Ain/id: Difference between revisions

610 bytes added ,  17 October 2020
m (Text replacement - "\/Transcendence(]]|\|)" to "#Transcendence_2$1")
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<center>{{quotation|Kehendakku adalah keinginan Tuhan, dan keberadaanku adalah kehendak Tuhan.}}</center>
<center>{{quotation|Kehendakku adalah keinginan Tuhan, dan keberadaanku adalah kehendak Tuhan.}}</center>
{{Languages|Ain}}
{{Infobox_Karakter
|name=Ainchase "Ain" Ishmael
|color={{ColorSel|Character|Ain}}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:AinPortrait2.png|340px]] |tab2=Spiritualism|contents2=[[File:AinPortraitCreation.png|340px]] }}
|class=[[File:AinTiny.png]] God's Agent
|weapon=Pendulum, Projection Weapons, Cycle Magic
|age=Unknown (Appears 21 years old)
|race=Angel
|tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:LENEW.png|40px|link=Lofty: Executor]] > [[Image:ArTNEW.png|40px|link=Arme Thaumaturgy]] > [[Image:RicNEW.png|40px|link=Richter]]<br>[[Image:AinNEW.png|40px|link=Ain]] > [[File:LANEW.png|40px|link=Lofty: Anpassen]] > [[File:EENEW.png|40px|link=Erbluhen Emotion]] > [[File:BluNEW.png|40px|link=Bluhen]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:LWNEW.png|40px|link=Lofty: Wanderer]] > [[File:APNEW.png|40px|link=Apostasia]] > [[Image:Icon - Herrscher.png|40px|link=Herrscher]]
|VA=[[File:Korean_Flag.png|20px]] 김승준 (Kim Seung-jun)<br>[[File:Flag-jp.png|20px]] 武内 駿輔 (Takeuchi Shunsuke)<br>[[File:German_Flag.png|20px]] Oliver Wronka<br>[[File:Spanish_Flag.png|20px]] Masumi Matsada<br>[[File:French_Flag.png|20px]] Slimane Yefsah<br>[[File:Italian_Flag.png|20px]] Omar Maestroni<br>[[File:Polish_Flag.png|20px]] Kamil Pruban<br>[[File:English Flag.png|20px]] Jay Britton
|RD=[[File:Korean_Flag.png|20px]] 15 December 2016<br>[[File:Flag-jp.png|20px]] 21 December 2016<br>[[File:Flag-us.png|20px]] 21 December 2016<br>[[File:Chinese Flag.png|20px]] 11 January 2017<br>[[File:Flag-tw.png|20px]] 12 January 2017<br>[[File:Europeanunion.png|20px]] 13 June 2017
|Height=182 cm (6 ft)
|Weight=73 kg/0 kg (Spiritualism)
|Birth=
|Blood=
|theme=[http://www.youtube.com/watch?v=lCN_Mo0AOro '''''li_tutorial_ain01''''']
|stat=
{{CharStats
| Color={{ColorSel|CharStats|Ain}}
| Speed=2
| Range=2
| Difficulty=2
| Damage=M
}}
}}
<center>{{quotation|Kehendak saya adalah keinginan Tuhan, dan keberadaan saya adalah kehendak Tuhan.}}</center>


= [[File:AinNEW.png]] Ain =
= [[File:AinNEW.png]] Ain =
{{TooltipColor|D|[The Emissary of the Goddess Missioned to Restore the El]}}<br>
{{TooltipColor|D|[Utusan Dewi Yang Diutus untuk Memulihkan El]}}<br>
The 'Creation Magic' granted by the Goddess Ishmael and the unique 'Cycle Magic' given with his name will allow you to play with limitless potential.<br>
'Creation Magic' yang diberikan oleh Dewi Ismael dan 'Cycle Magic' unik yang diberikan dengan namanya akan memungkinkan Anda untuk bermain dengan potensi yang tidak terbatas.<br>
{{Specialty|
{{Specialty|
|[[File:AinSkill1.png|link=Abschluss]]|Abschluss|'''Reconstruct the surrounding El to create an isolate space. Be careful of the defenseless state when you come out from the isolated space.'''
|[[File:AinSkill1.png|link=Abschluss]]|Abschluss|'''Reconstruct the surrounding El to create an isolate space. Be careful of the defenseless state when you come out from the isolated space.'''
|[[File:AinSkill3.png|link=Erst Bohren]]|Erst Bohren|'''The thrown spear is useful for attacking, as it pierces through all targets. You can press the [Skill Key] again to move to the position of the spear, and make the battle more dynamic.'''
|[[File:AinSkill3.png|link=Erst · Bohren]]|Erst · Bohren|'''The thrown spear is useful for attacking, as it pierces through all targets. You can press the [Skill Key] again to move to the position of the spear, and make the battle more dynamic.'''
|[[File:AinSkill5.png|link=Bohren Vereisen]]|Bohren Vereisen|'''Use this skill to freeze enemies ahead. You can turn the battle in your favor if you attack frozen enemies.'''
|[[File:AinSkill5.png|link=Bohren · Vereisen]]|Bohren · Vereisen|'''Use this skill to freeze enemies ahead. You can turn the battle in your favor if you attack frozen enemies.'''
|[[File:AinSkill6.png|link=Sakrosankt Zertreten]]|Sakrosankt Zertreten|'''Use this skill to wipe out enemies in the larger area ahead. The projected weapons will finish the enemies within the radius.'''
|[[File:AinSkill6.png|link=Sakrosankt Zertreten]]|Sakrosankt Zertreten|'''Use this skill to wipe out enemies in the larger area ahead. The projected weapons will finish the enemies within the radius.'''
}}
}}
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=== Special Ability ===
=== Special Ability ===
:''Main Article: [[Power System]]''<br>
:''Main Article: [[Power System]]''<br>
Power System is a system exclusive to Ain which allows him to switch between "Cycle Magic" and "Creation Magic". When he's in default state, attacking enemies will charge the Power Gauge. After the Power Gauge is fulfilled, it will turn blue and you will shift into Creation Mode. During this time, you will be able to switch between "Cycle magic" and "Creation magic" with the V key (default key).
Power System adalah sistem eksklusif untuk Ain yang memungkinkan dia untuk beralih di antaranya "Cycle Magic" dan "Creation Magic". Saat dia dalam keadaan default, musuh yang menyerang akan mengisi daya Power Gauge. setelah Power Gauge penuh, itu akan berubah menjadi biru dan Anda akan beralih ke Creation Mode. Selama waktu ini, Anda akan dapat beralih di antara "Cycle magic" dan "Creation magic" dengan v (default key).


Unlike other characters, Ain's awakening mode is known as "Spiritualism mode", which has only 1 Awakening Bead, and receives only 5% increase in damage. However, he can reawaken during his "Spiritualism mode" to ascend another stage and obtain additional benefits.
Tidak seperti karakter lain, Ain's awakening mode dikenal sebagai "Spiritualism mode", hanya ada 1 Awakening Bead, dan hanya didapatkan 5% penambahan damage. Namun, dia bisa reawaken saat "Spiritualism mode" untuk naik ke tahap lain dan mendapatkan keuntungan tambahan.
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<br>


=== Background ===
=== Background ===
:''Main Article: [[Chaotic Forest of Ruben]]''<br>
:''Main Article: [[Chaotic Forest of Ruben]]''<br>
Ainchase Ishmael was created by the Goddess Ishmael to restore the power of El.
Ainchase Ishmael diciptakan oleh Dewi Ismael untuk mengembalikan kekuatan El.


When the El exploded into tiny shards, he fell through a Time & Space gap created by the explosion. After falling through the gap, Ain lacked the power to sustain his existence and started to wilt away. While in the gap, he wandered aimlessly through the chaos of Time and Space. He eventually felt a faint power of the El and instinctively chased after it. He felt the El getting stronger and with a renewed sense of the mission, he regained his powers and was able to escape.
Ketika El meledak menjadi pecahan kecil, dia jatuh melalui celah Ruang & Waktu yang diciptakan oleh ledakan. Setelah jatuh melalui celah tersebut, Ain kekurangan kekuatan untuk mempertahankan keberadaannya dan mulai layu. Saat berada di celah, dia berkeliaran tanpa tujuan melalui kekacauan Ruang dan Waktu. Dia akhirnya merasakan kekuatan samar El dan secara naluriah mengejarnya. Dia merasa El semakin kuat dan dengan misi yang diperbarui, dia mendapatkan kembali kekuatannya dan bisa melarikan diri.


Now, after escaping the chaos of the Time & Space gap, he returns to Elrios to assist the El Search Party and fulfill his mission.
Sekarang, setelah melarikan diri dari kekacauan celah Waktu & Ruang, dia kembali ke Elrios untuk membantu Kelompok Pencarian El dan memenuhi misinya.
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== First Class Advancement ==
== First Class Advancement ==
{{JobChangeID|Ain}}
{{JobChange|Ain}}


== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Ain}}
{{:Skill Tree: God's Agent}}
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| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}'''
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}'''
| Attacks 3 times with a projected sword and finishes with a multihit blast.
| Attacks 3 times with a projected sword and finishes with a multihit blast.
*''Post KR 12/29/2016 patch:''
**Added a cancel point after the first {{CZ}} and second {{CZ}}.
|
|
{{CZ}} 160% Phy. Damage<br>
{{CZ}} 160% Phy. Damage<br>
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{{CZ}} 245% Phy. Damage<br>
{{CZ}} 245% Phy. Damage<br>
{{CHoldX}} 100% Phy. Damage<br>
{{CHoldX}} 100% Phy. Damage<br>
43% Phy. Damage x3~24
+ 43% Phy. Damage x3~24
|-
|-
| '''{{CX}}{{CX}}{{CX}}{{CRoX}}'''
| '''{{CX}}{{CX}}{{CX}}{{CRoX}}'''
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When the enemy has 3 '''El Dain stacks''', the final {{CRoX}} will cause a multihit Circular Magic Blast that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects)
When the enemy has 3 '''El Dain stacks''', the final {{CRoX}} will cause a multihit Circular Magic Blast that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects)
*If the enemy doesn't have 3 '''El Dain stacks''', it will be blasted away.
*If the enemy doesn't have 3 '''El Dain stacks''', it will be blasted away.
*04/27/2017 KR
**Duration decreased.
**Hit speed increased.
|
|
{{CX}} 286% Mag. Damage<br>
{{CX}} 286% Mag. Damage<br>
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| Recovery {{CZ}}/{{CX}}
| Recovery {{CZ}}/{{CX}}
| Strikes enemies feet with a projected sword.
| Strikes enemies feet with a projected sword.
*''Post KR 12/29/2016 patch:''
**Fixed recoveries not working.
*07/27/2017 KR
**No longer knocks down.
|
|
{{CZ}}/{{CX}} 277% Phy. Damage
{{CZ}}/{{CX}} 277% Phy. Damage
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
! KR !! NA
|-
| 12/29/2016 || - || align="left" |
*{{buff|Movement delay after {{CZ}} and {{CZ}}{{CZ}} reduced.}}
*Fixed Recovery {{CZ}}/{{CX}} not working.
|-
| 04/27/2017 || - || align="left" |
*{{nerf|Duration of {{CX}}{{CX}}{{CX}}{{CRoX}}'s Circular Magic Blast reduced.}}
*{{buff|Hit speed of {{CX}}{{CX}}{{CX}}{{CRoX}}'s Circular Magic Blast increased.}}
|-
| 07/27/2017 || - || align="left" |
*{{buff|Recovery {{CZ}}/{{CX}} no longer knocks down.}}
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*{{nerf|{{CX}}{{CX}} size decreased by 20%.}}
|}
|}
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== Videos ==
== Videos ==
*[https://www.youtube.com/watch?v=VWdtfXVO7OU '''Elsword Anime: Ain Trailer''']
*[https://www.youtube.com/watch?v=VWdtfXVO7OU '''Elsword Anime: Ain Trailer''']
<br>
*[https://www.youtube.com/watch?v=so72Wa8yh8k '''NA trailer by 'KOG Games'''']
 
== Theme ==
<center>{{#ev:youtube|lCN_Mo0AOro}}</center>
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== Gallery ==
== Gallery ==
:''Full Gallery: [[Ain/Gallery]]
=== Artwork ===
=== Artwork ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
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File:AinPortrait.png|'''Ain''''s Portrait, with effects.
File:AinPortrait.png|'''Ain''''s Portrait, with effects.
File:AinPortraitCreation.png|'''Ain''''s Awakening Portrait.
File:AinPortraitCreation.png|'''Ain''''s Awakening Portrait.
File:AinAlternate.png|'''Ain''''s Alternate Portrait. (International Ver.)
File:AinCutin.png|'''Ain''''s Skill Cut-in.
File:AinCutin.png|'''Ain''''s Skill Cut-in.
File:AinCutinCreation.png|'''Ain''''s Awakening Mode Skill Cut-in.
File:AinCutinCreation.png|'''Ain''''s Awakening Mode Skill Cut-in.
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File:AinChibiCreation.png|'''Ain''''s Awakening Mode Chibi Portrait.
File:AinChibiCreation.png|'''Ain''''s Awakening Mode Chibi Portrait.
File:Ain Head Portrait.png|'''Ain''''s Head Portrait.
File:Ain Head Portrait.png|'''Ain''''s Head Portrait.
File:AinElpheus.png|Official Promotional artwork of '''Ain''' in [[Elpheus]].
File:AinMariposaRequiem.png|Official Promotional artwork of '''Ain''' in the [[Mariposa Requiem]] set.
File:Ain2AprilFools2017.PNG|April Fools Skill Cut-in. (2017) [[Maid Ain]]
File:Ain 10th.jpg|'''Ain''''s 10th Anniversary Skill Cut-in.
File:Ain 10th.jpg|'''Ain''''s 10th Anniversary Skill Cut-in.
</Gallery>
</Gallery>
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File:AinHead.png|Ain's head size reduced after 12/14/2017 KR patch.
File:AinHead.png|Ain's head size reduced after 12/14/2017 KR patch.
File:AinCashCutin.gif|Animated Item Mall Custom Skill Cut-in.  
File:AinCashCutin.gif|Animated Item Mall Custom Skill Cut-in.  
File:AinAlternate2.gif|Animated International Ver. Skill Cut-in.
File:Ain Pre Creation.png|Ain's character pre-creation screen.
File:Ain3.png|'''Ain''' posters.
File:Ain3.png|'''Ain''' posters.
File:Ain4.png|'''Ain''''s chibi portrait poster.
File:Ain4.png|'''Ain''''s chibi portrait poster.
File:AinPoster.png|'''Ain''' poster.
File:AinPoster.png|'''Ain''' poster.
File:Chapter1Birth.png|First teaser poster.
File:Chapter2Chaos.png|Second teaser poster.
File:Chapter3Advent.png|Third teaser poster.<br>Click [[Media:Chapter3Descending.png|'''here''']] to view the full version.
File:Chapter4Intervention2.png|Fourth teaser poster.<br>Click [[Media:Chapter4Intervention.png|'''here''']] to view the full version.
File:AinAnime.png|'''Ain''' in [[Elsword: El Lady|anime]] episode 1 preview.
File:AinMagicScript.PNG|The symbol under the Korean in the teaser poster can be referenced to German.
File:AinVillage.png|'''Ain (speck of light)''' hides in the villages before pre-release event.
File:AinElysion.gif|'''Ain (speck of light)''' in [[Elysion]] clearing video.
</Gallery>
</Gallery>
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== Trivia ==
== Trivia ==
*Ain's job path in Lore/Story would be the [[Bluhen]] path.
*'''Ain''' actually joins the main cast at the beginning of their adventure, even before [[Elsword]], [[Aisha]], and [[Rena]] officially embark as the El Search Party. However, the other characters are unable to retain their memories of '''Ain'''.
*'''Ain''' actually joins the main cast at the beginning of their adventure, even before [[Elsword]], [[Aisha]], and [[Rena]] officially embark as the El Search Party. However, the other characters are unable to retain their memories of '''Ain'''.
**It is shown in the Elysion Clear video that Ain has lost his physical form once again, only to be briefly mentioned by [[Rena]] in the story quest [[Story/Elrianode#27: The Boy and the El|'''[Dungeon] The End and the Beginning''']].
**It is shown in the Elysion Clear video that Ain has lost his physical form once again, only to be briefly mentioned by [[Rena]] in the story quest [[Story/Elrianode/Chapter 27|'''The End and the Beginning''']].
**'''Ain''' makes his true permanent formal introduction in the [[Hall of El]] story quest [[Story/Elrianode#Chapter 27: The Boy and the El|'''[Dungeon] Together, Once More''']].
**'''Ain''' makes his true permanent formal introduction in the [[Hall of El]] story quest [[Story/Elrianode/Chapter 27|'''Together, Once More''']]. After his permanent introduction, '''Ain''' now maintains his existence through the Goddess [[Elria]].  
*After falling into the gap of Time and Space created by the El explosion, Ain got corrupted by what looks to be Henir energy. This is shown in his Spiritualism form where there is a dark spot above and in his left eye.
*In his Spiritualism form, there is a dark spot above and in his left eye. This is due to the influence of Henir induced from his time spent in the realm after the El Explosion.
*Although '''Ain''''s main weapon is his Pendulum, he never uses it for fighting, either using Projection weapons or Cycle magic instead.
*Although '''Ain''''s main weapon is his Pendulum, he never uses it for fighting, either using Projection weapons or Cycle magic instead.
**'''Ain''' has to break the Pendulum to start interventions and unlock his full power which is why most if not all of his start poses begins with his Pendulum breaking.
**'''Ain''' has to break the Pendulum to start interventions and unlock his full power which is why most if not all of his start poses begins with his Pendulum breaking.
***While the Pendulum does regenerate itself, it only does so fast enough during some skills, allowing Ain to re-use it in [[Fessel Heilig]], [[Autosuggestion]], [[Erst der Letzt]], and [[Ende der Welt]]. These are the only instances of the Pendulum being used during combat.
**[[Fessel Heilig]], [[Autosuggestion]], [[Erst der Letzt]], and [[Ende der Welt]] are the only instances of the Pendulum being used during combat.
**All of '''Ain''''s Spiritualism portraits also lack the Pendulum.
**All of '''Ain''''s Spiritualism portraits lack the Pendulum.
*'''Ain''' hardly acknowledges the other members of the El Search Party other than [[Elsword]]. He would instead call them by their race or background, with [[Aisha]] being "Wizard", [[Rena]] being "Elf", [[Raven]] being "Mr. Half-Nasod", [[Eve]] being "Ms. Queen", [[Chung]] being "Mr. Guardian", [[Ara]] being "Ms. Fox", [[Elesis]] being "Ms. Knight Captain", [[Add]] being "Mr. Ancient" and [[Lu/Ciel|Lu]] being "Demon".
*'''Ain''' rarely if ever refers to people other than [[Elsword]] by their name. He would instead use a nickname based on their race or background, with [[Aisha]] being "Ms. Wizard", [[Rena]] being "Ms. Elf", [[Raven]] being "Mr. Half-Nasod", [[Eve]] being "Ms. Queen", [[Chung]] being "Mr. Guardian", [[Ara]] being "Ms. Fox", [[Elesis]] being "Ms. Knight Captain", [[Add]] being "Mr. Ancient", [[Lu/Ciel|Lu and Ciel]] being "Demons", and [[Laby]] being "Ms. Mirror Friend".
**Additionally, [[Banthus]] was merely referred to as "Mr. Bandit" in one dungeon clear quote.
**After being saved from Henir corruption by [[Lu/Ciel|Lu]], he starts calling her "Ms. Demon" in a much more affectionate manner and refers to Ciel as "Mr. Half-Demon".
**After regaining his physical form after the events of the [[Hall of El]], he starts seeing them in a much more amicable light, aside from [[Lu/Ciel|Lu]] by virtue of being a demon.
**Additionally, he also does so with some [[NPCs]] such as [[Banthus]] being "Mr. Bandit".
***After being saved from Henir corruption by [[Lu/Ciel|Lu]], he starts calling her "Ms. Demon" in a much more affectionate manner and starts accepting the fact that not all demons are evil with some help from [[Raven]].
*Many of '''Ain''''s skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German.
*Many of '''Ain''''s skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German.
**In the North American English dub, he is given a German accent to match this theme.
**In the North American English dub, he is given a German accent to match this theme.
**In the European servers, his backstory and his skill names are in Latin.
**In the European servers, his backstory and his skill names are in Latin.
**Despite the skill names being German, a majority of them are grammatically incorrect or translated with the wrong synonym.
**Despite the skill names being German, a majority of them are grammatically incorrect or translated with the wrong synonym.
*When awakened, '''Ain''' voice will sound louder and echoes more.
*When awakened, '''Ain''''s voice will sound louder and echoes more.
*Wearing a [[Character_Customization_System#Faces|custom face]] will not change Spiritualism eyes.
*Wearing a [[Character_Customization_System#Faces|custom face]] will not change Spiritualism eyes.
*'''Ain''' is the first character to be released in other servers within the same month of his release in KR, being released in all servers except TW, CN, and EU the following week after KR.
*'''Ain''' is the first character to be released in other servers within the same month of his release in KR, being released in all servers except TW, CN, and EU the following week after KR.
*The word 'lofty' in Ain's first job names means extremely proud or high in stature.
*The word 'lofty' in Ain's first job names means extremely proud or high in stature.
*Ain's first jobs do not have a Spiritualism portrait or model. When they awaken, their appearance and top left portrait will remain as his base class.
*Ain's first jobs do not have a Spiritualism portrait or model. When they awaken, their appearance and top left portrait will remain as his base class.
*After Ain advances to his 1st Job Class, his [[Quick Voice]] lines will change to reflect his personality change.
*Ain is the first character to receive new [[Quick Voice]] lines in each path outside of [[3rd Jobs]]. The other characters gained new Quick Voice lines later on.
**Lofty: Executor's Quick Voice shows a more aggressive personality, while Lofty: Anpassen's Quick Voice shows a more lighthearted personality and Lofty: Wanderer's Quick Voice shows an emotionless personality.
*'''Ain''' is the second character to have their Evil Tracer [[Ice Burners|Ice Burner]] set be based on a miniboss rather than a main boss and is the only [[Evil Tracer 3]] to be based on a miniboss. '''Ain''''s costume is based on [[Jin & In|Enslaved Demon In]].
**Additionally, '''Ain''''s [[Evil Tracer]] and [[Evil Tracer 2]] sets are based on the minibosses [[Underground Chapel|Wise Dutor]] and [[Garpai Rock|Dark Wing Okypete]], respectively.
*'''Ain''' in his Spiritualism form have a kind of a magic spell script surrounding him. The translation of this is "''Ainchase Ishmael - Disparate Force - Power of Goddess''".
*'''Ain''' in his Spiritualism form have a kind of a magic spell script surrounding him. The translation of this is "''Ainchase Ishmael - Disparate Force - Power of Goddess''".
*When translated to Arabic, '''Ain''' means 'eye'. This could be referencing him being an observer for Ishmael or becoming Henir's eye in the 3rd path.
*When translated to Arabic, '''Ain''' means 'eye'. This could be referencing him being an observer for Ishmael or becoming Henir's eye in the 3rd path.
* Jalur job utama Ain di dalam cerita akan menjadi jalur [[Bluhen/id|Bluhen]].
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|KR=아인<br>아인체이스 이스마엘      |KRName=Ain<br>Ainchase Ishmael
|KR=아인<br>아인체이스 이스마엘      |KRName=Ain<br>Ainchase Ishmael
|JP=アイン<br>アインチェイス・イスマエル              |JPName=Ain<br>Ainchase Ishmael
|JP=アイン<br>アインチェイス・イスマエル              |JPName=Ain<br>Ainchase Ishmael
|TW=亞殷              |TWName=Ain
|TW=亞殷<br>亞殷傑司‧伊斯麥爾               |TWName=Ain<br>Ainchase Ishmael
|CN=艾因<br>艾因蔡斯・以赛玛利              |CNName=Ain<br>Ainchase Ishmael
|CN=艾因<br>艾因蔡斯・以赛玛利              |CNName=Ain<br>Ainchase Ishmael
}}
}}
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{{Karakter}}
{{Karakter}}
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