Arc Tracer: Difference between revisions

418 bytes removed ,  31 May 2017
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{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image
! width="25%" |Image  
! width="40%" |Description
! width="50%" |Description
! width="25%" |Damage
! width="25%" |Damage
! width="10%" |Dungeon Modifier
|-
|-
| [[Image:ATCombo1.png]]  
| [[Image:ATCombo1.png]]  
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|  
|  
{{CNA}} 268% Phy. Damage<br>
{{CNA}} 335% Phy. Damage<br>
{{CNAZ}} 266% Damage<br>
{{CNAZ}} 266% Damage<br>
{{CNAZ}} 168% Damage<br>
{{CNAZ}} 168% Damage<br>
{{CNAZ}} 161% Damage x2
{{CNAZ}} 161% Damage x2
|
<br>
{{CNA}} 1.25<br>
{{CNAZ}} 1<br>
{{CNAZ}} 1<br>
{{CNAZ}} 1 x2<br>
|-
|-
| [[Image:ATCombo2.png]]
| [[Image:ATCombo2.png]]
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Add reinforce his feet with his Nasod Armor and kicks the enemy away followed by tossing a tiny bomb that will attach to the target. The target will pull nearby enemies around it and Add will kick a electron shot to detonate it. If the bomb does not attack itself to a target, it will stop after flying a short distance and activate the pulling.
Add reinforce his feet with his Nasod Armor and kicks the enemy away followed by tossing a tiny bomb that will attach to the target. The target will pull nearby enemies around it and Add will kick a electron shot to detonate it. If the bomb does not attack itself to a target, it will stop after flying a short distance and activate the pulling.
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|
{{CNA}} 268% Phy. Damage<br>
{{CNA}} 335% Phy. Damage<br>
{{CNAX}} 266% Damage<br>
{{CNAX}} 266% Damage<br>
{{CNAX}} 294% Damage<br>
{{CNAX}} 294% Damage<br>
{{CNAX}} 430% Damage
{{CNAX}} 430% Damage
|
<br>
{{CNA}} 1.25<br>
{{CNAX}} 1<br>
{{CNAX}} 1<br>
{{CNAX}} 1<br>
|-
|-
| [[Image:ATCombo3.png]]  
| [[Image:ATCombo3.png]]  
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|
|
{{CDR}} <br>
{{CDR}} <br>
{{CZ}} 50% Phy. Damage x4<br>
{{CZ}} 56% Phy. Damage x4<br>
'''EITHER'''<br>
'''EITHER'''<br>
{{CX}} 242% Mag. Damage<br>
{{CX}} 242% Mag. Damage<br>
{{CX}} 338% Phy. Damage<br>
{{CX}} 422% Phy. Damage<br>
{{CNAX}} ???% Phy. Damage<br>
{{CNAX}} ???% Phy. Damage<br>
'''OR'''<br>
'''OR'''<br>
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{{CX}} 281% Mag. Damage (2 MP)<br>
{{CX}} 281% Mag. Damage (2 MP)<br>
{{CNAX}} 354% Mag. Damage (2 MP)
{{CNAX}} 354% Mag. Damage (2 MP)
|
{{CDR}}<br>
{{CZ}} 1.25 x4<br>
'''EITHER'''<br>
{{CX}} 1<br>
{{CX}} 1.25<br>
{{CNAX}} 1.25<br>
'''OR'''<br>
{{CLX}} 1<br>
{{CX}} 1<br>
{{CNAX}} 1
|-
|-
| [[Image:MMCombo1.png]]  
| [[Image:MMCombo1.png]]  
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{{CD}} <br>
{{CD}} <br>
{{CNAHoldX}} 36% Phy. Damage x11 (1 MP/s)
{{CNAHoldX}} 36% Phy. Damage x11 (1 MP/s)
|
{{CX}}?<br>
{{CX}}?<br>
{{CD}}<br>
{{CNAHoldX}}?
|-
|-
| align="center" |
| align="center" |
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{{CZ}} 186% Mag. Damage (3 MP)<br>
{{CZ}} 186% Mag. Damage (3 MP)<br>
{{CX}} 153% Mag. Damage x3
{{CX}} 153% Mag. Damage x3
|
{{CDRU}}<br>
{{CZ}}?<br>
{{CZ}}?<br>
{{CX}}?
|}
|}
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