Altar of Invocation: Difference between revisions

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**<font color=red>Red:</font> '''[[:Category: Bravery Skills|Bravery]]'''
**<font color=red>Red:</font> '''[[:Category: Bravery Skills|Bravery]]'''
*<font color=red>'''Howl:'''</font> If the currently designated skill tier(s) are used by any player, Berthe will become immune and send out a howl across the battlefield, instantly killing anyone with less than 400 MP. Anyone that survives the howl through revival effects or by having enough MP will be inflicted with '''Silence'''. He will always use '''Counter Designation''' again afterwards.
*<font color=red>'''Howl:'''</font> If the currently designated skill tier(s) are used by any player, Berthe will become immune and send out a howl across the battlefield, instantly killing anyone with less than 400 MP. Anyone that survives the howl through revival effects or by having enough MP will be inflicted with '''Silence'''. He will always use '''Counter Designation''' again afterwards.
*'''Claw Strikes:''' Berthe slashes at a player up to two times with his claws.
*<font color=red>'''Claw Strikes:'''</font> Berthe slashes at a player up to two times with his claws.
*'''Ice Carve:''' Berthe slashes at a player twice, then smashes the ground to send out a wave of ice in front, launching players away.
*<font color=red>'''Ice Carve:'''</font> Berthe slashes at a player twice, then smashes the ground to send out a wave of ice in front, launching players away.
*<font color=red>'''Ice Beam:'''</font> Berthe becomes invulnerable as he charges up his ice beam, before firing it at players ahead while slowly arcing the beam upward. Players hit by the beam will be frozen in place, but can rapidly tap left and right to break free.
*<font color=red>'''Ice Beam:'''</font> Berthe becomes invulnerable as he charges up his ice beam, before firing it at players ahead while slowly arcing the beam upward. Players hit by the beam will be frozen in place, but can rapidly tap left and right to break free.
*<font color=red>'''Ice Pillars:'''</font> Berthe smashes the ground and makes several ice pillars appears from the ground, inflicting [[Status Effects|Frostbite]] on hit. The area an ice pillar will spawn is telegraphed by a dark blue magic circle, and it does not remain on the field afterward.
*<font color=red>'''Ice Pillars:'''</font> Berthe smashes the ground and makes several ice pillars appears from the ground, inflicting [[Status Effects|Frostbite]] on hit. The area an ice pillar will spawn is telegraphed by a dark blue magic circle, and it does not remain on the field afterward.
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