Awakened Will: Crimson Rose: Difference between revisions

Formatting! Moved some things around; added Affected Commands section
m (Added mod skills to Chain Blade Attacks list)
(Formatting! Moved some things around; added Affected Commands section)
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| <font color="FFCC00">'''Chain Blade Attacks'''</font>
| {{color|#FFCC00|Chain Blade Attacks|b=1}}
*{{CDRU}}{{CZ}}<nowiki>[</nowiki>{{CX}}<nowiki>]</nowiki>
*{{tt|Certain Command Attacks|See [[#Affected Commands|Affected Commands]]}}
*{{CDRU}}{{CX}}~{{CX}}<nowiki>[</nowiki>{{CZ}}<nowiki>]</nowiki>
*[[Chain Snatch]]
*[[Chain Snatch]]
*[[Bloody Carnival]] ([[Bloody Carnival/ModA|A]])
*[[Bloody Carnival]] ([[Bloody Carnival/ModA|A]])
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! Switch to [Revolver] || colspan=4 | Switch to other Weapon !! colspan=6 | {{se|332|Bloody Lion}}<br>(Landing Hit with Chain Blade Skills)
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! Next Command Attack Upon Switching to [Revolver] || colspan=4 | Command Attacks<br>Upon Switching to other Guns !! colspan=6 | {{se|332|Bloody Lion}}<br>(Upon Hit with Chain Blade Attacks)
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! rowspan=2 | Critical || colspan=3 | Number of Penetrations !! rowspan=2 | KD Reduction !! rowspan=2 | Maximize Increase<br>per Stack {{stat|m}} !! rowspan=2 | Additional Damage Increase<br>per Stack {{stat|m}} !! rowspan=2 | Action Speed Increase<br>per Stack {{stat|m}} !! rowspan=2 | Max Stacks !! rowspan=2 | Duration <br>per Stack !! rowspan=2 | Stacks Lost <br>After Duration
! rowspan=2 | Critical Chance || colspan=3 | Number of Penetrations !! rowspan=2 | Knockdown<br>Decrease !! rowspan=2 | Maximize Increase {{stat|m}} !! rowspan=2 | Additional Damage Increase {{stat|m}} !! rowspan=2 | Action Speed Increase {{stat|m}} !! rowspan=2 | Max Stacks !! rowspan=2 | Duration !! rowspan=2 | Stacks Lost After Duration Expiration
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! Muskets !! Auto-guns !! Hand Cannons
! Muskets !! Auto-guns !! Hand Cannons
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| colspan="13" | {{PvE}}
| colspan="13" | {{PvE}}
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| align="left" | 1 || 70 || 100% || Unlimited || 1 || Unlimited || -5 KD || colspan=3 | 0.6% || 25 || 15 Seconds || 5
| align="left" | 1 || 70 || 100% || Indefinite || 1 || Indefinite || 5 || 0.6% || 0.6% || 0.6% || 25 || 15 Seconds || 5
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| colspan="13" | {{PvP}}
| colspan="13" | {{PvP}}
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| align="left" | 1 || 70 || 100% || Unlimited || 1 || Unlimited || -5 KD || colspan=3 | 0.3% || 25 || 15 Seconds || 5
| align="left" | 1 || 70 || 100% || Indefinite || 1 || Indefinite || 5 || 0.3% || 0.3% || 0.3% || 25 || 15 Seconds || 5
|}
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=== Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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! [[Crimson Rose]] !! [[Bloody Massacre]]
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| {{CDRU}}{{CZ}}{{CIO|X}} || {{CDRU}}{{CX}}{{CIO|Z}}
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| {{CDRU}}{{CX}}~{{CX}}{{CIO|Z}} || {{CDR}}{{CX}}{{CIO|Z}}{{CIO|ConZ|Con}}
|}
|}
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**When switching to Revolver, the next hit will ignore guard stance and will always be a critical hit.
**When switching to Revolver, the next hit will ignore guard stance and will always be a critical hit.
**When switching to other weapons, they will have increased piercing capabilities and reduce KD.
**When switching to other weapons, they will have increased piercing capabilities and reduce KD.
*'''Bloody Lion''' effects are multiplicative.
*{{se|332|Bloody Lion}} stacks are gained per hit, making multi-hitting attacks such as {{CDRU}}{{CX}}{{CX}}{{CIO|Z}} or [[Dancing Rush]] great for quickly gaining stacks.
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