Awakened Will: Yama Raja: Difference between revisions

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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|-
|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|-
|-
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Energy Bullet Enhance<br>(When at 5 or more Spirit Energy) !! colspan=4 | {{se|253|Rakshasa Spirit}}
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Energy Bullet Enhance<br>(When at 5 or more Energy) !! colspan=4 | {{se|253|Rakshasa Spirit}}
|-
|-
! Range Increase !! Ignore Guard/Defense Chance !! Summon Chance !! Damage (Magical) !! Max Stacks !! Duration
! Range Increase !! Ignore Guard/Defense Chance !! Summon Chance !! Damage (Magical) !! Max Stacks !! Duration
|-
|-
| colspan="8" | '''{{PvE}}'''
| colspan="8" | {{PvE}}
|-
|-
| align="left" | 1 || 70 || 50% || 25% || 30% || 1500% || 5 || 10 Seconds
| align="left" | 1 || 70 || 50% || 25% || 30% || 1500% || 5 || 10 Seconds
|-
|-
| colspan="8" | '''{{PvP}}'''
| colspan="8" | {{PvP}}
|-
|-
| align="left" | 1 || 70 || 50% || 25% || 30% || 150% || 5 || 10 Seconds
| align="left" | 1 || 70 || 50% || 25% || 30% || 150% || 5 || 10 Seconds
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|-
|-
! [[Little Devil]] !! [[Yama Raja]]
! [[Little Devil]] !! [[Yama Raja]] !! [[Devi]]
|-
|-
| ZZX'''X''' || →→↑X'''Z'''
| {{CZ}}{{CZ}}{{CX}}{{CIO|X}} || {{CDRU}}{{CX}}{{CIO|Z}} || {{CDR}}{{CX}}{{CZ}}{{CIO|X}}
|-
|-
| ZZZ'''→Z''' || →→Z'''Z'''
| {{CZ}}{{CZ}}{{CZ}}{{CIO|RZ|Long}} || {{CDR}}{{CZ}}{{CIO|Z}} || {{CDRU}}{{CX}}{{CIO|X}}{{CIO|Z}}
|-
|-
| →→↑Z'''XX''' ||
| {{CDRU}}{{CZ}}{{CIO|X}}{{CIO|X}} || ||
|-
|-
| XX↓X'''XXX''' ||
| {{CX}}{{CX}}{{CDX}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || ||
|}
|}
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{{Damage|true|Ara
|-
|dmg=1500
! Mode !! Base
|pvp_dmg=150
|-
|range_max=5
| {{PvE}}
}}
| {{formatnum:{{#expr: 1500}}}}%~{{formatnum:{{#expr: 1500*5}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 150}}}}%~{{formatnum:{{#expr: 150*5}}}}%
|}
*Damage ranges from 1 to 5 stacks.
*Damage ranges from 1 to 5 stacks.
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== Tips and Details ==
== Tips and Details ==
[[File:Rakshasa Spirit.png||right|250px|thumb|Ara with 2 Rakshasa Spirits]]
*After being unleashed, '''Rakshasa Spirits''' will home in on the nearest target, but do not inflict hitstun.
*After being unleashed, '''Rakshasa Spirits''' will home in on the nearest target, but do not inflict hitstun.
*Each time a new '''Rakshasa Spirit''' is summoned, the stack's duration will reset.
*Each time a new '''Rakshasa Spirit''' is summoned, the stack's duration will reset.
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*'''Rakshasa Spirits''' are indicated by small demon heads floating near Ara.
*'''Rakshasa Spirits''' are indicated by small demon heads floating near Ara.
*Oddly, the tooltip for the '''Rakshasa Spirit''' claims it to be the buff that increases command energy ball attacks, when it is merely an indicator to show how long your summoned spirits will last.
*Oddly, the tooltip for the '''Rakshasa Spirit''' claims it to be the buff that increases command energy ball attacks, when it is merely an indicator to show how long your summoned spirits will last.
*There is no visible buff for when you are above 5 Spirit Energy to tell you the passive's command enhancing effects have activated.
*There is no visible buff for when you are above 5 Energy to tell you the passive's command enhancing effects have activated.
*'''Rakshasa Spirits''' count as Active skill damage and have their damage increased by any effects that increase that tier's damage.
*'''Rakshasa Spirits''' count as Active skill damage and have their damage increased by any effects that increase that tier's damage.
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