Artillery Nova: Difference between revisions

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__NOTOC__{{Languages|Artillery Nova}}
__NOTOC__{{Languages|Artillery Nova}}
{{#ev:youtube|H-jUm3Tcuuk|400|right}}
{{#ev:youtube|BvK4LZpbxhQ|400|right}}
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
| [[Image:ArtilleryNovaR.png]]
| [[File:ArtilleryNovaR.png]]
| {{SkillType|SA|B}} Plant a condensed cannon ball which creates a powerful chain explosion.
| {{SkillType|SA|B}} Plant a condensed cannon ball which creates a powerful chain explosion.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Iron Paladin]] || 35
| [[Iron Paladin]] || 35
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Cannon Blow !! Explosion !! Cannon Blow !! Explosion
! Cannon Blow !! Explosion !! Cannon Blow !! Explosion
|-
|-
| align="left" | 35 || % || % || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 seconds
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 308% || 1625% || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 seconds
|-
|-
| align="left" | [Enhanced] || 311% || 1950%
| {{PvP}} || 105% || 553%
|}
|-
 
| colspan="8" | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Chung}}"
! Cannon Blow !! Explosion
|-
|-
| align="left" | 35 || % || %
| {{PvE}} || 331% || 1950% || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 seconds
|-
|-
| align="left" | [Enhanced] || 112% || 666%
| {{PvP}} || 112% || 666%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Artillery Nova|Heavy, Critical|cd=22|mp=300}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! Heavy Artillery Nova !! colspan=2 | Critical Artillery Nova
|- style="background:{{ColorSel|CharLight|Chung}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Heavy|144|120}} || {{SkillText|Critical|120}} || 360 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=1950
! rowspan=2 | Mode !! colspan=2 | Regular
|pvp_dmg=666
|- style="background:{{ColorSel|CharLight|Chung}}"
|hits=5
! Normal !! Heavy
|heavy=true
|-
}}
! {{PvE}}
| {{formatnum:{{#expr: 1950*5}}}}% || {{formatnum:{{#expr: 1950*5*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 666*5}}}}% || {{formatnum:{{#expr: 666*5*1.44}}}}%
|}
*Does not account for splash damage.
*Does not account for splash damage.
*Cannon Blow hit omitted.
*Damage calculations assume 0 hits of '''Cannon Blow'''.
<br>
<br>


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*Each hit will lift targets upwards.
*Each hit will lift targets upwards.
*A target must be alive in order for each subsequent explosion to trigger. If a target dies, their chain of explosions will cease.
*A target must be alive in order for each subsequent explosion to trigger. If a target dies, their chain of explosions will cease.
<br>
== Gallery ==
<gallery>
File:Artillery_Nova.png|Old Icon of '''Artillery Nova'''.
</gallery>
<br>
== Trivia ==
*'''Artillery Nova''' appears to be a spiritual successor to [[Steel Edge]], as it reuses the skill's casting animation.
**The current version even creating an explosion instead of firing a projectile, though on a much larger scale.
<br>
<br>


== Old Version ==
== Old Version ==
{{#ev:youtube|hiqRxIn2SdI|300|right}}[[Image:Artillery_Nova.png|thumb|right|Old Icon of '''Artillery Nova'''.]]
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*In the past, '''Artillery Nova''' was an Active skill which had Chung swing his cannon and fire a charged missile with homing properties.
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|hiqRxIn2SdI|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Artillery Nova''' was an Active skill which had Chung swing his cannon and fire a charged missile with homing properties.
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*'''Artillery Nova''' added.
*'''Artillery Nova''' added.
|-
|-
| 07/04/2013 || - || colspan=2 align="left" |  
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |  
*{{buff|Changed so it charges up while holding the key.}}
*{{buff|Changed so it charges up while holding the key.}}
**Fires when key is let go and attack power and range increased depending on amount of time charged.
**Fires when key is let go and attack power and range increased depending on amount of time charged.
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| 07/10/2014 || - || colspan=2 align="left" |  
| 07/10/2014 || - || colspan=2 align="left" |  
*{{buff|MP cost decreased.}}
*{{buff|MP cost decreased.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 07/17/2014 || - || colspan=2 align="left" |  
| 07/17/2014 || - || colspan=2 align="left" |  
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*{{buff|Charging speed increased.}}
*{{buff|Charging speed increased.}}
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/09/2017 || - || colspan=2 align="left" |  
| 02/09/2017 || - || colspan=2 align="left" |  
*Fixed issue where cannot charge to max damage when hit the close targets.
*Fixed issue where cannot charge to max damage when hit the close targets.
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Skill feature changed.
*Skill feature changed.
**Changed from '''Flexibility''' to '''Bravery''' skill.
**Changed from '''Flexibility''' to '''Bravery''' skill.
*Icon changed from [[Image:Artillery_Nova.png|30px]] to [[Image:ArtilleryNovaR.png|30px]]
*Icon changed from [[File:Artillery_Nova.png|30px]] to [[File:ArtilleryNovaR.png|30px]]
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Iron Paladin}}
{{IPSkills}}
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