.}} | |||
|- | |||
| 07/27/2017 || - || align="left" | | |||
{{buff|Recovery {{CZ}}/{{CX}} no longer knocks down.}} | |||
|- | |- | ||
| 06/28/2018 || 07/11/2018 || align="left" | | | 06/28/2018 || 07/11/2018 || align="left" | | ||
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*Ain's job path in Lore/Story would be the [[Bluhen]] path. | *Ain's job path in Lore/Story would be the [[Bluhen]] path. | ||
*'''Ain''' actually joins the main cast at the beginning of their adventure, even before [[Elsword]], [[Aisha]], and [[Rena]] officially embark as the El Search Party. However, the other characters are unable to retain their memories of '''Ain'''. | *'''Ain''' actually joins the main cast at the beginning of their adventure, even before [[Elsword]], [[Aisha]], and [[Rena]] officially embark as the El Search Party. However, the other characters are unable to retain their memories of '''Ain'''. | ||
**It is shown in the Elysion Clear video that Ain has lost his physical form once again, only to be briefly mentioned by [[Rena]] in the story quest [[Story/Elrianode#27: The Boy and the El|''' | **It is shown in the Elysion Clear video that Ain has lost his physical form once again, only to be briefly mentioned by [[Rena]] in the story quest [[Story/Elrianode#27: The Boy and the El|'''The End and the Beginning''']]. | ||
**'''Ain''' makes his true permanent formal introduction in the [[11-1|Hall of El]] story quest [[Story/Elrianode#Chapter 27: The Boy and the El|''' | **'''Ain''' makes his true permanent formal introduction in the [[11-1|Hall of El]] story quest [[Story/Elrianode#Chapter 27: The Boy and the El|'''Together, Once More''']]. After his permanent introduction, '''Ain''' now maintains his existence through the Goddess [[Elria]]. | ||
*In his Spiritualism form, there is a dark spot above and in his left eye. This is due to the influence of Henir induced from his time spent in the realm after the El Explosion. | *In his Spiritualism form, there is a dark spot above and in his left eye. This is due to the influence of Henir induced from his time spent in the realm after the El Explosion. | ||
*Although '''Ain''''s main weapon is his Pendulum, he never uses it for fighting, either using Projection weapons or Cycle magic instead. | *Although '''Ain''''s main weapon is his Pendulum, he never uses it for fighting, either using Projection weapons or Cycle magic instead. | ||
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***While the Pendulum does regenerate itself, it only does so fast enough during some skills, allowing Ain to re-use it in [[Fessel Heilig]], [[Autosuggestion]], [[Erst der Letzt]], and [[Ende der Welt]]. These are the only instances of the Pendulum being used during combat. | ***While the Pendulum does regenerate itself, it only does so fast enough during some skills, allowing Ain to re-use it in [[Fessel Heilig]], [[Autosuggestion]], [[Erst der Letzt]], and [[Ende der Welt]]. These are the only instances of the Pendulum being used during combat. | ||
**All of '''Ain''''s Spiritualism portraits also lack the Pendulum. | **All of '''Ain''''s Spiritualism portraits also lack the Pendulum. | ||
*'''Ain''' | *'''Ain''' rarely if ever refers to people other than [[Elsword]] by their name. He would instead use a nickname based on their race or background, with [[Aisha]] being "Ms. Wizard", [[Rena]] being "Ms. Elf", [[Raven]] being "Mr. Half-Nasod", [[Eve]] being "Ms. Queen", [[Chung]] being "Mr. Guardian", [[Ara]] being "Ms. Fox", [[Elesis]] being "Ms. Knight Captain", [[Add]] being "Mr. Ancient", [[Lu/Ciel|Lu and Ciel]] being "Demons", and [[Laby]] being "Ms. Mirror is my friend". | ||
**After being saved from Henir corruption by [[Lu/Ciel|Lu]], he starts calling her "Ms. Demon" in a much more affectionate manner and refers to Ciel as "Mr. Half-Demon". | |||
**Additionally, he also does so with some [[NPCs]] such as [[Banthus]] being "Mr. Bandit". | |||
*Many of '''Ain''''s skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German. | *Many of '''Ain''''s skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German. | ||
**In the North American English dub, he is given a German accent to match this theme. | **In the North American English dub, he is given a German accent to match this theme. | ||
**In the European servers, his backstory and his skill names are in Latin. | **In the European servers, his backstory and his skill names are in Latin. | ||
**Despite the skill names being German, a majority of them are grammatically incorrect or translated with the wrong synonym. | **Despite the skill names being German, a majority of them are grammatically incorrect or translated with the wrong synonym. | ||
*When awakened, '''Ain''' voice will sound louder and echoes more. | *When awakened, '''Ain''''s voice will sound louder and echoes more. | ||
*Wearing a [[Character_Customization_System#Faces|custom face]] will not change Spiritualism eyes. | *Wearing a [[Character_Customization_System#Faces|custom face]] will not change Spiritualism eyes. | ||
*'''Ain''' is the first character to be released in other servers within the same month of his release in KR, being released in all servers except TW, CN, and EU the following week after KR. | *'''Ain''' is the first character to be released in other servers within the same month of his release in KR, being released in all servers except TW, CN, and EU the following week after KR. |