Ara: Difference between revisions

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== Spirit Energy  ==
Ara has a unique combo system which involves using Spirit Energy. Spirit Energy is shown as beads below your HP bar. New players start with a 4 bead gauge, but can expand by 1 bead every 10th level (e.g. level 20 will give you 6 beads, level 30 will give you 7 beads) up to 10 beads.
Spirit Energy depletes when using certain skills/active skills. It can also be replenished by using certain skills/active skills such as [[Shadow Rising]] or [[Gain Force]].
Ara is able to cancel active skills by using another skill/active skill right before the previous skill used ends. This will cancel the active skill's final hit which prevents KD, but also gains extra Spirit Energy depending on the skill. For example, if you used [[Shadow Knot]] (which usually gains 1 spirit energy when used) and cancel with [[Tiger Claw]], you will gain 5 Spirit Energy instead (1 from using Shadow Knot + 4 from cancel bonus as stated in description).
Finally after filling your gauge between 5-10 beads, you can unleash [[Falling Dragon]], a skill which requires no MP but depletes all Spirit Energy, dealing damage multiplied by the amount of beads collected.
{| class="wikitable"
|-
! Skill !! Orbs gained !! Orbs used !! Cancel bonus
|-
| [[Wind Wedge]] || 0 || -2 || +2
|-
| [[Shadow Rising]] || +1 || 0 || +1
|-
| [[Pulling Pierce]] || +1 || 0 || +2
|-
| [[Tempest Dance]]  || +1 || 0 || +2
|-
| [[Falling Dragon]] || 0 || All || 0
|-
| [[Shadow Knot]] || +1 || 0 || +4
|-
| [[Tiger Claw]] || 0 || 0 || +1
|-
| [[Force Spear]] || 0 || -1 || 0
|-
| [[Gain Force]] || +1 || 0 || 0
|-
  |}


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