Atomic Shield: Difference between revisions

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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
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! rowspan=2 | Mode !! colspan=5 | Energy Field !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=5 | {{se||Energy Field||pb|icon=no}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
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! Received Damage Decrease {{stat|m}} !! {{se|119|머신의 잔상||ed}}<br>Movement Speed Decrease !! Bravery Skill<br>Cooldown Speed Increase !! Range !! Duration
! Received Damage Decrease {{stat|m}} !! {{se|119|머신의 잔상||ed}}<br>(Movement Speed Decrease) !! Bravery Skill<br>Cooldown Speed Increase !! Range !! Duration
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| colspan="8" | '''Normal'''
| colspan="8" | '''Normal'''
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== Trivia ==
== Trivia ==
*In earlier version, the shield acts as a separate mob and could be buffed by something such as [[Deadly Chaser]]'s [[Sharpshooter Syndrome]].
*In earlier versions, the shield acted as a separate mob with its own HP, and could be buffed by certain party buffs such as [[Sharpshooter Syndrome]].
*In NA, the {{se|119|머신의 잔상||ed}} debuff is currently untranslated, instead displaying the debuff's internal ID value, "STR_ID_43175" for both its name and description.
*In NA, the {{se|119|머신의 잔상||ed}} debuff is currently untranslated, instead displaying the debuff's internal ID value, "STR_ID_43175" for both its name and description.
*Prior to the 06/20/2019 KR update, [[Atomic Shield]] inflicted a unique debuff on enemies inside it, increasing the damage they received from you and your allies. It was the first skill that inflicted a "Received Damage Increase" debuff that many modern skills now have.
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