Archenemy: Difference between revisions

89 bytes added ,  24 September 2012
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'''Description:''' Each Javelin will hit twice.
'''Description:''' Each Javelin will hit twice.
*After the KR April 5th Patch the second hit from [[Arc Enemy]]'s note has reduced damage.


== Tips and Details  ==
== Tips and Details  ==
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*The skill doesn't have much of a dungeon use (with some exceptions such as [[5-2|Chloe]]), but can be very handy in PvP.
*The skill doesn't have much of a dungeon use (with some exceptions such as [[5-2|Chloe]]), but can be very handy in PvP.
*With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
*With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
*Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, >>^X and the ground impact from >>^XX.
*Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, and sparks from >>^X.
*It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset.
*It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset.
*After the KR April 5th Patch the second hit from [[Arc Enemy]]'s note has reduced damage.
*The javelins start attacking from the back.
*The javelins also hit enemies in the back.
**If there is an enemy in the back while attacking the front enemy, the javelin will hit the back first.






{{OTSkills}}
{{OTSkills}}
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