Aisha: Difference between revisions

800 bytes removed ,  6 July 2016
Really a point of having this as a footnote? I mean it's just part of the combo...
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(Really a point of having this as a footnote? I mean it's just part of the combo...)
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[[File:MPRegenA.png|right|thumb|300px|Aisha's MP Regeneration]]
[[File:MPRegenA.png|right|thumb|300px|Aisha's MP Regeneration]]
Aisha can regenerate 10 MP per second by standing still. Her MP Regeneration is much faster than Rena's, who regenerates 5 MP per second. She can enter her mana regeneration state after standing still for half a second.  
Aisha can regenerate 10 MP per second by standing still. Her MP Regeneration is much faster than Rena's, who regenerates 5 MP per second. She can enter her mana regeneration state after standing still for half a second.  
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== Large Fireball ==
[[File:AishaBaseFireball.png|right|thumb|200px|Aisha's Fireball after being charged up]]
*All '''Aisha''' jobs are capable of charging the last fireball of the {{CX}}{{CX}}{{CX}}{{CX}} combo. This will increase the size and damage of the fireball, as well as granting super armor while charging. Do note that this does not affect [[Battle Magician]]'s [[Magical Makeup]].
**If you are attacked while Super Armor is active when charging the final fireball, further incoming attacks will cause you to charge your mana break bar. Since you need to hold the key, the game interprets the held {{CX}} key as an attempt to mana break. Caution while using this attack is advised.
***This phenomenon also occurs if you are in an [[Power-ups|Illipia's Touch]] or [[Tactical Field]].


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