Artillery Strike - Missile Shower: Difference between revisions

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__NOTOC__{{Languages|Artillery Strike - Missile Shower}}
__NOTOC__{{Languages|Artillery Strike - Missile Shower}}
<div style="float: right;">{{#ev:youtube|KFVi5LC9RVw|400}}</div>
{{#ev:youtube|KFVi5LC9RVw|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:SI_ASTRIKE.png]]<br>
| [[File:SI ASTRIKE.png]]
| {{SkillType|SA|S}} Use the arrow keys to set your target, then release the key to bomb the area. Crosshair aiming and shooting range is visible to enemies. Invincible while targeting.
| {{SkillType|SA|S}} Use the arrow keys to set your target, then release the key to bomb the area. Crosshair aiming and shooting range is visible to enemies. Invincible while targeting.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Chung}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Mode !! Blast (Magical) !! Max Hits Per Missile !! Missile Count !! Max Targeting Duration !! Cannonball Consumption !! MP Usage !! Cooldown
! Mode !! Blast (Magical) !! Max Hits Per Missile !! Missile Count !! Max Targeting Duration !! Cannonball Usage !! MP Usage !! Cooldown
|-
| colspan="8" | '''Normal'''
|-  
|-  
! colspan=8 | Normal
| {{PvE}} || 970% || rowspan=2 | 2 || rowspan=2 | 15 || rowspan=2 | 11 Seconds || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvE}}''' || 970% || rowspan=2 | 2 || rowspan=2 | 15 || rowspan=2 | 11 Seconds || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvP}} || 309%
|-
|-
| '''{{PvP}}''' || 309%
| colspan="8" | '''[Enhanced]'''
|-  
|-  
! colspan=8 | [Enhanced]
| {{PvE}} || 1041% || rowspan=2 | 2 || rowspan=2 | 15 || rowspan=2 | 11 Seconds || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
| '''{{PvE}}''' || 1041% || rowspan=2 | 2 || rowspan=2 | 15 || rowspan=2 | 11 Seconds || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 396%
| {{PvP}} || 396%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Artillery Strike - Missile Shower|Critical, Heavy|mp=200|cd=15}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! Enhanced Artillery Strike - Missile Shower !! colspan=2 | Critical Artillery Strike - Missile Shower
|- style="background:{{ColorSel|CharLight|Chung}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Enhanced|80}} || {{SkillText|Critical|110}} || 220 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Modified Warhead}}
{{Damage
{{:Mobile Shelling}}
|dmg=1041
|pvp_dmg=396
|hits=2*15
|avg_hits=15
|heavy=true
}}
 
{{Damage
|dmg=1041
|pvp_dmg=396
|hits=2*15
|avg_hits=15
|range_max=1.05
|range_max_count=6
|passive1=Modified Warhead
|prefix=red
|heavy=true
}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]]
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]]
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Normal !! colspan=2 | Enhanced !! colspan=2 | Normal !! colspan=2 | Enhanced
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 1041*15}}}}% || {{formatnum:{{#expr: 1041*30}}}}%
| {{#var: avg_damage}} || {{#var: total_damage}} || {{#var: avg_damage_heavy}} || {{#var: total_damage_heavy}}
| {{formatnum:{{#expr: 1041*15*0.8}}}}% || {{formatnum:{{#expr: 1041*30*0.8}}}}%
| {{#var: red_range_avg_damage_passive1}} || {{#var: red_range_total_damage_passive1}} || {{#var: red_range_avg_damage_heavy_passive1}} || {{#var: red_range_total_damage_heavy_passive1}}
| {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*15}}}}% ~ {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*(1+({{#arrayindex:Mobile Shelling|1}}*6))*15 round2}}}}% || {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*30}}}}% ~ {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*(1+({{#arrayindex:Mobile Shelling|1}}*6))*30}}}}%
| {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*15*0.8}}}}% ~ {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*(1+({{#arrayindex:Mobile Shelling|1}}*6))*15*0.8 round2}}}}% || {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*30*0.8 round2}}}}% ~ {{formatnum:{{#expr: 1041*{{#arrayindex:Modified Warhead|0}}*(1+({{#arrayindex:Mobile Shelling|1}}*6))*30*0.8 round2}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 396*15}}}}% || {{formatnum:{{#expr: 396*30}}}}%
| {{#var: avg_damage_pvp}} || {{#var: total_damage_pvp}} || {{#var: avg_damage_heavy_pvp}} || {{#var: total_damage_heavy_pvp}}
| {{formatnum:{{#expr: 396*15*0.8}}}}% || {{formatnum:{{#expr: 396*30*0.8}}}}%
| {{#var: red_range_avg_damage_passive1_pvp}} || {{#var: red_range_total_damage_passive1_pvp}} || {{#var: red_range_avg_damage_heavy_passive1_pvp}} || {{#var: red_range_total_damage_heavy_passive1_pvp}}
| {{formatnum:{{#expr: 396*{{#arrayindex:Modified Warhead|0}}*15}}}}% ~ {{formatnum:{{#expr: 396*{{#arrayindex:Modified Warhead|1}}*(1+({{#arrayindex:Mobile Shelling|1}}*6))*15}}}}% || {{formatnum:{{#expr: 396*{{#arrayindex:Modified Warhead|1}}*30}}}}% ~ {{formatnum:{{#expr: 396*{{#arrayindex:Modified Warhead|1}}*(1+({{#arrayindex:Mobile Shelling|1}}*6))*30}}}}%
| {{formatnum:{{#expr: 396*{{#arrayindex:Modified Warhead|1}}*15*0.8}}}}% ~ {{formatnum:{{#expr: 396*{{#arrayindex:Modified Warhead|1}}*(1+({{#arrayindex:Mobile Shelling|1}}*6))*15*0.8 round2}}}}% || {{formatnum:{{#expr: 396*{{#arrayindex:Modified Warhead|1}}*30*0.8}}}}% ~ {{formatnum:{{#expr: 396*{{#arrayindex:Modified Warhead|1}}*(1+({{#arrayindex:Mobile Shelling|1}}*6))*30*0.8 round2}}}}%
|}
|}
*Does not account for splash damage.
*Does not account for splash damage.
*Average assumes 15 hits.
*Average assumes 15 hits.
*Modified damage ranges from 0 to 6 enhanced cannonballs consumed.
*Modified damage ranges from 0~6 Enhanced Cannonballs consumed.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
ConvertedWarhead.png; Modified Warhead;
| width="40" | [[File:ConvertedWarhead.png]]
Reload.png; Reload Mastery;
| align="center" width="150" | [[Modified Warhead]]
MAM.png; Mobile Shelling;
| width="40" | [[File:Reload.png]]
}}
| align="center" width="150" | [[Reload Mastery]]
| width="40" | [[File:MAM.png]]
| align="center" width="150" | [[Mobile Shelling]]
|}
<br>
<br>


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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{buff|Rockets fall if reticle reaches maximum distance.}}
*{{buff|Rockets fall if reticle reaches maximum distance.}}
*{{buff|Rockets will descend through all platforms.}}
*{{buff|Rockets will descend through all platforms.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|Cannonball usage increased from 5 to 6.}}
*{{nerf|Cannonball usage increased from 5 to 6.}}
|-
|-
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*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 07/09/2015 || - || colspan=2 align="left" |  
| 07/09/2015 || - || colspan=2 align="left" |  
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|-
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || colspan=2 align="left" |  
| 04/05/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
*{{buff|Invincibility frames added while aiming.}}
*{{buff|Invincibility frames added while aiming.}}
*{{buff|Missiles will pierce through targets.}}
*{{buff|Missiles will pierce through targets.}}
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |  
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |  
*Fixed casting speed being slower during Awakening.
*Fixed casting speed being slower during Awakening.
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
* '''Enhanced''' trait  change to  '''Heavy''' trait.
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
{{SkillNav - Tactical Trooper}}
{{SkillNav - Tactical Trooper}}
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