Altar of Invocation: Difference between revisions

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'''Note:'''
'''Note:'''
*'''Skill orbs:''' light on and off depending on Berthe's health bar:
*'''Skill orbs''' light on and off depending on Berthe's health bar:
**240x HP: <font color=red>Red</font>
**240x HP: <font color=red>Red</font>
**150x HP: <font color=blue>Blue</font>, <font color=purple>Purple</font>
**150x HP: <font color=blue>Blue</font>, <font color=purple>Purple</font>
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*<font color=red>'''Aiming shot:''' </font> The boss aims a party member and shots 3 light orbs that will track him until it gets hit.
*<font color=red>'''Aiming shot:''' </font> The boss aims a party member and shots 3 light orbs that will track him until it gets hit.
*<font color=red>'''Orb release:'''</font> The boss releases 9 light orbs and then 9 dark orbs in a circle around his body, stopping for a second after spawning and then accelerating again.
*<font color=red>'''Orb release:'''</font> The boss releases 9 light orbs and then 9 dark orbs in a circle around his body, they'll stop for a second after being shot and right after they'll accelerate again.
*<font color=red>'''Demon lasers:'''</font> The boss raises his hands and marks the map with lines, both horizontally and vertically. After some seconds, yellow and dark rays will spawn there, dealing huge damage on contact.
*<font color=red>'''Demon lasers:'''</font> The boss raises his hands and marks the map with lines, both horizontally and vertically. After some seconds, light and dark rays will spawn there, dealing huge damage on contact.
**Sometimes this move will be casted twice in a row.
**Sometimes this move will be casted twice in a row.
*'''Spike:''' A blue spike will spawn on the map, occuping space. Can only be hit by comboes or active skills.
*'''Spike:''' A blue spike will spawn on the map, occuping space. Can only be hit by comboes or active skills.
*'''Orb call:''' Two orbs will fall from the sky in two separate locations.
**'''Light Orb:''' ???
**'''Dark Orb:''' By taking it, after some seconds, you'll get debuffed by the '''Dark Shield''', which will constantly drain you 10% HP per second and prevent you from doing anything. It can be broken by comboes and active skills.
*'''<font color=red>Cleanse:</font>''' The boss raises his hands and a yellow aura appears below him. He'll remove the ''statistics debuff'' to everyone and he'll also heal himself by 15x HP bars if no one has collected the '''Dark Orb'''.
*'''<font color=red>Flame:</font>''' The boss will go on the stage's background and use '''Orb call''', while charging a flame that will kill everyone who makes contact with it. The '''Dark Shield''' will prevent you from dying and it will also break it.
*???
*???
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
'''Note:'''
'''Note:'''
*-
 
*Every attack will inflict a ''statistics debuff'' with unlimited duration that decreases Movement Speed and Attack by 2%, up to 30 stacks.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| YSet=<span style="display:none">{{</span>
| YSet=<span style="display:none">{{</span>
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