Attributing Equipment: Difference between revisions

(→‎Image:IceELSTONE.png Water (Freezing): i hope the people understand it (?))
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==== [[Image:IceELSTONE.png]]  Water (Freezing) ====
==== [[Image:IceELSTONE.png]]  Water (Freezing) ====
Water drastically decreases movement speed and lowers the enemy's defense stats. Its effect can be stacked up to three times. Increasing its enchantment level highly raises its chance of effect, and the amount of time the effects lasts for. Water makes it very difficult for opponents to escape in PvP. People tend to stack up against this the most because of how crippling it can be to them. Water works especially well with characters that utilize trapping, such as [[Grand Archer|Grand Archers]], [[Night Watcher|Night Watchers]], and [[Elemental Master|Elemental Masters]]. It is also particularly useful for Luto Mode in Secret Dungeons, due to monsters having insanely high defense.
Water drastically decreases movement speed and lowers the enemy's defense stats. This will also reduce the knockback distance that enemies will travel. Its effect can be stacked up to three times. Increasing its enchantment level highly raises its chance of effect and the amount of time the effects lasts for. Water makes it very difficult for opponents to escape in PvP. People tend to stack up against this the most because of how crippling it can be to them. Water works especially well with characters that utilize trapping, such as [[Grand Archer|Grand Archers]], [[Night Watcher|Night Watchers]], and [[Elemental Master|Elemental Masters]]. It is also particularly useful for Luto Mode in Secret Dungeons, due to monsters having insanely high defense.
 
*movements speeds includes the distance you push the enemy, it means, if the enemy has water will be launched closer.


Frozen (Lv1) 6% Chance of Effect
Frozen (Lv1) 6% Chance of Effect
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