Arc Tracer: Difference between revisions

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|name=Edward Grenore (Add)
|name=Edward Grenore (Add)
|color={{ColorSel|Character|Add}}  
|color={{ColorSel|Character|Add}}  
|image=[[File:ATPortraitNew.png|300px]]  
|image=[[File:Portrait - Arc Tracer.png|300px]]  
|class=[[File:Mini Icon - Arc Tracer.png]] Arc Tracer  
|class=[[File:Mini Icon - Arc Tracer.png]] Arc Tracer  
|weapon= Nasod Dynamo, Nasod Armor, Dynamo Factory  
|weapon= Nasod Dynamo, Nasod Armor, Dynamo Factory, Drones
|age=18  
|age=18  
|race=Human
|race={{tt|Human|Nasod augmented}}
|ESP=Strength Skill Cooldown Decrease
|ESP=Strength Skill Cooldown Decrease
|Weight=58 kg (127 lb)
|Weight=58 kg (127 lb)
|Height=176 cm (5 ft 9 in)
|Height=176 cm (5 ft 9 in)
|tree=<span style="display:none">{{</span>
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 2-0=[[Image:Icon - Add.png|40px|link=Add]]
| 2-0=[[File:Icon - Add.png|40px|link=Add]]
| 2-1=[[Image:Icon - Arc Tracer.png|40px|link=Arc Tracer]]
| 2-1=[[File:Icon - Arc Tracer.png|40px|link=Arc Tracer]]
| 2-2=[[Image:Icon - Mastermind.png|40px|link=Mastermind]]
| 2-2=[[File:Icon - Mastermind.png|40px|link=Mastermind]]
| 2-3=[[Image:Icon - Dominator.png|40px|link=Dominator]]
| 2-3=[[File:Icon - Dominator.png|40px|link=Dominator]]
}}
}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 13 March 2014<br>[[File:Chinese_Flag.png|20px]] 29 September 2014<br>[[File:American Flag.png|20px]] 1 October 2014<br>[[File:European Union Flag.png|20px]] 29 October 2014<br>[[File:Bresil_Flag.png|20px]] 14 January 2015
|RD=[[File:Korean Flag.png|20px]] 13 March 2014<br>[[File:Chinese_Flag.png|20px]] 29 September 2014<br>[[File:American Flag.png|20px]] 1 October 2014<br>[[File:European Union Flag.png|20px]] 29 October 2014<br>[[File:Brazil Flag.png|20px]] 14 January 2015
|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Add}}
| Speed=2
| Speed=2
| Range=3
| Range=3
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}}
}}
}}
}}
<center>{{quotation|Kahahaha! This is it! It's perfection!}}</center>
<center>{{quotation|The Dynamo are moving organically, allowing them to collect El energy with ease.}}</center>
<br>
<br>


= [[File:Icon - Arc Tracer.png]] Arc Tracer =
= [[File:Icon - Arc Tracer.png]] Arc Tracer =
{{TooltipColor|D|[A highly intelligent Nasod researcher]}}<br>
Manipulates the Dynamo at will and creates a Dynamo that resembles more of his intelligence.
{{Specialty|
|[[File:At active1.jpg|link=Dynamo Configuration - Rushing Drones]]|Dynamo Configuration - Rushing Drones|'''Use this skill on a distant enemy. This skill is very useful for ambush.'''
|[[File:At sa2.jpg|link=Panzer Buster]]|Panzer Buster|'''Use this skill on an area that is crowded with enemies. The caster can adjust the angle.'''
|[[File:At sa1.jpg|link=Install - Drone Activator]]|Install - Drone Activator|'''You can use Dynamo Configuration skills with low MP cost on marked enemies.'''
|[[File:At sa3.jpg|link=Psionic Generator]]|Psionic Generator|'''Use this skill when there are numerous enemies around you. This skill will attack a large area in a short amount of time.'''
}}


{{ADSquare}}
'''[A highly intelligent Nasod researcher]'''
=== Background ===
=== Background ===
{{Background
{{Background
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| <!-- [Quest 2 Description] --> Is there any way to collect them on their own? As Add thought of a way to collect El energy using his Dynamos, he decides to test out how accurately his Dynamos carry out the orders by plugging in the value. It's time to experiment.
| <!-- [Quest 2 Description] --> Is there any way to collect them on their own? As Add thought of a way to collect El energy using his Dynamos, he decides to test out how accurately his Dynamos carry out the orders by plugging in the value. It's time to experiment.


| <!-- [Quest 3 Description] --> Just plugging in the value for Dynamos is nor enough. He needs something new. Add thinks about the knowledge that he acquired when he was trapped in Nasod Ruler's space and remembers about the High-Technology plan that will allow him to use his tools to execute his thoughts and will.
| <!-- [Quest 3 Description] --> Just plugging in the value for Dynamos is not enough. He needs something new. Add thinks about the knowledge that he acquired when he was trapped in Nasod Ruler's space and remembers about the High-Technology plan that will allow him to use his tools to execute his thoughts and will.


| <!-- [Quest 4 Description] --> There were some variables, but he was able to recreate the technology laid out in the plan. This Transform technology will help in collecting El energy. Add took the slightly smarter Dynamos for a final test.
| <!-- [Quest 4 Description] --> There were some variables, but he was able to recreate the technology laid out in the plan. This Transform technology will help in collecting El energy. Add took the slightly smarter Dynamos for a final test.
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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{Tabber
 
|NA=
{{:Skill Tree: Arc Tracer ST3-2}}
|KR (04/14/2022)=
{{:Skill Tree: Arc Tracer}}
{{:Skill Tree: Arc Tracer}}
}}
<br>
<br>


== Additional Combos ==
{{clearfix}}
== Additional Commands ==
 
  {{SkillText|Combo|Nasod Armor Combo}}
  {{SkillText|Combo|Nasod Armor Combo}}
  {{SkillText|Combo|Transform}}
  {{SkillText|Combo|Transform}}
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
 
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
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! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[Image:ATCombo1.png]]  
| [[File:Combo - Arc Tracer 1.png|520px]]  
|  
|  
After {{CNA}} activates, reinforce your fist with the Nasod Armor and executes 2 quick jabs followed by smashing the ground, releasing a traveling spike of electricity that damages the enemy and knocks them far away.  
{{Color|#8000FF|[Nasod Armor Command]|b=1}}<br>After {{CNA}} activates, execute 2 quick jabs followed by smashing the ground, releasing a traveling spike of electricity that damages the enemy and knocks them far away.  


|  
|  
{{CNA}} 335% Phy. Damage<br>
{{CNA}} 296% Damage<br>
{{CNAZ}} 266% Damage<br>
{{CNAZ}} 266% Damage<br>
{{CNAZ}} 168% Damage<br>
{{CNAZ}} 168% Damage<br>
{{CNAZ}} 161% Damage x2
{{CNAZ}} 161% Damage x2
|-
|-
| [[Image:ATCombo2.png]]
| [[File:Combo - Arc Tracer 2.png|520px]]
|
|
After {{CNA}} activates, reinforce your feet with the Nasod Armor and kicks the enemy away and throw a bomb forward that will explode and pull in enemies. Finish the combo by kicking with a large electric blast. The bomb will either attach to the enemy or stop flying after a short distance and still explode.
{{Color|#8000FF|[Nasod Armor Command]|b=1}}<br>After {{CNA}} activates, kick the enemy away and throw a bomb forward that will explode and pull in enemies. Finish the combo by kicking with a large electric blast. The bomb will either attach to the enemy or stop flying after a short distance and still explode.
|
|
{{CNA}} 335% Phy. Damage<br>
{{CNA}} 296% Damage<br>
{{CNAX}} 266% Damage<br>
{{CNAX}} 266% Damage<br>
{{CNAX}} 294% Damage<br>
{{CNAX}} 294% Damage<br>
{{CNAX}} 430% Damage
{{CNAX}} 430% Damage
|-
|-
| [[Image:ATCombo3.png]]  
| [[File:Combo - Arc Tracer 3.png|520px]]  
|  
|  
After doing the standard {{CDR}}{{CZ}} combo, warp behind enemies and strike them before blasting them away. Alternatively if {{CLX}} is pressed instead, you will retreat and fire three electrical blast.
After doing the standard {{CDR}}{{CZ}} combo, warp behind enemies and strike them before blasting them away. Alternatively if {{CLX}} is pressed instead, you will retreat and fire three electrical blast.
*{{CDR}}{{CZ}}{{CX}}{{CX}}{{CX}} animation is identical to standard {{CDR}}{{CX}}{{CX}}{{CX}} while {{CDR}}{{CZ}}{{CLX}}{{CX}}{{CX}} is similar to standard {{CX}}{{CX}}{{CX}} combo.
*{{CDR}}{{CZ}}{{CX}}{{CX}}{{CX}} animation is identical to standard {{CDR}}{{CX}}{{CX}}{{CX}} while {{CDR}}{{CZ}}{{CLX}}{{CX}}{{CX}} is similar to standard {{CX}}{{CX}}{{CX}} combo.
*Bug: The {{CLX}} doesn't consume MP.
|
|
{{CDR}}<br>{{CZ}} 56% Phy. Damage x4<br>
{{CDR}}<br>{{CZ}} 56% Phy. Damage x4<br>
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{{CLX}} 249% Mag. Damage<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 354% Mag. Damage (2 MP)
{{CLX}} 249% Mag. Damage<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CNAX}} 354% Mag. Damage (2 MP)
|-
|-
| [[Image:ATCombo4.png]]  
| [[File:Combo - Arc Tracer XXDX.png|350px]] {{CX}}{{CX}}{{CD}}{{CNAHoldX}}
|  
|  
After doing the standard {{CX}}{{CX}} combo, release an electrical current that pulls enemies in while in Super Armor.
After doing the standard {{CX}}{{CX}} combo, release an electrical current that pulls enemies in while in Super Armor.
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{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CD}}{{CNAHoldX}} 36% Phy. Damage x11 (1 MP/s)
{{CX}} 249% Mag. Damage (2 MP)<br>{{CX}} 281% Mag. Damage (2 MP)<br>{{CD}}{{CNAHoldX}} 36% Phy. Damage x11 (1 MP/s)
|-
|-
| [[Image:ATCombo5.png]]  
| [[File:Combo - Arc Tracer DRUZX.png|350px]] {{CDRU}}{{CZ}}{{CZ}}{{CX}}
|  
|  
After doing either the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, fire down 3 shots vertically that spread apart.
After doing either the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, fire down 3 shots vertically that spread apart.
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|}
|}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA
! KR !! NA
|-
|-
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== Trivia ==
== Trivia ==
*'''Arc Tracer''' is conceptually similar to [[Code: Architecture]]. This is shown as '''Add''' wearing more upscale white clothing and is further supported by him wearing far more elegant formal attire when job advancing.
**He also has an increased dependence on other entities to assist him in combat.
*'''Arc Tracer's''' design seems to based on cats, as shown his front coat pockets having triangle flaps on top of them to show as cat ears. The regular 'on' symbol that '''Add''' sports on his coat back pocket also have 2 triangles to show as cat ears.  
*'''Arc Tracer's''' design seems to based on cats, as shown his front coat pockets having triangle flaps on top of them to show as cat ears. The regular 'on' symbol that '''Add''' sports on his coat back pocket also have 2 triangles to show as cat ears.  
**During the 'Electron Quake' punches, '''Add''''s attacks create triangles with the same design as the "cat-like" power on-symbols that appear on his coat. They only appear briefly, and are rather small, so your best shot at seeing them in detail is during the slow motion frames of a boss' defeat.
**During the {{CNA}}{{CNAZ}}{{CNAZ}}{{CNAZ}} punches, '''Add''''s attacks create triangles with the same design as the "cat-like" power on-symbols that appear on his coat. They only appear briefly, and are rather small, so your best shot at seeing them in detail is during the slow motion frames of a boss' defeat.
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