Altar of Dedication: Difference between revisions

m
Text replacement - "<span style="display:none">{{</span>" to "<dfn>{{</dfn>"
m (Text replacement - "07/08/2021 || -" to "07/08/2021 || 08/04/2021")
m (Text replacement - "<span style="display:none">{{</span>" to "<dfn>{{</dfn>")
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| LvFit=6160
| LvFit=6160
| DunMap=[[File:New5-3Map.png]]
| DunMap=[[File:New5-3Map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Rt1.png|60px]]
|[[File:Rt1.png|60px]]
|'''Glitter Guard''' - An advanced demonic soldier that uses its spear to attack!
|'''Glitter Guard''' - An advanced demonic soldier that uses its spear to attack!
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*'''Body Slam:''' Slam the ground with both of its hands then body slams whoever is in front of it.
*'''Body Slam:''' Slam the ground with both of its hands then body slams whoever is in front of it.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:Duty1.png|60px]]
|[[File:Duty1.png|60px]]
|'''Wise Dutor''' - The '''Wise Dutor''' is a higher ranked version of the '''Glitter Necromancer''' and wears red robes along with a small cap. Its moves and attacks are very similar to the boss [[Underground Chapel|Amethyst]].
|'''Wise Dutor''' - The '''Wise Dutor''' is a higher ranked version of the '''Glitter Necromancer''' and wears red robes along with a small cap. Its moves and attacks are very similar to the boss [[Underground Chapel|Amethyst]].
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*'''Hammer Swing:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
*'''Hammer Swing:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:MeFla1.png|60px]]
|[[File:MeFla1.png|60px]]
|'''Medieval Flails''' - These things hang above pitfalls and sway around dangerously. The good thing about it is that it sometimes helps you injure some of the Stone Gargoyles.
|'''Medieval Flails''' - These things hang above pitfalls and sway around dangerously. The good thing about it is that it sometimes helps you injure some of the Stone Gargoyles.
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|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:Berthe_berrut.jpg|60px]]
|[[File:Berthe_berrut.jpg|60px]]
|'''[[Berthe]]''' - The big blue baddie is back, and he is the one responsible for bringing the demons to Feita.  
|'''[[Berthe]]''' - The big blue baddie is back, and he is the one responsible for bringing the demons to Feita.  
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File:Berthe2.png|[[Berthe]]
File:Berthe2.png|[[Berthe]]
</gallery>
</gallery>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|5}}" class="textfloat"
|- style="background:{{ColorSel|Village|5}}" class="textfloat"
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[http://www.youtube.com/watch?v=kJel8PEIGmI '''''music031_boss''''']
[http://www.youtube.com/watch?v=kJel8PEIGmI '''''music031_boss''''']
| Video=[http://youtu.be/zCSvgkVdUt8 '''Rune Slayer and Reckless Fist with party run ''']
| Video=[http://youtu.be/zCSvgkVdUt8 '''Rune Slayer and Reckless Fist with party run ''']
| Trivia=<span style="display:none">{{</span>
| Trivia=<dfn>{{</dfn>
*There is a glitch where, if you awaken right before teleporting into Berthe's room, only your weapon (and tails if you're '''Ara''') will appear, and you will be invincible against all attacks. However, you can still attack in this state.
*There is a glitch where, if you awaken right before teleporting into Berthe's room, only your weapon (and tails if you're '''Ara''') will appear, and you will be invincible against all attacks. However, you can still attack in this state.
**This state of invincibility and avatar invisibility will wear off once your awakening mode ends.
**This state of invincibility and avatar invisibility will wear off once your awakening mode ends.