Apocalypse: Difference between revisions

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__NOTOC__{{Languages|Apocalypse}}
__NOTOC__{{Languages|Apocalypse}}
<div style="float: right;">{{#ev:youtube|SbHJEO1v7kw|400}}</div>
{{#ev:youtube|_cEmWRgdoGU|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:Mm ha1.jpg]]<br>[[File:Mm ha2.jpg]]
| [[File:MastermindHyperActive.png]]<br>[[File:MastermindHyperActive-2.png]]
| {{SkillType|HA}} Construct Nasod cubes that follow you and attack enemies in the vicinity. If the cube HP reaches 0 or if you press the skill key again, all energy will be discharged in one final attack.
| {{SkillType|HA}} Summon a strategic weapon to assist you by annihilating enemies with decisive attacks. If the skill key is pressed again or if the HP of 'Apocalypse' reaches 0, it will unleash its final attack. 'Apocalypse' shares the same stats as Add (HP/Attack/Defense/Critical, etc.).
The stats of the cube correspond to your own.
*Invincible in Dungeons and has Player's HP in PvP.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquare}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
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== Skill Information ==
== Skill Information ==
=== {{PvE}}===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! colspan=2 | {{se|203|Apocalypse}} !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
! rowspan="2" | Required Level !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | Apocalypse<br>Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Summon Attack !! Final Hit !! Summon Hit !! Final Hit !! HP !! Duration
! Summon Attack !! Final Hit !! Summon Hit !! Final Hit
|-
| colspan=10 | '''Normal'''
|-
|-
| align="left" | 65 || 1240% || 1255% || rowspan="2" | 6 || rowspan="2" | 10 || rowspan="2" | 60 Seconds || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[Image:ElWater.png|link=El's Essence]] x1
| {{PvE}} || 1240% || 1255% || rowspan="2" | 6 || rowspan="2" | 10 || Indefinite || rowspan="2" | 60 Seconds || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
| align="left" | [Enhanced] || 1488% || 1506%
| {{PvP}} || 148% || 150% || 100% of caster's
|}
|-  
 
| colspan=10 | '''[Enhanced]'''
=== {{PvP}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Required Level !! colspan="2" | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Add}}"
! Summon Attack !! Final Hit
|-
|-
| align="left" | 65 || 148% || 150%
| {{PvE}} || 1488% || 1505% || rowspan="2" | 6 || rowspan="2" | 10 || Indefinite || rowspan="2" | 60 Seconds || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
| align="left" | [Enhanced] || 178% || 180%
| {{PvP}} || 178% || 180% || 100% of caster's
|}
|}
<br>
<br>


== Apocalypse ==
== Apocalypse ==
=== {{PvE}}===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Mode !! colspan="3" | Damage (Physical) !! colspan="3" | Max Hits
! rowspan="2" | Required Level !! colspan="3" | Damage (Physical) !! colspan="3" | Max Hits
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Plasma Missile !! Neutron Bomb !! Shock Blast !! Plasma Missile !! Neutron Bomb !! Shock Blast
! Plasma Missile !! Neutron Bomb !! Shock Blast !! Plasma Missile !! Neutron Bomb !! Shock Blast
|-
|-
| align="left" | 65 || 1049% || 646% || 3100% → 732% || rowspan="2" | 4 || rowspan="2" | 4 || rowspan="2" | 1
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 1049% || 646% || 3100% → 732% || rowspan="2" | 4 || rowspan="2" | 4 || rowspan="2" | 1
|-
| {{PvP}} || 125% || 76% || 372% → 87%
|-
|-
| align="left" | [Enhanced] || 1259% || 775% || 3720% → 878%
| colspan="7" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Required Level !! colspan="3" | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Add}}"
! Plasma Missile !! Neutron Bomb !! Shock Blast
|-
|-
| align="left" | 65 || 125% || 76% || 372% → 87%
| {{PvE}} || 1259% || 775% || 3719% → 941% || rowspan="2" | 4 || rowspan="2" | 4 || rowspan="2" | 1
|-
|-
| align="left" | [Enhanced] || 150% || 91% || 446% → 104%
| {{PvP}} || 151% || 93% || 446% → 112%
|}
|}
<br>
<br>


== Total Damage ==
==Extra Information==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Add}}"
{{Damage|true|Add
! rowspan = 3 | Mode !! colspan=5 | Regular
|dmg=1488
|- style="background:{{ColorSel|CharLight|Add}}"
|pvp_dmg=178
! rowspan=2 | Summon Attack !! colspan=4 | Apocalypse
|hits=6
|- style="background:{{ColorSel|CharLight|Add}}"
}}
 
===Total Damage: Apocalypse===
{{Damage
|dmg=1259
|pvp_dmg=151
|hits=4
|prefix=missile
}}
{{Damage
|dmg=775
|pvp_dmg=93
|hits=4
|prefix=bomb
}}
{{Damage
|dmg=3719
|pvp_dmg=446
|range_max=941/3719, 112/446
|prefix=blast
}}
{{Damage
|dmg=1505
|pvp_dmg=180
|hits=10
|prefix=final
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! rowspan = 2 | Mode !! colspan=4 | Base
|-
! Plasma Missile !! Neutron Bomb !! Shock Blast !! Final Hit
! Plasma Missile !! Neutron Bomb !! Shock Blast !! Final Hit
|-
|-
! {{PvE}}
| {{PvE}}
| {{formatnum:{{#expr: 1488*6}}}}% || {{formatnum:{{#expr: 1259*4}}}}% || {{formatnum:{{#expr: 775*4}}}}% || {{formatnum:3720}}% → {{formatnum:878}}% || {{formatnum:{{#expr: 1506*10}}}}%
| {{#var: missile_total_damage}} || {{#var: bomb_total_damage}} || {{#var: blast_range_total_damage}} || {{#var: final_total_damage}}
|-
|-
! {{PvP}}
| {{PvP}}
| {{formatnum:{{#expr: 178*6}}}}% || {{formatnum:{{#expr: 150*4}}}}% || {{formatnum:{{#expr: 91*4}}}}% || {{formatnum:446}}% → {{formatnum:104}}% || {{formatnum:{{#expr: 180*10}}}}%
| {{#var: missile_total_damage_pvp}} || {{#var: bomb_total_damage_pvp}} || {{#var: blast_range_total_damage_pvp}} || {{#var: final_total_damage_pvp}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Like any NPC Summon, the cube will automatically teleport to Add if it's too far away and will attack automatically when a target is in range. Attacks include:  
*The summon is affected by party buffs.
*Like any NPC Summon, the cube will automatically teleport to '''Add''' if it's too far away and will attack automatically when a target is in range. Attacks include:  
**Plasma Missile: fires four needle-like shots that home in on an enemy and explode on contact.
**Plasma Missile: fires four needle-like shots that home in on an enemy and explode on contact.
**[[Neutron Bomb]]: sends a cube that homes in on a target then detonates with a multi-hit burst.
**[[Neutron Bomb]]: sends a cube that homes in on a target then detonates with a multi-hit burst.
***This move can target reactor objects, like doors or boxes.
***This move can target reactor objects, like doors or boxes.
***This attack appears to be able to drag enemies into it before exploding.
***This attack appears to be able to drag enemies into it before exploding.
***Can break attack of some boss.  
***Can break some bosses' attack patterns.
**Shockwave: fires a single beam similar to [[Panzer Buster]].
**Shockwave: fires a single beam similar to [[Panzer Buster]].
*In PvE, enemies will focus on attacking Apocalypse instead of Add.
*In PvE, enemies will focus on attacking [[Apocalypse]] instead of '''Add'''.
**In PvP, Apocalypse will prioritize the enemy attacking Add for its attack target.
**In PvP, [[Apocalypse]] will prioritize the enemy attacking '''Add''' for its attack target.
*Apocalypse's attacks are all very lag-sensitive. If used on a dungeon with a lagging leader, its animations will constantly lag and its dismissal attack might end before it deals any damage whatsoever.
*[[Apocalypse]]'s attacks are all very lag-sensitive. If the party host has poor connection, its animations will constantly lag and its dismissal attack might end before it deals any damage whatsoever.
*The animation of '''Apocalypse''' can be bugged by skills such as Airelinna or by title effects such as The Children of the Wind.
*The animation of '''Apocalypse''' can be bugged by skills such as [[Airelinna]] or by title effects such as [[Titles|The Children of the Wind]].
*Similar to other summoning skills, the stats of Apocalypse depends on the user's stats and active buffs when it was summoned.
*Similar to other summoning skills, the stats of [[Apocalypse]] depends on the user's stats and active buffs when it was summoned.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{nerf|'''Shockwave''' damage on targets further away decreased.}}
*{{nerf|'''Shockwave''' damage on targets further away decreased.}}
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
*Fixed skill image looking like [[Stardust Shower]].
*Fixed skill image looking like [[Stardust Shower]].
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*Fixed issue where lasting infinitely when changing skill in the skill slot.
*Fixed issue where lasting infinitely when changing skill in the skill slot.
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{nerf|Summon Hit damage decreased.}}
*{{nerf|Summon Hit damage decreased.}}
*{{nerf|Plasma Missile damage decreased.}}
*{{nerf|Plasma Missile damage decreased.}}
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*{{nerf|Final Strike damage decreased.}}
*{{nerf|Final Strike damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Summon Hit damage increased.}}
*{{buff|Summon Hit damage increased.}}
*{{buff|Plasma Missile damage increased.}}
*{{buff|Plasma Missile damage increased.}}
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|-
|-
| 06/28/2018 || 07/11/2018 || align="left" |  
| 06/28/2018 || 07/11/2018 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/25/2019 || 05/22/2019 || colspan=2 align="left" |  
| 04/25/2019 || 05/22/2019 || colspan=2 align="left" |  
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}}
}}
<br>
<br>
 
{{SkillNav - Mastermind}}
{{MMSkills}}
[[Category:Hyper_Active_Skills]]
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