Amplify Energy: Difference between revisions

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| [[File:LunaticPsykerPassive5.png]]
| [[File:LunaticPsykerPassive5.png]]
| {{SkillType|P}} Amplify the energy of [[Nasod Armor Mode - Battle Gear]] to increase the damage of Nasod Armor Combo while enhancing all energy-release type skills. Nasod Armor Combo's hits ignores defensive effects and have a set chance to deal critical hits.
| {{SkillType|P}} Amplify the energy of [[Nasod Armor Mode - Battle Gear]] to increase the damage of Nasod Armor Combo while enhancing all energy-release type skills. Nasod Armor Combo's hits ignores guard and upon successful hit, gains additional Mutation Points.
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
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| colspan="3" | {{PvE}}/{{PvP}}
| colspan="3" | {{PvE}}/{{PvP}}
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| rowspan=7 align="left" | 1 || rowspan=7 | 90 || align="left" | [[File:AddSharedPassive1.png|26px]] [[Nasod Armor Mode - Battle Gear|[Nasod Armor Combo]]] : Critical Chance increased by 15%.
| rowspan=7 align="left" | 1 || rowspan=7 | 90 || align="left" | [[File:AddSharedPassive1.png|26px]] [[Nasod Armor Mode - Battle Gear|[Nasod Armor Combo]]] : Ignore Guard, Gain 1 Mutation Point Upon Hit
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| align="left" | [[File:AddSkill1.png|26px]] [[Void Breaker|[Void Breaker]]] : 50% of Original Size, Fire additional projectile that deals 50% of regular damage.
| align="left" | [[File:AddSkill1.png|26px]] [[Void Breaker|[Void Breaker]]] : 50% of Original Size, Fire additional projectile that deals 50% of regular damage.
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== Tips and Details ==
== Tips and Details ==
*[[Nasod Armor Mode - Battle Gear|[Nasod Armor Combo]]] mutation point generation also include the {{CNA}} ground smash.
*[[Void Breaker]] will fire two additional projectiles that deal 50% of the normal damage at 50% of the original's size, making it deal double damage.
*[[Void Breaker]] will fire two additional projectiles that deal 50% of the normal damage at 50% of the original's size, making it deal double damage.
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