Armor Break: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! rowspan=2 | | ! rowspan=2 | Level Required !! rowspan=2 | Strong Hit (Physical) !! colspan=2 | [[Status Effects/Broken Armor|Broken Armor]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! Physical Defense Decreased !! Duration | ! Physical Defense Decreased !! Duration | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! | ! Level Required !! Strong Hit (Physical) | ||
|- | |- | ||
| align="left" | 30 || 251% | | align="left" | 30 || 251% | ||
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*The debuff will be taken into account for the skill's damage. | *The debuff will be taken into account for the skill's damage. | ||
**Enemies under the effects of the debuff are marked with a [[Status Effects|Broken Armor]] icon. | **Enemies under the effects of the debuff are marked with a [[Status Effects|Broken Armor]] icon. | ||
<br> | <br> | ||