Altar of Invocation: Difference between revisions

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**30~15x HP: <font color=blue>Blue</font>, <font color=purple>Purple</font>, <font color=red>Red</font>
**30~15x HP: <font color=blue>Blue</font>, <font color=purple>Purple</font>, <font color=red>Red</font>
*Flexibility, Hyper Active and Master skills are never targeted and can freely be used throughout the fight.
*Flexibility, Hyper Active and Master skills are never targeted and can freely be used throughout the fight.
*The <b>Boundary of Black and White</b> pattern is executed every 1 minute.
*The <b>Soul Fragments</b> phase will begin every 2 minutes, however their spawn is delayed if <b>Counter Designation</b> or <b>Boundary of Black and White</b> is active.
*The <b>Soul Fragments</b> phase will begin every 2 minutes, however their spawn is delayed if <b>Counter Designation</b> or <b>Boundary of Black and White</b> is active.
*Once the <b>Soul Fragments</b> phase starts, the fragments will spawn every 10 seconds. After 10 seconds have passed, the fragments will trigger an explosion dealing remaining HP% damage to the player (increasing Max HP will not help, damage reduction is also ignored). The explosion of a fragment can be delayed by 1.5 seconds by hit-stunning the fragment.
*Once the <b>Soul Fragments</b> phase starts, the fragments will spawn every 10 seconds. After 10 seconds have passed, the fragments will trigger an explosion dealing remaining HP% damage to the player (increasing Max HP will not help, damage reduction is also ignored). The explosion of a fragment can be delayed by 1.5 seconds by hit-stunning the fragment.
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