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Artillery Strike - Missile Shower: Difference between revisions

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Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table""
m (Text replacement - "<br> {{SkillNav -" to "<br> {{SkillNav -")
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
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{{ADSquareSkill}}
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Mode !! Blast (Magical) !! Max Hits Per Missile !! Missile Count !! Max Targeting Duration !! Cannonball Consumption !! MP Usage !! Cooldown
! Mode !! Blast (Magical) !! Max Hits Per Missile !! Missile Count !! Max Targeting Duration !! Cannonball Consumption !! MP Usage !! Cooldown
|-  
|-
! colspan=8 | Normal
| colspan="8" | '''Normal'''
|-  
|-  
| '''{{PvE}}''' || 970% || rowspan=2 | 2 || rowspan=2 | 15 || rowspan=2 | 11 Seconds || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| '''{{PvE}}''' || 970% || rowspan=2 | 2 || rowspan=2 | 15 || rowspan=2 | 11 Seconds || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 309%
| '''{{PvP}}''' || 309%
|-  
|-
! colspan=8 | [Enhanced]
| colspan="8" | '''[Enhanced]'''
|-  
|-  
| '''{{PvE}}''' || 1041% || rowspan=2 | 2 || rowspan=2 | 15 || rowspan=2 | 11 Seconds || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| '''{{PvE}}''' || 1041% || rowspan=2 | 2 || rowspan=2 | 15 || rowspan=2 | 11 Seconds || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Enhanced Artillery Strike - Missile Shower !! colspan=2 | Critical Artillery Strike - Missile Shower
! Enhanced Artillery Strike - Missile Shower !! colspan=2 | Critical Artillery Strike - Missile Shower
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Attribute Effect !! Attribute Effect !! MP Usage
! Attribute Effect !! Attribute Effect !! MP Usage
|-
|-
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{{:Mobile Shelling}}
{{:Mobile Shelling}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]]
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]]
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Normal !! colspan=2 | Enhanced !! colspan=2 | Normal !! colspan=2 | Enhanced
! colspan=2 | Normal !! colspan=2 | Enhanced !! colspan=2 | Normal !! colspan=2 | Enhanced
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 1041*15}}}}% || {{formatnum:{{#expr: 1041*30}}}}%
| {{formatnum:{{#expr: 1041*15}}}}% || {{formatnum:{{#expr: 1041*30}}}}%
| {{formatnum:{{#expr: 1041*15*0.8}}}}% || {{formatnum:{{#expr: 1041*30*0.8}}}}%
| {{formatnum:{{#expr: 1041*15*0.8}}}}% || {{formatnum:{{#expr: 1041*30*0.8}}}}%
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| {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*15*0.8}}}}% ~ {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*(1+({{#arrayindex:Mobile Shelling|1}}*6))*15*0.8 round2}}}}% || {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*30*0.8 round2}}}}% ~ {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*(1+({{#arrayindex:Mobile Shelling|1}}*6))*30*0.8 round2}}}}%
| {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*15*0.8}}}}% ~ {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*(1+({{#arrayindex:Mobile Shelling|1}}*6))*15*0.8 round2}}}}% || {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*30*0.8 round2}}}}% ~ {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*(1+({{#arrayindex:Mobile Shelling|1}}*6))*30*0.8 round2}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 396*15}}}}% || {{formatnum:{{#expr: 396*30}}}}%
| {{formatnum:{{#expr: 396*15}}}}% || {{formatnum:{{#expr: 396*30}}}}%
| {{formatnum:{{#expr: 396*15*0.8}}}}% || {{formatnum:{{#expr: 396*30*0.8}}}}%
| {{formatnum:{{#expr: 396*15*0.8}}}}% || {{formatnum:{{#expr: 396*30*0.8}}}}%
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{buff|Rockets fall if reticle reaches maximum distance.}}
*{{buff|Rockets fall if reticle reaches maximum distance.}}
*{{buff|Rockets will descend through all platforms.}}
*{{buff|Rockets will descend through all platforms.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|Cannonball usage increased from 5 to 6.}}
*{{nerf|Cannonball usage increased from 5 to 6.}}
|-
|-
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*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 07/09/2015 || - || colspan=2 align="left" |  
| 07/09/2015 || - || colspan=2 align="left" |  
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|-
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || colspan=2 align="left" |  
| 04/05/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
*{{buff|Invincibility frames added while aiming.}}
*{{buff|Invincibility frames added while aiming.}}
*{{buff|Missiles will pierce through targets.}}
*{{buff|Missiles will pierce through targets.}}
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |  
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |  
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