Assault Kick: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Assault Kick}}
{{Languages|Assault Kick}}
{{#ev:youtube|Ao8UkmwFLDo|400|right}}
<div style="float: right;">{{#ev:youtube|3Rx3_pDXUhg|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Assault Kick.PNG]]
| [[File:RenaSkill5.png]]
| '''[Special Active]''' Rena kicks twice, the first stunning the enemy and the second launches the opponent from the ground.<br>
| {{SkillType|SA|T}} Flip and strike an enemy down then flip again. Launches the enemy hit by the shockwave of the back flip kick.
'''Assault Kick''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Spirit_Damage_Boost|Nature Orb]].
|-
|
| {{SkillText|Nature|1}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>  
<br>  


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:#90EE90"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
! Class           !! Master !! Level Required !! SP Cost Per Level !! Alternative
|-
! Class !! Level Required
|-
|-
| [[Rena|Ranger]] || Lv. 20 || 5              || 2                || [[Rising Falcon]]
| [[Rena]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-  style="border-style: solid; border-width: 1px; background-color:#90EE90"
|-
| '''Skill Level''' || '''Required Level''' || '''Damage(Magical)''' || '''Max Hits''' || '''MP Usage''' || '''Cooldown'''
! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-  
|-
| 1  || 5 || 408% || rowspan=25 | 2 || rowspan=25 | 70 MP || rowspan=25 | 6 Seconds
! Stomp !! Rising Kick !! Shockwave
|- 
|-
| 2 || 5 || 417%
| colspan="6" | '''Normal'''
|-
|-
| 3  || 5 || 426%
| {{PvE}} || 813% || 1029% || 257% || rowspan="2" | 70 MP || rowspan="2" | 7 Seconds
|-
|-
| 4  || 6 || 436%
| {{PvP}} || 278% || 351% || 87%
|-
|-
| 5  || 8 || 445%
| colspan="6" | '''[Enhanced]'''
|
|-
| 6  || 10 || 454%
| {{PvE}} || 976% || 1234% || 310% || rowspan="2" | 70 MP || rowspan="2" | 7 Seconds
|
|-
| 7  || 12 || 463%
| {{PvP}} || 333% || 422% || 106%
|
| 8  || 14 || 472%
|
| || 16 || 481%
|-
| 10  || 18 || 491%
|
| 11  || 20 || 500%
|
| 12  || 22 || 509%
|-
| 13  || 24 || 518%
|-
| 14  || 26 || 527%
|- 
| 15  || 28 || 537%
|- 
| 16  || 30 || 546%
|
| 17  || 32 || 555%
|-
| 18  || 34 || 564%
|
| 19  || 36 || 573%
|- 
| 20 (M)  || 38 || 582%
|- 
| 21  || - || 592%
|}
|}
<br>
<br>


== Tips and Details  ==
== [[Skill Traits]] ==
{{Traits|Rena|Assault Kick|Empowered, Light|mp=70}}
<br>


* Decent PvP skill to lengthen your combo.
== Total Damage ==
{{Damage|true|Rena
|dmg=976, 1234, 310
|pvp_dmg=333, 422, 106
|empowered=true
|passive1=Hawk Eye
|suffix1=([[Daybreaker]])
}}
<br>


== Related Skills ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
| valign="top" |
===[[Daybreaker]]===
{{SkillTable
|i=1|
SnipingRangerPassive1.png; Hawk Eye;
}}
|}
<br>
== Tips and Details ==
*While it is unknown if it is a bug or not, this skill is capable of hitting enemies a lot higher than the primary hitbox would imply.
**This can be abused in PvP, as your enemy might not expect getting hit by this skill if cast on a lower platform.
<br>
<br>


== Updates ==  
== Gallery ==
''Post KR June.27 2013 update''
<gallery>
*Skill Tree revamp increase max skill level to 20.
File:AssaultKickOld.png|Old Icon of '''Assault Kick'''.
*Values have been changed accordingly to match new Skill levels.
</gallery>
<br>


''Post KR June.29 2013 patch''
== Updates ==
*Level requirements have been adjusted for level 2 and onwards.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/27/2007 || 05/04/2011 || colspan=2 align="left" |
*'''Assault Kick''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*'''Rising Kick''' changed to give a long hitstun instead of launching.
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*'''Rising Kick''' changed to launch again.
*Distance travelled when using the skill lowered.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|'''Stomp''' damage increased.}}
*{{buff|'''Rising Kick''' damage increased.}}
*{{nerf|'''Shockwave''' damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Rising Kick''' damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>


''Post KR July.11 2013 patch''
== Alternative Names ==
*Last kick changed to not launch, instead gives a long hitstun.
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|KR=어설트 킥              |KRName=Assault Kick
|CN=流星之舞          |CNName=Meteor Dance
|FR=Coup retors |FRName=Sneaky Strike
|UK=Treacherous Kick
|DE=Hinterhältiger Kick |DEName=Sneaky Kick
|IT=Calcio Subdolo |ITName=Sneaky Kick
|JP=アサルトキック |JPName=Assault Kick
|BR=Chute Ascendente |BRName=Rising Kick
|ES=Patada engañosa |ESName=Sneaky Kick
|PL=Kopniak Podstępu |PLName=Sneaky Kick
}}
<br>
<br>
<tabber>
{{SkillNav - Rena}}
|-|
NA=
{{ReSkills}}
|-|
KR=
{{ReSkillsKR}}
</tabber>
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