Atomic Shield: Difference between revisions

m
Line 75: Line 75:
*Shield has a % of user max HP and breaks when its HP reaches 0.
*Shield has a % of user max HP and breaks when its HP reaches 0.
*Extremely useful against Nasod Inspector. Against Avalanche however, if a [[Rune Slayer]] is present, he would do a better job as all the party needs to do is stay under him while he absorbs projectiles into MP using [[Phoenix Talon]].
*Extremely useful against Nasod Inspector. Against Avalanche however, if a [[Rune Slayer]] is present, he would do a better job as all the party needs to do is stay under him while he absorbs projectiles into MP using [[Phoenix Talon]].
**Against Avalanche in Henir, [[Shield Accelerator Aura]] must be used alongside Atomic Shield. If not, the Atomic Shield will dissipate prematurely as it cannot take the additional hits.
**Against Avalanche, [[Shield Accelerator Aura]] should be used on either the right or left edge of the map. This ensures the ice "arrows" from the opposite side will not be able to hit the Atomic Shield, enabling it to last the entire duration.
***However, if you use while on either the right or left edge of the map, the ice "arrows" from the opposite side will not be able to hit the Atomic Shield.
*Counts toward activating effects that require you to get hit.
*Counts toward activating effects that require you to get hit.
**Does not count against your damage score in any way.
**Does not count against your damage score in any way.
1,223

edits