Atomic Blaster: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*'''[Enhanced] Atomic Blaster''' can deal up to {{formatnum:{{#expr: 196*12}}}}% ({{formatnum:{{#expr: 67*12}}}}% in PvP) Magical Damage. In Awakening, it can deal up to {{formatnum:{{#expr: 266*12}}}}% ({{formatnum:{{#expr: 90*12}}}}% in PvP) Magical Damage.
*'''[Enhanced] Atomic Blaster''' can deal up to {{formatnum:{{#expr: 196*12}}}}% ({{formatnum:{{#expr: 67*12}}}}% in PvP) Magical Damage. In Awakening, it can deal up to {{formatnum:{{#expr: 266*12}}}}% ({{formatnum:{{#expr: 90*12}}}}% in PvP) Magical Damage.
**With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (196*12)*1.44}}}}% ({{formatnum:{{#expr: (67*12)*14.4}}}}% in PvP) Magical Damage. In Awakening, it can deal up to {{formatnum:{{#expr: (266*12)*1.44}}}}% ({{formatnum:{{#expr: (90*12)*1.44}}}}% in PvP) Magical Damage.
**With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (196*12)*1.44}}}}% ({{formatnum:{{#expr: (67*12)*1.44}}}}% in PvP) Magical Damage. In Awakening, it can deal up to {{formatnum:{{#expr: (266*12)*1.44}}}}% ({{formatnum:{{#expr: (90*12)*1.44}}}}% in PvP) Magical Damage.
*If another player freezes the battle with Awakening or a Special Active while [[Atomic Blaster]] is in use, the skill will continue its animation but will not deal any hits.
*If another player freezes the battle with Awakening or a Special Active while [[Atomic Blaster]] is in use, the skill will continue its animation but will not deal any hits.
*Theoretically, this skill would be remarkable in PvP for reducing the enemy's KD ratio (up to -24 if all 12 hits connect), but because this skill knocks down (with Eve not being able to actively catch her opponent until after the whole animation ends, upon which the enemy will already be down), the only way to truly get any use out of this KD reduction is by using this skill during Awakening, so that [[Core Release|Queen's Laser]] will be able to catch the opponent afterward, preventing knockdown.
*Theoretically, this skill would be remarkable in PvP for reducing the enemy's KD ratio (up to -24 if all 12 hits connect), but because this skill knocks down (with Eve not being able to actively catch her opponent until after the whole animation ends, upon which the enemy will already be down), the only way to truly get any use out of this KD reduction is by using this skill during Awakening, so that [[Core Release|Queen's Laser]] will be able to catch the opponent afterward, preventing knockdown.
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