Awakened Will: Crimson Rose: Difference between revisions
Formatting! Moved some things around; added Affected Commands section
m (Added mod skills to Chain Blade Attacks list) |
(Formatting! Moved some things around; added Affected Commands section) |
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| | | {{color|#FFCC00|Chain Blade Attacks|b=1}} | ||
*{{tt|Certain Command Attacks|See [[#Affected Commands|Affected Commands]]}} | |||
*{{ | |||
*[[Chain Snatch]] | *[[Chain Snatch]] | ||
*[[Bloody Carnival]] ([[Bloody Carnival/ModA|A]]) | *[[Bloody Carnival]] ([[Bloody Carnival/ModA|A]]) | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! | ! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! Next Command Attack Upon Switching to [Revolver] || colspan=4 | Command Attacks<br>Upon Switching to other Guns !! colspan=6 | {{se|332|Bloody Lion}}<br>(Upon Hit with Chain Blade Attacks) | ||
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! rowspan=2 | Critical || colspan=3 | Number of Penetrations !! rowspan=2 | | ! rowspan=2 | Critical Chance || colspan=3 | Number of Penetrations !! rowspan=2 | Knockdown<br>Decrease !! rowspan=2 | Maximize Increase {{stat|m}} !! rowspan=2 | Additional Damage Increase {{stat|m}} !! rowspan=2 | Action Speed Increase {{stat|m}} !! rowspan=2 | Max Stacks !! rowspan=2 | Duration !! rowspan=2 | Stacks Lost After Duration Expiration | ||
|- | |- | ||
! Muskets !! Auto-guns !! Hand Cannons | ! Muskets !! Auto-guns !! Hand Cannons | ||
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| colspan="13" | {{PvE}} | | colspan="13" | {{PvE}} | ||
|- | |- | ||
| align="left" | 1 || 70 || 100% || | | align="left" | 1 || 70 || 100% || Indefinite || 1 || Indefinite || 5 || 0.6% || 0.6% || 0.6% || 25 || 15 Seconds || 5 | ||
|- | |- | ||
| colspan="13" | {{PvP}} | | colspan="13" | {{PvP}} | ||
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| align="left" | 1 || 70 || 100% || | | align="left" | 1 || 70 || 100% || Indefinite || 1 || Indefinite || 5 || 0.3% || 0.3% || 0.3% || 25 || 15 Seconds || 5 | ||
|} | |||
<br> | |||
=== Affected Commands === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
! [[Crimson Rose]] !! [[Bloody Massacre]] | |||
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| {{CDRU}}{{CZ}}{{CIO|X}} || {{CDRU}}{{CX}}{{CIO|Z}} | |||
|- | |||
| {{CDRU}}{{CX}}~{{CX}}{{CIO|Z}} || {{CDR}}{{CX}}{{CIO|Z}}{{CIO|ConZ|Con}} | |||
|} | |} | ||
<br> | <br> | ||
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**When switching to Revolver, the next hit will ignore guard stance and will always be a critical hit. | **When switching to Revolver, the next hit will ignore guard stance and will always be a critical hit. | ||
**When switching to other weapons, they will have increased piercing capabilities and reduce KD. | **When switching to other weapons, they will have increased piercing capabilities and reduce KD. | ||
* | *{{se|332|Bloody Lion}} stacks are gained per hit, making multi-hitting attacks such as {{CDRU}}{{CX}}{{CX}}{{CIO|Z}} or [[Dancing Rush]] great for quickly gaining stacks. | ||
<br> | <br> | ||