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Arrow Mastery: Difference between revisions

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→‎Tips and Details: Flipping this around to save space lol
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| [[Image:Enhanced_Bowstring.png]]
| [[Image:Enhanced_Bowstring.png]]
| {{SkillType|P}} Modify the bow to increase the damage of arrow command attacks and skills and have a chance to ignore the enemy's defense.
| {{SkillType|P}} Modify the bow to increase the damage of commands and skills that use arrows, and have a chance to ignore the enemy's defense.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Skill level !! Required Level !! Arrow and Skill<br>Damage Increase !! Strong Shot Chance<br>(Ignores Defense)
! Skill level !! Required Level !! Arrow Damage Increase !! Strong Shot Chance<br>(Ignores Defense)
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| align="left" | 1 || 35 || 5.5% || rowspan=4| 10%
| align="left" | 1 || 35 || 5.5% || rowspan=4| 10%
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== Tips and Details  ==
== Tips and Details  ==
[[Image:StrongShot.png|thumb|Strong Shot Icon.]]  
[[Image:StrongShot.png|thumb|Strong Shot Icon.]]  
*If Rena displays the Strong Shot icon above her when firing, it means that the last shot she fired will ignore the targets' defense. 
*Most of this path's skills count as arrow-using skills. The exceptions are [[Perfect Storm]], [[Assault Kick]], [[Wind Wall]] ([[Wind Wall/ModA|Force]]) and [[Cutlass Wind]]. Everything else has its damage increased and can trigger '''Strong Shot'''
**[[Rail Stinger]] and [[Freezing Arrow]] can also activate this effect.
*Whenever '''Strong Shot''' triggers, an icon will be visible above Rena.
**A [[Vibe Shot]] will have a 100% chance to activate Strong Shot for the vibration and for the arrow that activated the vibration.
*For most skills, when '''Strong Shot''' triggers it means the entire skill will ignore defense, though this is not always the case:
*Despite supposedly affecting all skills, there are still quite a selection of skills which remain uneffected. Neither [[Perfect Storm]], [[Assault Kick]], [[Guided Arrow]], [[Wind Ward]], [[Invisible Trap]] or [[Cutlass Wind]] seems to be included.
**[[Siege Mode]] can trigger it per individual Z or X input, and all arrows fired by said input will ignore defense.
*[[Gungnir]], [[Blast Arrow]] and [[Ace in the Hole]] have isolated chances for Strong Shots, in contrast to other skills fully ignoring defense or not at all ('''Gungnir''' and '''Ace in the Hole''' both have separate chances for each spear/arrow whilst '''Blast Arrow''' has separate chances with each arrow).
**Each individual hit in [[Shooting Magnum]], [[Rapid Shot]], [[Gungnir]], [[Freezing Arrow]], [[Blast Arrow]] and [[Ace in the Hole]] will trigger it separately.
***Both [[Gungnir/ModA|[Mod] Gungnir]] and [[Freezing Arrow/ModA|[Mod] Freezing Arrow]] gain the effect on cast for the entire skill however.
***Only the arrows fired in [[Blast Arrow]] can trigger it, not the storm. (The storm does still receive the passive's 10% damage increase however)
**[[Aero Strafe]]'s two damage parts will trigger it separately, but the explosion will fully ignore defense if it triggers it, not per hit.
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| 08/23/2018 || 09/06/2018 || align="left" |  
| 08/23/2018 || 09/06/2018 || align="left" |  
{{buff|Now affects all skills excluding Hyper Actives.}}
{{buff|Now affects all arrow skills excluding Hyper Actives.}}
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