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Andromeda!: Difference between revisions

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405 bytes added ,  12 January 2021
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Text replacement - "Mysterious Child" to "Laby"
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m (Text replacement - "Mysterious Child" to "Laby")
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__NOTOC__{{Languages|Andromeda!}}
__NOTOC__{{Languages|Andromeda!}}
<div style="float: right;">{{#ev:youtube|QQoSZGg6ss0|300}}</div>
<div style="float: right;">{{#ev:youtube|QQoSZGg6ss0|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! Class          !! Level Required
! Class          !! Level Required
|-
|-
| [[Laby|Child]] || 15
| [[Laby]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! Level Required !! MP Usage !! Cooldown
! Mode !! MP Usage !! Cooldown
|-
! colspan=3 | Normal
|-
|-
| align="left" | 15 || 50 MP || rowspan=2 | 30 Seconds
| '''{{PvE}}''' || rowspan=2 | 50 MP || 30 Seconds
|-
|-
| align="left" | [Enhanced] || 40 MP
| '''{{PvP}}''' || 180 Seconds
|}
|-  
 
! colspan=3 | [Enhanced]
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
! Level Required !! Cooldown
|-
|-
| align="left" | 15 || rowspan=2 | 180 Seconds  
| '''{{PvE}}''' || rowspan=2 | 40 MP || 30 Seconds
|-
|-
| align="left" | [Enhanced]
| '''{{PvP}}''' || 180 Seconds
|}
|}
*{{PvP}} cooldown is fixed and cannot be reduced.
<br>
<br>


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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! colspan=3 | Light Andromeda! !! colspan=2 | Regenerating (1) Andromeda!
! rowspan=2 | Stage !! colspan=2 | Light Andromeda! !! colspan=2 | Regenerating (1) Andromeda!
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! Level Required !! Attribute Effect !! MP Usage !! Attribute Effect
! Attribute Effect !! MP Usage !! Attribute Effect !! MP Recovery
|-
|-
| 20 || rowspan=2 | {{SkillText|Light|80}} || 40 MP || rowspan=2 | {{SkillText|Regenerating (1)|50|100}}
| Normal || rowspan=2 | {{SkillText|Light|80}} || 40 MP || rowspan=2 | {{SkillText|Regenerating (1)|50|100}} || 50 MP
|-
|-
| [Enhanced] || 32 MP
| [Enhanced] || 32 MP || 40 MP
|}
|}
<br>
<br>
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*While the skill allows you to escape both hitstun and knockdown, you have no invincibility or super armor when exiting the mirror, so a large enough attack or other enemies can still hit you during the exit animation.
*While the skill allows you to escape both hitstun and knockdown, you have no invincibility or super armor when exiting the mirror, so a large enough attack or other enemies can still hit you during the exit animation.
*As with any other skill, any suction effects (such as unawakened [[Generate Black Hole]]), even if they induce hitstun (such as [[Final Strike]]) will prevent you from using this skill at all, preventing you from using it as an escape tool.
*As with any other skill, any suction effects (such as unawakened [[Generate Black Hole]]), even if they induce hitstun (such as [[Final Strike]]) will prevent you from using this skill at all, preventing you from using it as an escape tool.
*You can't escape from Hyper Active as well.
*You can warp into any direction when escaping an attack, including up or down. Holding down while on the ground already will cause you to warp very slightly forward instead, allowing you to catch unsuspecting opponents from behind.
*You can warp into any direction when escaping an attack, including up or down. Holding down while on the ground already will cause you to warp very slightly forward instead, allowing you to catch unsuspecting opponents from behind.
<br>
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Laby}}"
! KR !! NA !! PvE !! PvP
|-
| 12/06/2018 || 01/03/2019 || colspan=2 align="left" |
*'''Andromeda!''' added.
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Laby}}
|Color={{ColorSel|CharLight|Laby}}
|KR=안드로메다! |KRName=Andromeda!
|KR=안드로메다! |KRName=Andromeda!
|JP=アンドロメダ  |JPName=Andromeda
|FR=Andromède ! |FRName=Andromeda!
}}
}}
<br>
<br>


{{LabySkills}}
{{LabySkills}}
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