Artifact System: Difference between revisions

https://elsword.nexon.com/Info/Guide/View?n4ArticleSN=62
(https://elsword.nexon.com/Info/Guide/View?n4ArticleSN=62)
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Artifacts can be equipped with special Artifact Accessories. These accessories can be found as a random drop in [[Master Road]] dungeons. There are 5 available slots, two Ring Accessories, one Head Accessory, one Top Piece Accessory, and one Necklace Accessory.
Artifacts can be equipped with special Artifact Accessories. These accessories can be found as a random drop in [[Master Road]] dungeons. There are 5 available slots, two Ring Accessories, one Head Accessory, one Top Piece Accessory, and one Necklace Accessory.
<gallery>
<gallery>
File:ArtifactRing.png|[[Artifact Ring]]<br>(아티팩트 링)
File:ArtifactCirclet.png|[[Artifact Circlet]]<br>(아티팩트 서클렛)
File:ArtifactCirclet.png|[[Artifact Circlet]]<br>(아티팩트 서클렛)
File:ArtifactArmor.png|[[Artifact Armor]]<br>(아티팩트 아머)
File:ArtifactArmor.png|[[Artifact Armor]]<br>(아티팩트 아머)
File:ArtifactNecklace.png|[[Artifact Necklace]]<br>(아티팩트 넥클리스)
File:ArtifactNecklace.png|[[Artifact Necklace]]<br>(아티팩트 넥클리스)
File:ArtifactRing.png|[[Artifact Ring]]<br>(아티팩트 링)
</gallery>
</gallery>
===Identifiable Stats===
===Identifiable Stats===
{| cellpadding="5" border="1" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|-
|-
! Stat !! Artifact Ring !! Artifact Circlet !! Artifact Armor !! Artifact Necklace
! Stat !! Artifact Circlet !! Artifact Armor !! Artifact Necklace !! Artifact Ring
|-
! Stage 1 Master Skill Damage Increase
| 3%~8%
| style="background-color:black" |
| style="background-color:black" |
| 1%~4%
|-
|-
! Hyper Active Skill Damage Increase
! Stage 2 Master Skill Damage Increase
| 3%~8%
| 3%~8%
| style="background-color:black" |
| 1%~4%
|-
! Stage 3 Master Skill Damage Increase
| style="background-color:black" |
| 3%~8%
| 3%~8%
| 1%~4%
|-
! Stage 4 Master Skill Damage Increase
| style="background-color:black" |
| style="background-color:black" |  
| style="background-color:black" |  
| 5%~10%
| 3%~8%
| 5%~10%
| 1%~4%
| 5%~10%
|-
|-
! All Master Skill Damage Increase
! All Master Skill Damage Increase
| style="background-color:black" |
| [2 × Growth Stage]%
| [2 × Growth Stage]%
| [2 × Growth Stage]%
| [2 × Growth Stage]%
| [2 × Growth Stage]%  
| [2 × Growth Stage]%  
| style="background-color:black" |
|-
|-
! All Master Skill Defense Ignore
! Hyper Active Skill Damage Increase
| 1%~5%
| 5%~10%
| 5%~10%
| 5%~10%
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |
| style="background-color:black" |
|-
! Stage 1/2/3/4 Master Skill Damage Increase
| 1%~5%
| 3%~8%
| 3%~8% <font color="red">(only Stage 2 and 3)</font>
| 3%~8%
|-
|-
! Stage 1/2/3/4 Master Skill Cooldown Decrease
! Stage 1/2/3/4 Master Skill Cooldown Decrease
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| 3%~8%
| style="background-color:black" |  
| style="background-color:black" |  
| 3%~8%
|-
|-
! Stage 1/2/3/4 Master Skill MP Cost Decrease
! Stage 1/2/3/4 Master Skill MP Cost Decrease
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| 3%~8%
| style="background-color:black" |  
| style="background-color:black" |  
| 3%~8%
|-
|-
! Critical Increase
! All Master Skill Defense Ignore
| style="background-color:black" |  
| style="background-color:black" |  
| 8%~12%
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| 2%~5%
|-
|-
! Critical Damage Increase
! Critical Increase
| 2%~5%
| 8%~12%
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
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|-
|-
! Maximize
! Maximize
| 8%~12%
| style="background-color:black" |  
| style="background-color:black" |  
| 8%~12%
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
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! Max HP Increase
! Max HP Increase
| style="background-color:black" |  
| style="background-color:black" |  
| 8%~12%
| style="background-color:black" |  
| style="background-color:black" |  
| 8%~12%
| style="background-color:black" |  
| style="background-color:black" |  
|-
|-
! Damage Reduction
! Damage Reduction
| style="background-color:black" |  
| style="background-color:black" |  
| 8%~12%
| style="background-color:black" |  
| style="background-color:black" |  
| 8%~12%
| style="background-color:black" |  
| style="background-color:black" |  
|-
|-
! Adaptation Increase
! Critical Damage Increase
| 1%
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| 2%~5%
|-
|-
! All Element Resistance Increase
! All Element Resistance Increase
| style="background-color:black" |
| style="background-color:black" |
| style="background-color:black" |
| 30 / 35 / 40 / 45 / 50
| 30 / 35 / 40 / 45 / 50
|-
! Adaptation Increase
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| style="background-color:black" |  
| 1%
|}
|}


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