Awakened Will: Iron Paladin: Difference between revisions

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| [[File:IPTrans4.png]]
| [[File:IPTrans4.png]]
| {{SkillType|P}} Increase the amount of MP gain and awakening charge speed while being attacked in Heavy Stance.
| {{SkillType|P}} Increase the amount of MP gain and awakening charge speed while being attacked in [[Freiturnier#Heavy Stance|Heavy Stance]] and the {{CX}} attack performed in Heavy Stance does not consume any cannonballs.<br><br>Increase Movement and Jump Speed, and also damage to Boss Monsters. {{CDR}}{{CX}} and {{CDRU}}{{CX}} attacks no longer use cannonballs.
 
In addition, {{CDR}}{{CX}} ''','''  {{CDRU}}{{CX}} and Heavy Stance's {{CX}} Counter will not consume Cannonballs.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Class !! Level Required
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class           !! Level Required
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| [[Iron_Paladin/Transcendence|Iron Paladin : Transcendent]] || 70
| [[Iron Paladin]]: Transcendent || 70
|}
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | During Heavy Stance !! rowspan=2 | Movement/Jump<br>Speed Increase
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | When Attacked during [[Freiturnier#Heavy Stance|Heavy Stance]] !! rowspan=2 | Movement / Jump Speed Increase {{stat|m}} !! rowspan=2 | Damage Dealt to Boss Monsters Increase
|- style="background:{{ColorSel|CharLight|Chung}}"
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! Mana Gain Increase !! Awakening Charge Increase
! MP Gain Increase !! Awakening Charge Speed Increase
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| colspan="6" | {{PvE}}
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| align="left" | 1 || 70 || 150% || 400% || 10% || 20%
|-
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| align="left" | 1 || 70 || 150% || 400% || 10%
| colspan="6" | {{PvP}}
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| align="left" | 1 || 70 || 75% || 200% || 10% || N/A
|}
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===Affected Combos===
===Affected Commands===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! [[Chung|Guardian]]
|-
|-
| >>'''X'''
! [[Chung]]
|-
|-
| >>^'''X'''
| {{CDR}}{{CIO|X}}
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| Heavy Stance '''X'''
| {{CDRU}}{{CIO|X}}
|-
| Heavy Stance {{CIO|X}}
|}
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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
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! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA
! KR !! NA !! PvE !! PvP
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| 09/29/2016 || - || align="left" |  
| 07/28/2016 || 09/28/2016 || colspan=2 align="left" |  
*Fixed issue where not allowing dash jump x double jump without cannonballs.
*'''Awakened Will: Iron Paladin''' added.
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| 10/13/2016 || 11/23/2016 || align="left" |  
| 09/29/2016 || - || colspan=2 align="left" |
*{{nerf|MP gain increase when hit while in Heavy Stance decreased.}}
*Fixed issue where not allowing →→↑'''X''' without cannonballs.
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| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |
*{{nerf|MP Gain Increase decreased.}}
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| 03/12/2020 || 04/08/2020 || align="left" |
*None
| align="left" |
*{{nerf|MP Gain Increase decreased.}}
*{{nerf|Awakening Charge Speed Increase decreased.}}
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| 07/21/2022 || 08/17/2022 || colspan=2 align="left" |
*{{buff|'''Boss Damage Increase''' added.}}
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{{SkillNav - Iron Paladin}}
{{IPTSkills}}
[[Category:Passive Skills]]
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