Awakened Will: Grand Master: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! If there's no enemies nearby !! colspan=3 | If there's only 1 enemy nearby
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Upon dashing with no enemies nearby !! colspan=3 | If there's only 1 enemy nearby
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Movement Speed Increase while Dashing !! Critical Increase !! Maximize Increase !! Action Speed Increase
! Movement Speed Increase !! Hit Limit !! Critical Increase !! Maximize Increase !! Action Speed Increase
|-
|-
! colspan=6 | {{PvE}}
! colspan=6 | {{PvE}}
|-
|-
| align="left" | 1 || 70 || 30% || 10% || 10% || 10%
| align="left" | 1 || 70 || 30% || 2 || 10% || 10% || 5%
|-
|-
! colspan=6 | {{PvP}}
! colspan=6 | {{PvP}}
|-
|-
| align="left" | 1 || 70 || 30% || 5% || 5% || 5%
| align="left" | 1 || 70 || 30% || 2 || 5% || 5% || 5%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*The Movement Speed Increase while Dashing is cancelled if hit by twice.
*The Movement Speed Increase buff gained after dashing will last indefinitely until the hit limit is reached.
*The 1v1 confrontational buff will acquire if Elesis detect an enemy in 500 range radius
*The "1 vs 1" buff will only trigger if you are within a 500 range of a nearby enemy. This does allow you to gain the buff even while fighting multiple enemies by simply ensuring you are only close to one of them, which can help for wide range skills such as [[Saber - Extinction]] or [[Triple Sonic]].
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