Ain: Difference between revisions
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|name=Ainchase "Ain" Ishmael | |name=Ainchase "Ain" Ishmael | ||
|color={{ColorSel|Character|Ain}} | |color={{ColorSel|Character|Ain}} | ||
|image={{tabs|name=-|tab1=Normal|contents1=[[File:AinPortrait2.png| | |image={{tabs|name=-|tab1=Normal|contents1=[[File:AinPortrait2.png|340px]] |tab2=Spiritualism|contents2=[[File:AinPortraitCreation.png|340px]] }} | ||
|class=[[File:AinTiny.png]] God's Agent | |class=[[File:AinTiny.png]] God's Agent | ||
|weapon=Pendulum, Projection Weapons, Cycle Magic | |weapon=Pendulum, Projection Weapons, Cycle Magic | ||
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*When translated to Arabic, '''Ain''' means 'eye'. This could be referencing him being an observer for Ishmael or becoming Henir's eye in the 3rd path. | *When translated to Arabic, '''Ain''' means 'eye'. This could be referencing him being an observer for Ishmael or becoming Henir's eye in the 3rd path. | ||
*The '''Spiritualism''' cut-in for any given class will only function if that class' proper cut-in is equipped. For example, if you were to use any other custom cut-in, including those from a previous advancement, the cut-in will not change between normal and Spiritualism. | *The '''Spiritualism''' cut-in for any given class will only function if that class' proper cut-in is equipped. For example, if you were to use any other custom cut-in, including those from a previous advancement, the cut-in will not change between normal and Spiritualism. | ||
<br> | <br> | ||