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Arsenal Reinforcement: Difference between revisions

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Text replacement - "04/27/2017 || -" to "04/27/2017 || 05/10/2017"
m (Text replacement - "\*\*\{\{(nerf|buff)" to "*{{$1")
m (Text replacement - "04/27/2017 || -" to "04/27/2017 || 05/10/2017")
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
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|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Retention Time Increase !! Burn, Ice Effect Duration Increase !! Reload Amount<br>(When used in the air) !! MP Usage Decrease
! Retention Time Increase !! Burn, Ice Effect Duration Increase !! Reload Amount<br>(When used in the air) !! MP Usage Decrease
|-
! colspan=6 | {{PvE}}/{{PvP}}
|-
|-
| align="left" | 1 || 35 || 2 seconds || 5% || -3 || 2.5%
| align="left" | 1 || 35 || 2 seconds || 5% || -3 || 2.5%
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! KR !! NA
! KR !! NA !! PvE !! PvP
|-
| 02/18/2016 || 07/13/2016 || colspan=2 align="left" |
*'''Arsenal Reinforcement''' added.
|-
|-
| 02/25/2016 || - || align="left" |  
| 02/25/2016 || - || colspan=2 align="left" |  
*{{buff|If there's no grenades loaded, the next grenade skill will have its cost decreased.}}
*{{buff|If there's no grenades loaded, the next grenade skill will have its cost decreased.}}
*{{buff|MP gain of all attacks increases when using attributed bullets.}}
*{{buff|MP gain of all attacks increases when using attributed bullets.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
*{{nerf|Grenade MP Usage Decrease decreased.}}
*{{nerf|Grenade MP Usage Decrease decreased.}}
|-
|-
| 08/23/2018 || 09/06/2018 || align="left" |  
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
*{{nerf|MP Gain Increase effect removed.}}
*{{nerf|MP Gain Increase effect removed.}}
|-
|-
| 04/25/2019 || 05/22/2019 || align="left" |  
| 04/25/2019 || 05/22/2019 || colspan=2 align="left" |  
*{{nerf|Retention Time Increase decreased.}}
*{{nerf|Retention Time Increase decreased.}}
|}
|}
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