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Arc Tracer: Difference between revisions

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{{Languages|Arc Tracer}}
{{Languages|Arc Tracer}}
{{Infobox_character
{{Infobox_character
|name=Add  
|name=Edward Grenore (Add)
|color={{ColorSel|Character|Add}}  
|color={{ColorSel|Character|Add}}  
|image=[[File:ATPortraitNew.png|400px]]  
|image=[[File:ATPortraitNew.png|400px]]  
|class=[[File:ATTiny.png]] Arc Tracer  
|class=[[File:ATTiny.png]] Arc Tracer  
|weapon= Nasod Dynamos, Nasod Armor, Dynamo Factory  
|weapon= Dynamos, Nasod Armor, Dynamo Factory  
|age=18  
|age=18  
|Weight=58 kg (127 lb)
|Weight=58 kg (127 lb)
|Height=176 cm (5 ft 9 in)
|Height=176 cm (5 ft 9 in)
|Art=Old Portrait: Sando<br>Portrait: hwansang<br>
|tree=[[Image:AddNEW.png|40px|link=Add]] > [[Image:ATNEW.png|40px|link=Arc Tracer]] > [[Image:MMNEW.png|40px|link=Mastermind]] > [[Image:MMTransNEW.png|40px|link=Mastermind/Transcendence]] > [[Image:DomNEW.png|40px|link=Dominator]]
|tree=[[Add]] > [[Arc Tracer]] > [[Mastermind]]
|RD=[[File:Korean Flag.png|20px]] 13 March 2014<br>[[File:Chinese_Flag.png|20px]] 29 September 2014<br>[[File:Flag-us.png|20px]] 1 October 2014<br>[[File:Europeanunion.png|20px]] 29 October 2014<br>[[File:Bresil_Flag.png|20px]] 14 January 2015
|RD=[[File:Korean Flag.png|20px]] March 13th, 2014<br>[[File:Chinese_Flag.png|20px]] 29 September 2014<br>[[File:Flag-us.png|20px]] October 1st, 2014<br> [[File:Europeanunion.png]] 29 October 2014 <br> [[File:Bresil_Flag.png]] 14 January 2015 <br> [[File:Flag_of_Indonesia.png|20px]] 14 January 2015
|stat=
|stat=
{{CharStats
{{CharStats
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<br>
<br>


= Arc Tracer =
= [[File:ATNEW.png]] Arc Tracer =
{{TooltipColor|D|[A highly intelligent Nasod researcher]}}<br>
Manipulates the Dynamo at will and creates a Dynamo that resembles more of his intelligence.
{{Specialty|
|[[File:At active1.jpg|link=Dynamo Configuration - Rushing Drones]]|Dynamo Configuration - Rushing Drones|'''Use this skill on a distant enemy. This skill is very useful for ambush.'''
|[[File:At sa2.jpg|link=Panzer Buster]]|Panzer Buster|'''Use this skill on an area that is crowded with enemies. The caster can adjust the angle.'''
|[[File:At sa1.jpg|link=Install - Drone Activator]]|Install - Drone Activator|'''You can use Dynamo Configuration skills with low MP cost on marked enemies.'''
|[[File:At sa3.jpg|link=Psionic Generator]]|Psionic Generator|'''Use this skill when there are numerous enemies around you. This skill will attack a large area in a short amount of time.'''
}}
 
{{#Widget:AdsenseR}}
{{#Widget:AdsenseR}}
=== Specialty ===
[[Arc Tracer]] is a challenging job specializing in long-range combat with high physical attack and defense. His passive skill [[Nasod Armor Mode - Transform]] allows combo extension and when Nasod Armor Mode - Transform is activated in DP mode, damage dealt using Nasod Armor combos increases according to the level of this passive skill. Add upgrades the AI of his Dynamos and gains the ability to summon Drones to assist him in battle through '''Dynamo Factory'''. Each Drone is unique and Add can switch to whatever Drone he needs to best fit the situation. In addition to Drones, Arc Tracer uses various mechanical weaponry, ranging from [[Panzer_Buster|laser cannons]] to [[Phantom_Seeker|flying disks]].
<br>
=== Background ===
=== Background ===
Add's research on how he could possibly go back in the past requires a great amount of El energy, and having to gather the resources himself is proving to be a pain. He takes a look at his Dynamos and decides he should pass on this annoying task to them.
Add's research on how he could possibly go back in the past requires a great amount of El energy, and having to gather the resources himself is proving to be a pain. He takes a look at his Dynamos and decides he should pass on this annoying task to them.
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== First Class Advancement ==
== First Class Advancement ==
After completing the Tracer quest chain, Add can decide between advancing as a [[Psychic Tracer]], an '''Arc Tracer''', or a [[Time Tracer]].<br>'''Arc Tracer ''' can also be obtained by using the Cash Shop item: '''Arc Harddisk'''[[File:Atcash.png|50px]].
{{JobChange|AT}}
=== Arc Tracer ===
#Collect 4 drops from '''Bats''' in [[2-2]] on any difficulty.
#*It would be easiest to just run 2-2 on Normal mode, kill the first 2 bats in only the first map of the stage, leave, and reenter until you get all 4.
#*These drops are relatively easy to obtain in only a few runs.
#Collect 1 drop from '''Nasod Banthus''' in [[2-3]] on any difficulty.
#Collect 1 drop from '''Wally No. 8''' on Hard Mode (☆☆) or above.
#Clear [[2-5]] on '''Very Hard''' (☆☆☆) 2 times.
 
At Lv35, a [[Arc Tracer]] can advance into a [[Mastermind]].
<br>
<br>


== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Arc Tracer KR}}
{{:Skill Tree: Arc Tracer}}
<br>
<br>


== Additional Combos ==
== Additional Combos ==
  {{CNA|20px}} : Applicable only when Add is in [[Dynamo Point System#DP_Mode|<span style="color:#8000FF">Dynamo Configuration Mode</span>]], and will be activated after {{CNAX}} or {{CNAZ}}.<br>
  {{SkillText|Combo|Nasod Armor Combo}}
[[File:AddPassive4.png|20px]] : Nasod Armor combo damage is calculated without [[Nasod Armor Mode - Transform]] nor Awakening and is based on average physical and magical attack.<br>
{{SkillText|Combo|Transform}}
  [[File:Exclamation.png]] : {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image
! width="25%" |Image  
! width="40%" |Description
! width="50%" |Description
! width="25%" |Damage
! width="25%" |Damage
! width="10%" |Dungeon Modifier
|-
|-
| [[Image:ATCombo1.png]]  
| [[Image:ATCombo1.png]]  
|  
|  
{{CNA}} <span style="color:#8000FF"> '''Electron Quake'''</span>
{{CNA}} <font color="8000ff"> '''Electron Quake'''</font>


Add reinforces his fist with his Nasod Armor and executes 2 quick jabs followed by smashing the ground, releasing a traveling spike of electricity that damages the enemy and knocks them far away.  
Add reinforces his fist with his Nasod Armor and executes 2 quick jabs followed by smashing the ground, releasing a traveling spike of electricity that damages the enemy and knocks them far away.  


|  
|  
{{CNA}} 268% Phy. Damage<br>
{{CNA}} 335% Phy. Damage<br>
{{CNAZ}} 266% Damage<br>
{{CNAZ}} 266% Damage<br>
{{CNAZ}} 168% Damage<br>
{{CNAZ}} 168% Damage<br>
{{CNAZ}} 161% Damage x2
{{CNAZ}} 161% Damage x2
|
<br>
{{CNA}} 1.25<br>
{{CNAZ}} 1<br>
{{CNAZ}} 1<br>
{{CNAZ}} 1 x2<br>
|-
|-
| [[Image:ATCombo2.png]]
| [[Image:ATCombo2.png]]
|
|
{{CNA}} <span style="color:#8000FF">'''Electron Detonation'''</span>
{{CNA}} <font color="8000ff">'''Electron Detonation'''</font>


Add reinforce his feet with his Nasod Armor and kicks the enemy away followed by tossing a tiny bomb that will attach to the target. The target will pull nearby enemies around it and Add will kick a electron shot to detonate it. If the bomb does not attack itself to a target, it will stop after flying a short distance and activate the pulling.
Add reinforce his feet with his Nasod Armor and kicks the enemy away followed by tossing a tiny bomb that will attach to the target. The target will pull nearby enemies around it and Add will kick a electron shot to detonate it. If the bomb does not attack itself to a target, it will stop after flying a short distance and activate the pulling.
|
|
{{CNA}} 268% Phy. Damage<br>
{{CNA}} 335% Phy. Damage<br>
{{CNAX}} 266% Damage<br>
{{CNAX}} 266% Damage<br>
{{CNAX}} 294% Damage<br>
{{CNAX}} 294% Damage<br>
{{CNAX}} 430% Damage
{{CNAX}} 430% Damage
|
<br>
{{CNA}} 1.25<br>
{{CNAX}} 1<br>
{{CNAX}} 1<br>
{{CNAX}} 1<br>
|-
|-
| [[Image:ATCombo3.png]]  
| [[Image:ATCombo3.png]]  
|  
|  
'''Retreating Backstab'''
'''Phase Backshot / Retreat Electro Kick'''


After Add rushes forward with his dynamos, he can either teleport behind the target and and kick them with electricity, or retreat and fire electrical bullets.
After performing Add's {{CDR}}{{CZ}}, if he performs {{CX}}{{CX}}{{CX}}, he will perform a combo identical to his base {{CDR}}{{CX}}{{CX}}{{CX}}.<br>If he performs {{CLX}}{{CX}}{{CX}}, Add will retreat backwards and fire three electrical blasts nearly identical to his base {{CX}}{{CX}}{{CX}}.
*Bug: The {{CLX}} doesn't consume MP.
*Bug: The {{CLX}} doesn't consume MP.
|
|
{{CDR}} <br>
{{CDR}} <br>
{{CZ}} 50% Phy. Damage x4<br>
{{CZ}} 56% Phy. Damage x4<br>
'''EITHER'''<br>
'''EITHER'''<br>
{{CX}} 242% Mag. Damage<br>
{{CX}} 242% Mag. Damage<br>
{{CX}} 338% Phy. Damage<br>
{{CX}} 422% Phy. Damage<br>
{{CNAX}} ???% Phy. Damage<br>
{{CNAX}} 535% Phy. Damage<br>
'''OR'''<br>
'''OR'''<br>
{{CLX}} 249% Mag. Damage<br>
{{CLX}} 249% Mag. Damage<br>
{{CX}} 281% Mag. Damage<br>
{{CX}} 281% Mag. Damage (2 MP)<br>
{{CNAX}} 354% Mag. Damage
{{CNAX}} 354% Mag. Damage (2 MP)
|
{{CDR}}<br>
{{CZ}} 1.25 x4<br>
'''EITHER'''<br>
{{CX}} 1<br>
{{CX}} 1.25<br>
{{CNAX}} 1.25<br>
'''OR'''<br>
{{CLX}} 1<br>
{{CX}} 1<br>
{{CNAX}} 1
|-
|-
| [[Image:MMCombo1.png]]  
| [[Image:ATCombo4.png]]  
|  
|  
'''Contracting Lasso'''
'''Contracting Lasso'''
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*The {{CHoldX}} has Super Armor status.
*The {{CHoldX}} has Super Armor status.
|  
|  
{{CX}} 249% Mag. Damage<br>
{{CX}} 249% Mag. Damage (2 MP)<br>
{{CX}} 281% Mag. Damage<br>
{{CX}} 281% Mag. Damage (2 MP)<br>
{{CD}} <br>
{{CD}} <br>
{{CNAHoldX}} 36% Phy. Damage x11 (1 MP/s)
{{CNAHoldX}} 36% Phy. Damage x11 (1 MP/s)
|
{{CX}}?<br>
{{CX}}?<br>
{{CD}}<br>
{{CNAHoldX}}?
|-
|-
| align="center" |
| align="center" |
{{CDRU}}{{CZ}}{{CX}}
[[Image:ATCombo5.png]]
----
{{CDRU}}{{CZ}}{{CZ}}{{CX}}
| '''Particle Blast Rain'''
| '''Particle Blast Rain'''


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|  
|  
{{CDRU}}<br>
{{CDRU}}<br>
{{CZ}} 186% Mag. Damage<br>
{{CZ}} 186% Mag. Damage (3 MP)<br>
{{CZ}} 186% Mag. Damage<br>
{{CZ}} 186% Mag. Damage (3 MP)<br>
{{CX}} 153% Mag. Damage x3
{{CX}} 153% Mag. Damage x3
|
|}
{{CDRU}}<br>
=== Updates ===
{{CZ}}?<br>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{CZ}}?<br>
|- style="background:{{ColorSel|CharLight|Add}}"
{{CX}}?
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
! KR !! NA
|-
| 09/24/2015 || - || align="left" |
{{buff|Added new {{CDRU}}{{CZ}}{{CZ}}{{CX}} combo.}}
*{{CX}}{{CX}}{{CD}}{{CNAHoldX}} moved from [[Mastermind]] to Arc Tracer.
|-
| 07/18/2019 || 08/14/2019 || align="left" |
{{buff|Movement delay after all Nasod Armor commands vastly reduced.}}
{{buff|{{CNA}}{{CNAX}}{{CNAX}}{{CNAX}} animation speed increased.}}
|}
|}
<br>
<br>


== Skills ==
== Skills ==
{{:Arc Tracer/Skills-KR}}
{{:Arc Tracer/Skills}}
<br>
<br>


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=== Artwork ===
=== Artwork ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:ATPortraitNew.png|'''Arc Tracer's''' portrait (current).
File:ATPortraitNew.png|'''Arc Tracer's''' current portrait, illustrated by Hwansang.
File:ATPortrait.png|'''Arc Tracer's''' portrait (old).
File:ATPortrait.png|'''Arc Tracer's''' old portrait, illustrated by Sando.
File:ATConcept2.png|'''Arc Tracer's''' Concept Artwork.
File:ATConcept.png|'''Arc Tracer's''' Concept Artwork.
</Gallery>
</Gallery>


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File:ATReady.png|Ready pose.
File:ATReady.png|Ready pose.
File:Add2-1.png|Silhouette of '''Arc Tracer''', shown on 02/18/2014.
File:Add2-1.png|Silhouette of '''Arc Tracer''', shown on 02/18/2014.
File:Arc Tracer DP Pose.jpg|DC mode pose for '''Arc Tracer''' and his advancements.
File:Arc Tracer DP Pose.jpg|[[Add]]'s 2nd job path's Awakening pose
File:Summon.gif|Drone Summoning
File:Summon.gif|Drone Summoning
</Gallery>
</Gallery>
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== Trivia ==
== Trivia ==
*'''Arc Tracer''' is conceptually similar to [[Code: Architecture]]. This is shown as Add wearing more upscale white clothing and is further supported by him wearing far more elegant formal attire when job advancing.
*'''Arc Tracer''' is conceptually similar to [[Code: Architecture]]. This is shown as '''Add''' wearing more upscale white clothing and is further supported by him wearing far more elegant formal attire when job advancing.
**He also has an increased dependence on other entities to assist him in combat.
**He also has an increased dependence on other entities to assist him in combat.
*'''Arc Tracer's''' design seems to based on cats, as shown his front coat pockets having triangle flaps on top of them to show as cat ears. The regular 'on' symbol that Add sports on his coat back pocket also have 2 triangles to show as cat ears.  
*'''Arc Tracer's''' design seems to based on cats, as shown his front coat pockets having triangle flaps on top of them to show as cat ears. The regular 'on' symbol that '''Add''' sports on his coat back pocket also have 2 triangles to show as cat ears.  
**During the 'Electron Quake' punches, Add's attacks create triangles with the same design as the "cat-like" power on-symbols that appear on his coat. They only appear briefly, and are rather small, so your best shot at seeing them in detail is during the slow motion frames of a boss' defeat.
**During the 'Electron Quake' punches, '''Add''''s attacks create triangles with the same design as the "cat-like" power on-symbols that appear on his coat. They only appear briefly, and are rather small, so your best shot at seeing them in detail is during the slow motion frames of a boss' defeat.
*It's revealed in the character creation screen that '''Arc Tracer''' was interested in the concept of time travel like [[Time Tracer]] but gave up after concluding it was impossible.
<br>
<br>


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