Anger of Raven: Difference between revisions

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{{Languages|Anger_of_Raven}}
{{Languages|Anger_of_Raven}}
[[Image:Angryraven.png|thumb|300px|Promotional Image for Anger of Raven Update in KR 11/03/2011]]
[[File:Angryraven.png|thumb|300px|Promotional Image for Anger of Raven Update in KR 11/03/2011]]
Every character in Elsword has their own unique features that set them apart from other characters.
Every character in Elsword has their own unique features that set them apart from other characters.


==Anger of Raven==
==Anger of Raven==
[[Image:Ravenawakined.png]]<br>
[[File:Ravenawakined.png]]<br>


'''Anger of Raven''' is a system exclusive to [[Raven]].  
'''Anger of Raven''' is a system exclusive to [[Raven]].  


[[Image:97i878.png|thumb|right|250px|The Core's neutral state.]]
[[File:97i878.png|thumb|right|250px|The Core's neutral state.]]
=== Basic Information ===
=== Basic Information ===
Upon [[Awakening Mode|awakening]], a Nasod core will appear behind Raven, which assists him both offensively and defensively. It grows as Raven deals or takes damage (at a slower rate than doing damage), or whenever he uses skills. It has three stages (starting as level 2 upon awakening) and the bigger it is, the stronger it becomes.  
Upon [[Awakening Mode|awakening]], a Nasod core will appear behind Raven, which assists him both offensively and defensively. It grows as Raven deals or takes damage (at a slower rate than doing damage), or whenever he uses skills. It has three stages (starting as level 2 upon awakening) and the bigger it is, the stronger it becomes.  
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=== Offense mode ===
=== Offense mode ===
[[Image:20140212211600.jpg|thumb|right|250px|The Core attacking.]]
[[File:20140212211600.jpg|thumb|right|250px|The Core attacking.]]
After Raven hits a foe with any skill and they survive, the core will follow with its attack, turning into a dagger-like shape that rushes at the foe at a linear angle. If no foes are hit, it will return behind Raven at the same level it was before launching. If it does hit, it pierces through all targets hit as it travels a set distance and does not knock down.
After Raven hits a foe with any skill and they survive, the core will follow with its attack, turning into a dagger-like shape that rushes at the foe at a linear angle. If no foes are hit, it will return behind Raven at the same level it was before launching. If it does hit, it pierces through all targets hit as it travels a set distance and does not knock down.


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=== Defense mode ===
=== Defense mode ===
[[Image:Ezx3t.png|thumb|right|250px|The Core defending.]]
[[File:Ezx3t.png|thumb|right|250px|The Core defending.]]


When Raven is hit by an attack in front of him while standing, the core transforms into a shield that reduces 75% of the damage taken. This shield lasts a short time and the core loses a level each time it forms the shield. If the core is at level 1 when it defends Raven, it will disappear afterwards and will then require the usual conditions to reappear. Raven cannot move during the guarding animation.  
When Raven is hit by an attack in front of him while standing, the core transforms into a shield that reduces 75% of the damage taken. This shield lasts a short time and the core loses a level each time it forms the shield. If the core is at level 1 when it defends Raven, it will disappear afterwards and will then require the usual conditions to reappear. Raven cannot move during the guarding animation.  
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===Level 3 Awakening===
===Level 3 Awakening===
[[Image:w9e1ea.png|thumb|right|250px|Raven's electric aura.]]
[[File:w9e1ea.png|thumb|right|250px|Raven's electric aura.]]


If Raven activates awakening on the third orb (which is depicted as a flaming orb), he will also create a dense, small electric aura around him that shocks nearby foes at an interval. These shocks do not add to the knockdown counter nor have hitstun. It also grants Raven 5 MP per hit.
If Raven activates awakening on the third orb (which is depicted as a flaming orb), he will also create a dense, small electric aura around him that shocks nearby foes at an interval. These shocks do not add to the knockdown counter nor have hitstun. It also grants Raven 5 MP per hit.
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|-
|-
! width="6%" | Character
! width="6%" | Character
! width="46%" | [[Image:HQ Shop Item 72550.png]]Specialization A
! width="46%" | [[File:HQ Shop Item 72550.png]]Specialization A
! width="46%" | [[Image:HQ Shop Item 72560.png]]Specialization B
! width="46%" | [[File:HQ Shop Item 72560.png]]Specialization B
|-
|-
| [[File:Icon - Raven.png|center|link=Raven]] || Core charging speed +x% (Max: 40%) || x% Chance of core not diminishing after use (Max: 50%)
| [[File:Icon - Raven.png|center|link=Raven]] || Core charging speed +x% (Max: 40%) || x% Chance of core not diminishing after use (Max: 50%)
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