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Assault Kick: Difference between revisions

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__NOTOC__{{Languages|Assault Kick}}
__NOTOC__{{Languages|Assault Kick}}
<div style="float: right;">{{#ev:youtube|qeY_0SW7XgQ|400}}</div>
{{#ev:youtube|Ao8UkmwFLDo|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Assault Kick.PNG]]
| [[File:RenaSkill5.png]]
| {{SkillType|SA|T}} Flip and strike an enemy down then flip again. Launches the enemy hit by the shockwave of the back flip kick.
| {{SkillType|SA|T}} Flip and strike an enemy down then flip again. Launches the enemy hit by the shockwave of the back flip kick.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquare}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class          !! Level Required
|-
|-
| [[Rena|Ranger]] || 15
! Class !! Level Required
|-
| [[Rena]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! Stomp !! Rising Kick !! Shockwave
! Stomp !! Rising Kick !! Shockwave
|-
|-
| align="left" | 15 || 813% || 1029% || 257% || rowspan="2" | 70 MP || rowspan="2" | 7 Seconds
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 813% || 1029% || 257% || rowspan="2" | 70 MP || rowspan="2" | 7 Seconds
|-
| {{PvP}} || 278% || 351% || 87%
|-
|-
| align="left" | [Enhanced] || 976% || 1234% || 310%
| colspan="6" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rena}}"
! Stomp !! Rising Kick !! Shockwave
|-
|-
| align="left" | 15 || 278% || 351% || 87%
| {{PvE}} || 976% || 1234% || 310% || rowspan="2" | 70 MP || rowspan="2" | 7 Seconds
|-
|-
| align="left" | [Enhanced] || 333% || 422% || 106%
| {{PvP}} || 333% || 422% || 106%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Assault Kick|Empowered, Light|mp=70}}
|- style="background:{{ColorSel|CharLight|Rena}}"
! Empowered Assault Kick !! colspan=2 | Light Assault Kick
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Rena}}"
! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Light|80}} || 56 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Rena
|- style="background:{{ColorSel|CharLight|Rena}}"
|dmg=976, 1234, 310
! rowspan=3 | Mode !! colspan=2 | Regular !! colspan=2 | [[Daybreaker]]
|pvp_dmg=333, 422, 106
|- style="background:{{ColorSel|CharLight|Rena}}"
|empowered=true
! rowspan=2 | Normal !! rowspan=2 | Empowered !! colspan=2 | [[Hawkeye]]
|passive1=Hawk Eye
|- style="background:{{ColorSel|CharLight|Rena}}"
|suffix1=([[Daybreaker]])
! Normal !! Empowered
}}
|-
! {{PvE}}
| {{formatnum:{{#expr: 976 + 1234 + 310}}}}% || {{formatnum:{{#expr: (976 + 1234 + 310)*1.2}}}}%
| {{formatnum:{{#expr: (976 + 1234 + 310)*1.13}}}}% || {{formatnum:{{#expr: (976 + 1234 + 310)*1.13*1.2 round2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 333 + 422 + 106}}}}% || {{formatnum:{{#expr: (333 + 422 + 106)*1.2}}}}%
| {{formatnum:{{#expr: (333 + 422 + 106)*1.13}}}}% || {{formatnum:{{#expr: (333 + 422 + 106)*1.13*1.2 round2}}}}%
|}
<br>
<br>


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| valign="top" |  
| valign="top" |  
===[[Daybreaker]]===
===[[Daybreaker]]===
{| border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[Image:Hawkeye.png]]
SnipingRangerPassive1.png; Hawk Eye;
| align="center" width="150" | [[Hawkeye]]
}}
|}
|}
|}
<br>
<br>


== Updates ==  
== Tips and Details ==
[[Image:AssaultKickOld.png|thumb|right|Old Icon of '''Assault Kick'''.]]
*While it is unknown if it is a bug or not, this skill is capable of hitting enemies a lot higher than the primary hitbox would imply.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**This can be abused in PvP, as your enemy might not expect getting hit by this skill if cast on a lower platform.
|- style="background:{{ColorSel|CharLight|Rena}}"
<br>
 
== Gallery ==
<gallery>
File:AssaultKickOld.png|Old Icon of '''Assault Kick'''.
</gallery>
<br>
 
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*'''Assault Kick''' added.
*'''Assault Kick''' added.
|-
|-
| 11/07/2013 || - || colspan=2 align="left" |  
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*Last kick changed to not launch, instead gives a long hitstun.
*'''Rising Kick''' changed to give a long hitstun instead of launching.
|-
|-
| 07/23/2015 || - || colspan=2 align="left" |  
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
*Last kick changed to launch again and lowered the distance traveled by the skill.
*'''Rising Kick''' changed to launch again.
*Distance travelled when using the skill lowered.
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{buff|Stomp damage increased.}}
*{{buff|'''Stomp''' damage increased.}}
*{{buff|Rising Kick damage increased.}}
*{{buff|'''Rising Kick''' damage increased.}}
*{{nerf|Shockwave damage decreased.}}
*{{nerf|'''Shockwave''' damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Rising Kick damage decreased.}}
*{{nerf|'''Rising Kick''' damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Rena}}
{{ReSkills}}
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