Altar of Dedication: Difference between revisions

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*'''Arm Crusher:''' Slams the ground with its arm.
*'''Arm Crusher:''' Slams the ground with its arm.
*'''Body Slam:''' Slam the ground with both of its hands then body slams whoever is in front of it.
*'''Body Slam:''' Slam the ground with both of its hands then body slams whoever is in front of it.
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| MiniBoss=<dfn>{{</dfn>
| MiniBoss=<dfn>{{</dfn>
|[[File:Duty1.png|60px]]
|[[File:Duty1.png|60px]]
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*'''Leap Hammer:''' The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored)
*'''Leap Hammer:''' The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored)
*'''Hammer Swing:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
*'''Hammer Swing:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
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| Obstacle=<dfn>{{</dfn>
| Obstacle=<dfn>{{</dfn>
|[[File:MeFla1.png|60px]]
|[[File:MeFla1.png|60px]]
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|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
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| Boss=<dfn>{{</dfn>
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|[[File:Berthe_berrut.jpg|60px]]
|[[File:Berthe_berrut.jpg|60px]]
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*If you use a '''Water Orb''' to freeze him, you can quickly use a Bravery Skill and he won't be able to Howl, since he is frozen.
*If you use a '''Water Orb''' to freeze him, you can quickly use a Bravery Skill and he won't be able to Howl, since he is frozen.
*Aimed skills can be used against Berthe by holding the attack and firing after Berthe's howling animation is finished.  
*Aimed skills can be used against Berthe by holding the attack and firing after Berthe's howling animation is finished.  
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| Gallery=
| Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
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*Dungeon stages adjusted.
*Dungeon stages adjusted.
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| Dialogue=
| Dialogue=
{{tabs
{{tabs
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*There is a glitch where, if you awaken right before teleporting into Berthe's room, only your weapon (and tails if you're '''Ara''') will appear, and you will be invincible against all attacks. However, you can still attack in this state.
*There is a glitch where, if you awaken right before teleporting into Berthe's room, only your weapon (and tails if you're '''Ara''') will appear, and you will be invincible against all attacks. However, you can still attack in this state.
**This state of invincibility and avatar invisibility will wear off once your awakening mode ends.
**This state of invincibility and avatar invisibility will wear off once your awakening mode ends.
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|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages