Approach Abyss: Difference between revisions

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__NOTOC__{{Languages|Approach Abyss}}
__NOTOC__{{Languages|Approach Abyss}}
<div style="float: right;">{{#ev:youtube|-b1RKvtHrIg|400}}</div>
{{#ev:youtube|-b1RKvtHrIg|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits Per Sphere !! rowspan=2 | Sphere Count !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits Per Sphere !! rowspan=2 | Sphere Count !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Sphere of Abyss !! Explosion !! Sphere of Abyss !! Explosion
! Sphere of Abyss !! Explosion !! Sphere of Abyss !! Explosion
|-
! colspan=8 | Normal
|-
|-
| '''{{PvE}}''' || 520% || 603% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| colspan="8" | '''Normal'''
|-
|-
| '''{{PvP}}''' || 177% || 206%
| {{PvE}} || 520% || 603% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
! colspan=8 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 624% || 723% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvP}} || 177% || 206%
|-
|-
| '''{{PvP}}''' || 214% || 247%
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 624% || 723% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 214% || 247%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Approach Abyss|Heavy, Haste|cd=14}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Heavy Approach Abyss !! colspan=2 | Haste Approach Abyss
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Heavy|144|120}} || 16.8 Seconds || {{SkillText|Haste|80}} || 11.2 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{#vardefine: sphere_count|5}}
{{Damage|true|LuCiel
{{Damage
|dmg=624, 723
|dmg=624, 723
|pvp_dmg=214, 247
|pvp_dmg=214, 247
|avg_hits=6, 1
|hits=6, 1
|hits={{#expr:{{#var:sphere_count}} * 6}}, {{#var:sphere_count}}
|count=5
|count_name=Sphere
|heavy=true
|heavy=true
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Mode !! colspan=4 | Base
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Per Sphere !! Total !! Per Sphere !! Total
|-
! {{PvE}}
| {{#var: avg_damage}} || {{#var: total_damage}} || {{#var: avg_damage_heavy}} || {{#var: total_damage_heavy}}
|-
! {{PvP}}
| {{#var: avg_damage_pvp}} || {{#var: total_damage_pvp}} || {{#var: avg_damage_heavy_pvp}} || {{#var: total_damage_heavy_pvp}}
|}
<br>
<br>


== Tips and Details ==
==Related Skills==
{{SkillTable
|EmptinessPassive1.png; ID;
TurbidsPassive1.png; EGO;
TurbidsPassive4.png; Awakened Will: Turbids;
DemersioPassive2.png; Sublimation;
}}
<br>
 
== Tips and Details ==
*The spheres will follow paths.
*The spheres will follow paths.
*Enemies can easily be hit by two of the spheres with proper spacing. Naturally, only very wide targets can take full damage from this skill.
*Enemies can easily be hit by two of the spheres with proper spacing. Naturally, only very wide targets can take full damage from this skill.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 04/28/2022 || - || colspan=2 align="left" |  
| 04/28/2022 || rowspan=2 | 05/25/2022 || colspan=2 align="left" |  
*'''Approach Abyss''' added.
*'''Approach Abyss''' added.
|-
|-
| 05/12/2022 || - || colspan=2 align="left" |  
| 05/12/2022 || colspan=2 align="left" |  
*Freeze frames adjusted.
*Freeze frames adjusted.
*{{buff|Casting speed increased by 30%.}}
*{{buff|Casting speed increased by 30%.}}
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|Color={{ColorSel|CharLight|Lu/Ciel}}
|Color={{ColorSel|CharLight|Lu/Ciel}}
|KR=어프로치 어비스 |KRName=Approach Abyss
|KR=어프로치 어비스 |KRName=Approach Abyss
|IT=Esplosione d'abisso |ITName=Abyss Explosion
|JP=アプローチアビス |JPName=Approach Abyss
}}
}}
<br>
<br>
{{SkillNav - Emptiness}}
{{SkillNav - Emptiness}}
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